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* Duration increased from 3 to 9 seconds. | * Duration increased from 3 to 9 seconds. | ||
[[Protection | [[Protection]] | ||
* | * Barrier duration increased from 2 to 3 seconds. | ||
[[Align the Elements]] | [[Align the Elements]] | ||
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* Mana Regeneration increased from 10/20/30% to 15/30/45%. | * Mana Regeneration increased from 10/20/30% to 15/30/45%. | ||
<hr> | |||
== Gameplay Updates == | |||
=== General === | |||
* [[Altar of Lilith]] Unlocks are now account-wide. | |||
* Map discovery is now account-wide. | |||
* [[Tree of Whispers|Whispers]] will no longer reward Sigil Dust. | |||
* Overall loot quality has been significantly improved for Silent Chests. | |||
* The channel time for the Leave Dungeon ability has been increased from 3 to 5 seconds. | |||
* We have generally reduced the tendency for many monsters to move around in combat, so that melee characters don't have to chase down their enemies as much. | |||
* Added PS5 Dual Sense Edge Wireless controller support for PC. | |||
=== World Tier === | |||
* World Tier II has had the following bonuses added: | |||
**Bonus Gold: Increased from 15% to 20%. | |||
**Monsters now drop 15% more items. | |||
* Level scaling inside dungeons and most overworld territories has been adjusted in World Tiers III and IV. Monsters will begin to trail behind the player in Level after a certain point (up to a maximum of 5 Levels behind). This change does not affect World Bosses, Legion Events, Fields of Hatred, Helltide, or Nightmare Dungeons. | |||
**World Tier III Example: | |||
*** If the the player's Level is below 55, the monster's Level is 55. | |||
*** If the player’s Level is 56-60, the monster’s Level is 55. | |||
*** If the player’s Level is 61, the monster’s Level is 56. | |||
*** If the player’s Level is 62, the monster’s Level is 57, etc. (from this point the monsters will always be -5 until World Tier III's max monster Level of 70). | |||
**World Tier IV Example: | |||
*** If the player’s Level is below 75, the monster’s Level is 75. | |||
*** If the player’s Level is 76-80, the monster Level is 75. | |||
*** If the player’s Level is 81, the monster’s Level is 76. | |||
*** If the player’s Level is 82, the monster’s Level is 77, etc. (from this point the monsters will always be -5). | |||
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