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Nightmare Dungeons: Difference between revisions

From Diablo 4 Wiki and Guides - Season 11
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Nightmare [[Dungeons]] are part of the Diablo 4 end-game.
Nightmare [[Dungeons]] are part of the Diablo 4 end-game.


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More information on what Sigils provide can be found on the [[Sigils|Sigils page]].
More information on what Sigils provide can be found on the [[Sigils|Sigils page]].
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  [[Category:End-game]]
  [[Category:End-game]]
[[Category:Dungeons]]
[[Category:Dungeons]]

Revision as of 23:06, 14 December 2022

Nightmare Dungeons are part of the Diablo 4 end-game.

We’ve crafted a difficulty of Diablo dungeons straight out of your nightmares. No, really! Nightmare-difficulty dungeons in Diablo IV unlock upon locating your first Nightmare Sigil. Each sigil corresponds to a specific dungeon somewhere within Sanctuary. These sigils will add special modifiers to their dungeon, increasing the ferocity of the hell-servants waiting for you inside and providing higher-rarity loot. Through completing Nightmare dungeons, you will recover even more powerful sigils, introducing increasingly death-defying modifications and challenges for you to overcome. As you progress into higher and more challenging World Tiers, new Nightmare Dungeons will become available for you to explore.

Sigils

Sigils can be crafted at the Occultist.

Sigils allow players to upgrade dungeons to make them Nightmare Dungeons where additional affixes are applied to monsters in the dungeon.

Sigil Types and Nightmare Dungeons

Tier 1-10 Tier 11-20 Tier 21 -100

Common Sigil Dungeons

  • Abandoned Mineworks
  • Conclave
  • Dark Ravine
  • Defiled Catacomb
  • Demon's Wake
  • Earthen Wound
  • Guulrahn Canals
  • Steadfast Barracks
  • Sunken Ruins
  • Zenith

Sacred Sigil Dungeons

  • Aldurwood
  • Ancient's Lament
  • Black Asylum
  • Blink Burrows
  • Conclave
  • Crusader's Cathedral
  • Guulrahn Canals
  • Maugan's Works
  • Maulwood
  • Onyx Hold
  • Shivta Ruins
  • Steadfast Barracks
  • Stockades
  • Sunken Ruins
  • Zenith

Ancestral Sigil Dungeons

  • Abandoned Mineworks
  • Ancient's Lament
  • Champion's Demise
  • Crusader's Cathedral
  • Dark Ravine
  • Defiled Catacomb
  • Demon's Wake
  • Deserted Underpass
  • Earthen Wound
  • Guulrahn Slums
  • Immortal Emanation
  • Jalal's Vigil
  • Maugan's Works
  • Maulwood
  • Prison of Caldeum
  • Raethwind Wilds
  • Ritual Tower
  • Shadowed Plunge
  • Serpent's Lair
  • Stockades

More information on what Sigils provide can be found on the Sigils page.


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