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Patch 1.1. | Patch 1.1.0a Build #43333 (PC) and #43223 (Console) was released on 18 July 2023. These are the changes, not bug fixes. This patch introduced [[Season 1]], Season of the Malignant. | ||
== New Unique items and Legendary Aspects == | == New Unique items and Legendary Aspects == | ||
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=== Rogue === | === Rogue === | ||
* [[Pestilent Points | * [[Aspect of Pestilent Points]] (Offensive Aspect): Every third cast of Puncture is Poison Imbued with 100-150% of normal potency. | ||
=== Sorcerer === | === Sorcerer === | ||
* [[Searing Wards | * [[Aspect of Searing Wards]] (Offensive Aspect): After spending 200-100 Mana your next Firewall is free to cast and will destroy incoming Small Missiles. | ||
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=== Paragon === | === Paragon === | ||
Wrath Glyph | [[Wrath Glyph]] | ||
* Bonus now affects all damage instead of just Core Skills. | * Bonus now affects all damage instead of just Core Skills. | ||
=== | === Legendary Aspects === | ||
[[Relentless Berserker's Aspect]] | [[Relentless Berserker's Aspect]] | ||
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* [[Lucky Hit]] Chance increased from 32-50% to 37%-55%. | * [[Lucky Hit]] Chance increased from 32-50% to 37%-55%. | ||
=== Items === | === Unique Items === | ||
[[Gohr's Devastating Grips]] | [[Gohr's Devastating Grips]] | ||
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=== Paragon === | === Paragon === | ||
Spirit Glyph's bonus now affects all damage instead of just Core Skills. | [[Spirit Glyph]]'s bonus now affects all damage instead of just Core Skills. | ||
=== Legendary Aspects === | === Legendary Aspects === | ||
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* Damage bonus increased from 6-8% to 6-10%. | * Damage bonus increased from 6-8% to 6-10%. | ||
=== Items === | === Unique Items === | ||
[[Insatiable Fury]] | [[Insatiable Fury]] | ||
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* Range for auto-targeting Corpses on mouse and keyboard increased by 50%. | * Range for auto-targeting Corpses on mouse and keyboard increased by 50%. | ||
[[Raise Skeleton Skeletal Priest]] | [[Raise Skeleton|Raise Skeleton Skeletal Priest]] | ||
* Bonus damage increased from 20% to 30%. | * Bonus damage increased from 20% to 30%. | ||
* Healing increased from 10% to 15%. | * Healing increased from 10% to 15%. | ||
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=== Paragon === | === Paragon === | ||
Essence Glyph's bonus now affects all damage instead of just Core Skills. | [[Essence Glyph]]'s bonus now affects all damage instead of just Core Skills. | ||
=== Legendary Aspects === | === Legendary Aspects === | ||
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* Skeletons damage bonus increased from 20-30% to 30-40%. | * Skeletons damage bonus increased from 20-30% to 30-40%. | ||
=== Items === | === Unique Items === | ||
[[Bloodless Scream]] | [[Bloodless Scream]] | ||
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=== Paragon === | === Paragon === | ||
* Combat Glyph's bonus now affects all damage instead of just Core Skills. | * [[Combat Glyph]]'s bonus now affects all damage instead of just Core Skills. | ||
* Eldritch Bounty Legendary Node duration increased from 6 to 9 seconds. | * [[Eldritch Bounty Node|Eldritch Bounty Legendary Node]] duration increased from 6 to 9 seconds. | ||
=== Specialization === | === Specialization === | ||
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* Dodge chance increased from 1-5% to 3-7%. | * Dodge chance increased from 1-5% to 3-7%. | ||
=== Items === | === Unique Items === | ||
[[Skyhunter]] | [[Skyhunter]] | ||
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* Bonus Critical Strike damage reduced from 10/20/30% to 7/14/21%. | * Bonus Critical Strike damage reduced from 10/20/30% to 7/14/21%. | ||
* Bonus Critical Strike damage to Immobilized reduced from 25/50/75% to 10/20/30%. | * Bonus Critical Strike damage to Immobilized reduced from 25/50/75% to 10/20/30%. | ||
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* Resource restore increased from 10-20 to 20-40. | * Resource restore increased from 10-20 to 20-40. | ||
==== Items ==== | ==== Unique Items ==== | ||
[[The Butcher's Cleaver]] | [[The Butcher's Cleaver]] | ||
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