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* [[#Basic|Basic]] - Elemental damage skills that don't cost [[mana]] so always available to use. No Cooldowns. | * [[#Basic|Basic]] - Elemental damage skills that don't cost [[mana]] so always available to use. No Cooldowns. | ||
* Core - Elemental damage at the cost of mana. No Cooldowns. | * [[#Core|Core]] - Elemental damage at the cost of mana. No Cooldowns. | ||
* Defensive - These mitigate damage received and increase survivability. They don't cost mana but do have Cooldowns. | * [[#Defensive|Defensive]] - These mitigate damage received and increase survivability. They don't cost mana but do have Cooldowns. | ||
* Conjuration - Summon elemental entities. They don't cost mana. | * [[#Conjuration|Conjuration]] - Summon elemental entities. They don't cost mana. | ||
* Mastery - Heavy-duty damage. Cost mana but don't have Cooldowns. | * [[#Mastery|Mastery]] - Heavy-duty damage. Cost mana but don't have Cooldowns. | ||
* Ultimate - Offensive and defensive. They don't cost mana but have long Cooldowns. | * [[#Ultimate|Ultimate]] - Offensive and defensive. They don't cost mana but have long Cooldowns. | ||
**[[#Key Passives|Key Passives]] - Drive vital synergies through unique interactions. | |||
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