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'''{{PAGENAME}}''' is a [[Rogue]] passive skill from the [[Rogue Skill Tree#Agility|Agility]] skill tree. | |||
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==== | ==== [[Weapon Mastery]] ==== | ||
Gain a bonus when attacking based on weapon type: | Gain a bonus when attacking based on weapon type used in your attack:<br/><span class="unique">•</span> <span style="color:lightgrey">Daggers:</span> <span class="range">7%</span>[x] increased damage to Healthy and Injured enemies.<br/><span class="unique">•</span> <span style="color:lightgrey">Swords:</span> <span class="range">3%</span>[x] increased damage.<br/><span class="unique">•</span> <span style="color:lightgrey">Bows:</span> <span class="range">4%</span>[x] increased damage to [[Vulnerable]] enemies.<br/><span class="unique">•</span> <span style="color:lightgrey">Crossbows:</span> <span class="range">5%</span>[x] increased [[Critical Strike Damage]].</onlyinclude> | ||
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== Changes to {{PAGENAME}} == | |||
< | |||
[[Category:Rogue Skills]] [[Category:Rogue Passives]] | [[Patch 2-0|Patch 2.0]], October 8, 2024 | ||
*Tooltip now states: Gain a bonus based on the weapons used in your attack. | |||
{{Patch Date Season 5}} | |||
*Dagger damage to Healthy enemies increased from 5% to 6 7%. | |||
[[Category:Rogue Skills]] [[Category:Rogue Passives]] [[Category:Rogue Agility Skills]] | |||
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Latest revision as of 10:42, 2 April 2025
Weapon Mastery is a Rogue passive skill from the Agility skill tree.
![]() Weapon MasteryGain a bonus when attacking based on weapon type used in your attack: |
Changes to Weapon Mastery
Patch 2.0, October 8, 2024
- Tooltip now states: Gain a bonus based on the weapons used in your attack.
Patch 1.5.0, August 6, 2024
- Dagger damage to Healthy enemies increased from 5% to 6 7%.

