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Weapon Mastery: Difference between revisions

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{{PAGENAME}} is a [[Rogue]] passive skill from the [[Rogue Skill Tree#Agility|Agility]] skill tree.
'''{{PAGENAME}}''' is a [[Rogue]] passive skill from the [[Rogue Skill Tree#Agility|Agility]] skill tree.


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|<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/3204755432.png</div>
|<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/3204755432.png</div>
==== [[Weapon Mastery]] ====
==== [[Weapon Mastery]] ====
Gain a bonus when attacking based on weapon type:<br/><span class="unique">•</span> <li><span style="font-weight: bold">Daggers:</span> <span class="range"><span class="range">5%</span>[x]</span> increased damage to <u>Healthy</u> enemies.<br/><span class="unique">•</span> <li><span style="font-weight: bold">Swords:</span> <span class="range"><span class="range">3%</span>[x]</span> increased damage.<br/><span class="unique">•</span> <li><span style="font-weight: bold">Bows:</span> <span class="range"><span class="range">4%</span>[x]</span> increased damage to <u>[[Vulnerable]]</u> enemies.<br/><span class="unique">•</span> <li><span style="font-weight: bold">Crossbows:</span> <span class="range"><span class="range">5%</span>[x]</span> increased Critical Strike Damage.<br>'''Damage''': Physical Damage<br><br>'''Class''': [[Rogue]]
Gain a bonus when attacking based on weapon type used in your attack:<br/><span class="unique">•</span> <span style="color:lightgrey">Daggers:</span> <span class="range">7%</span>[x] increased damage to Healthy and Injured enemies.<br/><span class="unique">•</span> <span style="color:lightgrey">Swords:</span> <span class="range">3%</span>[x] increased damage.<br/><span class="unique">•</span> <span style="color:lightgrey">Bows:</span> <span class="range">4%</span>[x] increased damage to [[Vulnerable]] enemies.<br/><span class="unique">•</span> <span style="color:lightgrey">Crossbows:</span> <span class="range">5%</span>[x] increased [[Critical Strike Damage]].</onlyinclude>
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== Changes to {{PAGENAME}} ==
 
[[Patch 2-0|Patch 2.0]], October 8, 2024
 
*Tooltip now states: Gain a bonus based on the weapons used in your attack.
 
{{Patch Date Season 5}}
 
*Dagger damage to Healthy enemies increased from 5% to 6 7%.


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[[Category:Rogue Skills]] [[Category:Rogue Passives]] [[Category:Rogue Agility Skills]]
[[Category:Rogue Skills]] [[Category:Rogue Passives]] [[Category:Rogue Agility Skills]]
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Latest revision as of 10:42, 2 April 2025

Weapon Mastery is a Rogue passive skill from the Agility skill tree.

3204755432.png

Weapon Mastery

Gain a bonus when attacking based on weapon type used in your attack:
Daggers: 7%[x] increased damage to Healthy and Injured enemies.
Swords: 3%[x] increased damage.
Bows: 4%[x] increased damage to Vulnerable enemies.
Crossbows: 5%[x] increased Critical Strike Damage.


Changes to Weapon Mastery

Patch 2.0, October 8, 2024

  • Tooltip now states: Gain a bonus based on the weapons used in your attack.

Patch 1.5.0, August 6, 2024

  • Dagger damage to Healthy enemies increased from 5% to 6 7%.