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{{PAGENAME}} is a [[Rogue]] Core skill. | {{PAGENAME}} is a [[Rogue]] skill from the [[Rogue Skill Tree#Core|Core]] skill tree. Its features are: | ||
{| class=" | |||
{| class="infobox" style="margin:auto; width: 40%;" | |||
|- | |||
!Grants Player!!Exploits Condition | |||
|- | |||
|Physical Dmg | |||
|[[Crowd Control]] | |||
|- | |||
|[[Vulnerable]] | |||
|[[Vulnerable]] | |||
|- | |||
|[[Stuns]] <small>([[Crowd Control|CC]])</small> | |||
|[[Combo Points]] | |||
|- | |||
|[[Rogue Imbueable Skills|Imbueable]] | |||
| | |||
|- | |- | ||
| | |[[Rogue Cutthroat Skills|Cutthroat]] | ||
[[ | | | ||
|} | |||
{{:Template:Grants Exploits}} | |||
{| class='mainskill' style='width:100%;' | |||
|- | |||
'' | |<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/3328799720.png</div> | ||
==== [[Flurry]] ==== | |||
'''Damage | <span style="color:lightgrey">Energy Cost:</span> <span class="range">25</span><br/><span style="color:lightgrey">[[Lucky Hit]] Chance: </span><span class="range">20%</span><br/>Unleash a [[flurry]] of stabs and slashes, striking enemies in front of you <span class="range">4</span> times and dealing a total of <span class="range">150%</span> damage to each.<br><br> | ||
'''Damage''': Physical Damage<br>Requires Dual Wielded weapons<br> | |||
'''Tags | '''Tags''': [[Rogue Core Skills|Core]], [[Rogue Cutthroat Skills|Cutthroat]], [[Rogue Imbueable Skills|Imbueable]]<noinclude><hr> | ||
{{:Siphoning Strikes}}</noinclude></onlyinclude> | |||
</onlyinclude> | |||
|} | |} | ||
===Upgrades=== | === Upgrades === | ||
{| class=" | {| class="skillfeatures" style="width:100%;" | ||
|- | |- | ||
| rowspan="2" width=" | | rowspan="2" width="50%" |{{:Enhanced_Flurry}} | ||
|{{:Improved Flurry}} | |{{:Improved Flurry}} | ||
|- | |- | ||
| Line 32: | Line 44: | ||
=== Combo Points === | |||
{{PAGENAME}} works in tandem with the [[Rogue Specialization]] Combo Points. Building up Combo Points (3 Max) with a [[Rogue_Skill_Tree#Basic|Basic skill]] and then using {{PAGENAME}} will add the following bonuses to the attack. | |||
{| class=" | {| class="skillfeatures" style="width:80%;" | ||
|+ | |+ | ||
! width=" | ! width="15%" | Combo Pts | ||
! | ! width="40%" |Bonus | ||
! Damage | |||
! | |||
|- | |- | ||
|1 | |1 | ||
| + 15% Attack Speed | | + 15% Attack Speed | ||
|x 75 | |x 93.75% Damage | ||
|- | |- | ||
|2 | |2 | ||
| + 30% Attack Speed | | + 30% Attack Speed | ||
|x | |x 112.5% Damage | ||
|- | |- | ||
|3 | |3 | ||
| + 45% Attack Speed | | + 45% Attack Speed | ||
|x | |x 131.25% Damage | ||
| | |} | ||
| | |||
| | |||
== Other Skills that work with {{PAGENAME}} == | |||
{{Template:Other Skills}} | |||
{| class="skillfeatures" | |||
|+ | |||
!Basic Tree | |||
|- | |||
|{{:Puncture}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Puncture}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Fundamental Puncture}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Fundamental Blade Shift}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Invigorating Strike}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Primary Invigorating Strike}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Fundamental Invigorating Strike}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Forceful Arrow}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Primary Forceful Arrow}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Fundamental Forceful Arrow}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Heartseeker}} | |||
<span class="black">Skill</span> | |||
|- | |||
!Core Tree | |||
|- | |||
|{{:Improved Twisting Blades}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Barrage}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Improved Barrage}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Improved Rapid Fire}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Advanced Penetrating Shot}} | |||
<span class="black">Skill</span> | |||
|- | |||
!Agility Tree | |||
|- | |||
|{{:Methodical Shadow Step}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Disciplined Dash}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Caltrops}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Disciplined Caltrops}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Weapon Mastery}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Subterfuge Tree | |||
|- | |||
|{{:Smoke Grenade}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Subverting Smoke Grenade}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Countering Smoke Grenade}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Poison Trap}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Subverting Concealment}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Malice}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Imbuement Tree | |||
|- | |||
|{{:Shadow Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Shadow Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Mixed Shadow Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Blended Shadow Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Cold Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Mixed Cold Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Blended Cold Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Poison Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Poison Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Mixed Poison Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Blended Poison Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
!Ultimate Tree | |||
|- | |||
|{{:Supreme Rain of Arrows}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Prime Death Trap}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Trap Mastery}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Key Passives Tree | |||
|- | |||
|{{:Momentum}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Close Quarters Combat}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Victimize}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Exposure}} | |||
<span class="black">Passive</span> | |||
|} | |||
==Items that work with {{PAGENAME}}== | |||
{{Template:Other Items}} | |||
===Legendary Aspects=== | |||
{| class="skillfeatures" | |||
{{:Aspect of Corruption}} | |||
{{:Aspect of Encircling Blades}} | |||
{{:Aspect of Siphoned Victuals}} | |||
{{:Aspect of Surprise}} | |||
{{:Blast-Trapper's Aspect}} | |||
{{:Cheat's Aspect}} | |||
{{:Mangler's Aspect}} | |||
{{:Opportunist's Aspect}} | |||
{{:Ravenous Aspect}} | |||
{{:Trickster's Aspect}} | |||
{{:Vengeful Aspect}} | |||
|} | |||
<small><nowiki>*</nowiki> Extraction means the Legendary Aspect can be removed from any Legendary item at the [[Occultist]]. A dungeon name means the Aspect will be added to your [[Codex of Power]] as a reward after completing that dungeon.</small> | |||
=== Unique Items === | |||
{| class="skillfeatures" | |||
|- | |||
|{{:Condemnation}} | |||
|- | |||
|{{:Windforce}} | |||
|- | |||
|{{:Grasp of Shadow}} | |||
|- | |||
|{{:Cowl of the Nameless}} | |||
|- | |||
|{{:Eaglehorn}} | |||
|} | |||
== Changes to {{PAGENAME}} == | |||
{{Patch Date Season 5}} | |||
*Damage increased from 94% to 130%. | |||
*Lucky Hit Chance increased from 10% to 20% | |||
*[[Enhanced Flurry]] | |||
**Previous – Each time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life, up to 12% Maximum Life per cast. | |||
**Now – Each time Flurry damages an enemy, it has a 10% chance to apply Vulnerable for 3 seconds and deals 1% increased damage for 5 seconds after hitting a Vulnerable enemy, up to a total of 25%. | |||
*[[Advanced Flurry]] | |||
**Previous – Evading through an enemy will cause your next Flurry to deal 30% increased damage and Stun enemies hit for 2.5 seconds. | |||
**Now – Successive casts of Flurry increase its damage by 15 10% and reduce its Energy cost by 10%, up to 3 times. | |||
*[[Improved Flurry]] | |||
**Previous – Flurry deals 20% increased damage to Vulnerable targets. If Flurry hits any Vulnerable enemy, it will make all enemies hit by that cast Vulnerable for 3 seconds. | |||
**Now – Casting Flurry dashes you to the target and Heals 10% of your Maximum Life. | |||
[[Patch 1-4-3|Patch 1.4.3]], June 17, 2024 | |||
Damage increased by 25%. | |||
{{Patch Date Season 4}} | |||
*Damage increased from 66% to 75%. | |||
[[Patch 1-3-3|Patch 1.3.3]], March 5, 2023 | |||
* Damage increased by 10%. | |||
* [[Improved Flurry]] | |||
**Previous: If Flurry hits any Vulnerable enemy, it will make all enemies hit by that cast Vulnerable for 3 seconds. | |||
**New: Flurry deals x20% increased damage to Vulnerable enemies. If Flurry hits any Vulnerable enemy it will make all enemies hit by that cast Vulnerable for 3 seconds. | |||
*[[Advanced Flurry]] | |||
**Previous: Evading through an enemy will cause your next Flurry to Stun enemies for 2.5 seconds. | |||
**New: Evading through an enemy will cause your next Flurry to deal x30% increased damage and Stun enemies for 2.5 seconds. | |||
[[Category:Rogue Skills]] | [[Category:Rogue Skills]] [[Category:Rogue Core Skills]], [[Category:Rogue Imbueable Skills]], [[Category:Rogue Cutthroat Skills]] | ||
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