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The tables below show the Necromancer's skill and talents. | |||
The tree is split into sections including | |||
* Basic | |||
* Core | |||
{| class="wikitable" | |||
|+ | |||
! colspan="3" | | |||
===Basic=== | |||
Required Points: 0 | |||
|- | |||
| rowspan="2" | | |||
====Decompose==== | |||
Tear the flesh from an enemy, dealing X damage per second and forming a usable Corpse with the flesh every X seconds. | |||
| rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |||
====Enhanced Decompose==== | |||
If an enemy dies while being Decomposed, you gain X Essence. | |||
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |||
====Initiate's Decompose==== | |||
Decompose Slows enemies by X%. | |||
|- | |||
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |||
====Acolyte's Decompose==== | |||
You and your Minions deal X% increased non-Physical damage to enemies who are being Decomposed. | |||
|- | |||
| rowspan="2" | | |||
====Hemorrhage==== | |||
Burst an enemy's blood, dealing X damage. Hemorrhage has X% chance to form a Blood Orb. | |||
Blood Orbs heal you for 15% of your maximum Life when picked up. | |||
| rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |||
====Enhanced Hemorrhage==== | |||
Hemorrhage has a X% increased chance to form a a Blood Orb. | |||
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |||
====Initiate's Hemorrhage==== | |||
Hemorrhage grants Fortify each time it hits and enemy, and had a X% chance per enemy hit to fortify you. | |||
|- | |||
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |||
====Acolyte's Hemorrhage==== | |||
Hemorrhage generates an additional {SF_11} Essence while Healthy. | |||
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====Bone Splinters==== | |||
Fire 3 bone splinters, dealing X damage each. | |||
Each subsequent time an enemy is hit by the same cast of Bone Splinters, you gain X Essence. | |||
| rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |||
====Enhanced Bone Splinters==== | |||
Bone Splinters has a X% chance to fire X additional projectile if cast while you have X or more essence. | |||
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |||
====Initiate's Bone Splinters==== | |||
Bone Splinters has a X% chance per hit to make enemies Vulernable for X seconds. | |||
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|[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |||
====Acolyte's Bone Splinters==== | |||
Hitting the same enemy at least X times with the same cast of Bone Splinters grants X Critical Strike Chance for X seconds. | |||
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| rowspan="2" | | |||
====Reap==== | |||
Sweep an ethereal scythe in front of you, dealing X damage. | |||
Hitting an enemy with Reap increases your damage Reduction by X% for X seconds. | |||
| rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |||
====Enhanced Reap==== | |||
Uf an enemy hit by reap dies withing X seconds, you gain X% attack speed for X seconds. | |||
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |||
====Initiate's Reap==== | |||
Reap instantly executes non-Bossed below X Life. | |||
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|[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |||
====Acolyte's Reap==== | |||
Reap forms a Corpse under the first enemy hit. Can only occur every X seconds. | |||
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