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{{PAGENAME}} is a [[Necromancer]] passive skill from the [[Necromancer Skill Tree#Passives 4|Ultimate]] skill tree. | {{PAGENAME}} is a [[Necromancer]] passive skill from the [[Necromancer Skill Tree#Passives 4|Ultimate]] skill tree. | ||
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|<onlyinclude> | |<onlyinclude>[[File:1996721284.png|alt=Inspiring Leader|right|68x68px]] | ||
[[File:Inspiring Leader | |||
==== [[Inspiring Leader]] ==== | ==== [[Inspiring Leader]] ==== | ||
While you are <u>Healthy</u>, you gain <span class="range"><span class="range">4%</span>[+]</span> increased Critical Strike Chance and your <span class="white">Minions</span> gain <span class="range"><span class="range">6%</span>[+]</span> increased Critical Strike Chance.<br>'''Damage''': Physical Damage<br><br>'''Tags''': <br><br>'''Class''': [[Necromancer]] | |||
</onlyinclude> | </onlyinclude> | ||
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Revision as of 22:21, 26 May 2024
Inspiring Leader is a Necromancer passive skill from the Ultimate skill tree.
Inspiring LeaderWhile you are Healthy, you gain 4%[+] increased Critical Strike Chance and your Minions gain 6%[+] increased Critical Strike Chance.
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Changes to Inspiring Leader
Patch 1.4.0, May 14, 2024
- Previous – After you have been Healthy for at least 2 seconds, you and your Minions gain 4/8/12%[+] Attack Speed.
- Now – While you are Healthy, you gain 4/8/12%[+] increased critical chance and your Minions gain 6/12/18%[+] increased Critical Strike Chance.
Patch 1.2.0, October 27, 2023
- Healthy duration requirement reduced from 4 to 2 seconds.
