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== Changes to {{PAGENAME}} == | |||
There have been many changes to Helltides and these are all detailed below. | |||
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! <big>+</big> Click to view changes made to Helltides | |||
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[[Patch 2-0-1|Patch 2.0.1]], October 8 2024 | |||
*Overall loot quality dropped by Hellborne has been increased. There is now a higher chance to receive at least One Legendary item, with an additional chance to receive 1-2 more. | |||
{{Patch Date Season 5}} | |||
*Unique and Mythic Unique items can now be acquired from Whisper Caches, Purveyors of Curiosity, and Tortured Gifts in Helltide. | |||
*Drop rate for Legendary items in Helltides has been improved for monsters higher than Level 100. | |||
*The way baneful hearts are earned has been adjusted. | |||
**Chance to get one from a Tortured gift starts at 15% and increases each time you fail to get one. Once you are rewarded with a baneful heart, the chance resets to 15%. | |||
**Hellborne and the Helltide Assassin start with a 1% chance to drop a heart and increase each time you fail to get one. It resets to 1%. | |||
**Helltide Commanders always drop a heart. | |||
**A World Boss spawned in an active Helltide Zone will drop 3 Hearts. | |||
**Local Event chests have a small chance to grant hearts when achieving Mastery. | |||
*Threat gain now consistently scales with the health of slain monsters. | |||
*Helltide Whispers | |||
**They only spawn in one subzone. | |||
**These Whispers will always add up to equal 10 Grim Favors'. | |||
**Icons have been updated to be consistent with other Whispers. | |||
**Cull Demons now includes Fallen. | |||
**Cull Fallen replaced with Cull Cultists. | |||
*In World Tiers I & II, the Blood Maiden now requires only two Baneful Hearts to summon. | |||
*Tortured Gift chests in World Tiers I & II now require 75 Cinders instead of 100 to open. | |||
[[Patch 1-4-1|Patch 1.4.1]], May 28, 2024 | |||
*Hellborne enemies in Helltide now deal additional fire damage with their attacks. | |||
{{Patch Date Season 4}} | |||
*Loot quality has also been improved for players that contribute materials to summon the Blood Maiden, as a contribution bonus reward. | |||
*Added Helltide Threat. | |||
**Players will generate Threat by defeating monsters and opening Tortured Gifts. | |||
**Threat builds through three tiers, increasing enemy ambushes. | |||
**At Tier 3, players become Hell-Marked, triggering a final Hellborne ambush featuring a powerful boss tied to one of the five Diablo IV classes. | |||
**After the ambush, or upon death, Threat resets. | |||
*Added Accursed Rituals. | |||
**Baneful Hearts, obtained from Tortured Gift chests, Hellborne Demons, and Doomsayers, are used to start Accursed Rituals. | |||
**Depositing three Baneful Hearts triggers a massive demon ambush, culminating in the Blood Maiden’s arrival. | |||
**Other players in the area can join the battle, and defeating the Blood Maiden grants valuable rewards. | |||
*A version of Helltide has been introduced for World Tiers I and II, with the following adjustments: | |||
**All Tortured Gifts are Mystery chests. | |||
**No roaming bosses. | |||
**Monster density adjusted to match expected difficulty of World Tier III and IV. | |||
[[Patch 1-3-0|Patch 1.3.0]], January 23, 2024 | |||
*Helltide will now be active every hour on the hour, with a 5-minute gap in between. Helltide will be active 55 minutes of every hour. | |||
[[Patch 1-1-1|Patch 1.1.1]], August 8, 2023 | |||
*We are increasing monster density in Nightmare Dungeons and in Helltide. | |||
[[Patch 1-1-0a|Patch 1.1.0a]], July 18, 2023 | |||
*Helltide monsters are now 3 Levels higher than the player instead of 2. | |||
*The Tortured Gift of Mysteries chest has had its cost increased to 250 Aberrant Cinders from 175. | |||
*All interactable objects in Helltide zones now have a small chance of dropping Aberrant Cinders. | |||
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[[Category:Endgame]] | [[Category:Endgame]] | ||
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