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Invigorating Strike: Difference between revisions

From Diablo 4 Wiki and Guides - Season 11
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| rowspan="2" width="33%"|[[File:Invigorating strike.png|alt=Invigorating strike|thumb|68x68px]]
| rowspan="2" width="33%"|[[File:Invigorating strike.png|alt=Invigorating strike|thumb|68x68px]]


====Invigorating Strike====
=== Invigorating Strike ===
Melee attack an enemy, dealing  <span class="yellow">29%</span> damage and increasing Energy Regeneration by <span class="yellow">x20%</span> for <span class="yellow">3</span> seconds.
Melee attack an enemy, dealing  <span class="yellow">29%</span> damage and increasing Energy Regeneration by <span class="yellow">x20%</span> for <span class="yellow">3</span> seconds.


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'''Tags:''' Basic, Melee
'''Tags:''' Basic, Melee
| rowspan="2" width="33%"|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
| rowspan="2" width="33%"|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
====Enhanced Invigorating Strike====
 
=== Enhanced Invigorating Strike ===
Damaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to  <span class="yellow">x30%</span>.
Damaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to  <span class="yellow">x30%</span>.
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
====Primary Invigorating Strike====
 
=== Primary Invigorating Strike ===
Invigorating Strike now grants <span class="yellow">+8%</span> Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to <span class="yellow">+16%</span> Lucky Hit Chance.
Invigorating Strike now grants <span class="yellow">+8%</span> Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to <span class="yellow">+16%</span> Lucky Hit Chance.
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|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
====Fundamental Invigorating Strike====
 
=== Fundamental Invigorating Strike ===
Hitting an enemy with Invigorating Strike while you are below <span class="yellow">+50%</span> Energy makes them Vulnerable for <span class="yellow">3</span> seconds.
Hitting an enemy with Invigorating Strike while you are below <span class="yellow">+50%</span> Energy makes them Vulnerable for <span class="yellow">3</span> seconds.
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[[Category:Rogue Skills]]
[[Category:Rogue Skills]]

Revision as of 00:13, 11 March 2023

Invigorating strike

Invigorating Strike

Melee attack an enemy, dealing 29% damage and increasing Energy Regeneration by x20% for 3 seconds.

Requires Dual Wielded weapons

Damage: Physical

Tags: Basic, Melee

Upgrade Hub

Enhanced Invigorating Strike

Damaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x30%.

Upgrade Hub

Primary Invigorating Strike

Invigorating Strike now grants +8% Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to +16% Lucky Hit Chance.

Upgrade Hub

Fundamental Invigorating Strike

Hitting an enemy with Invigorating Strike while you are below +50% Energy makes them Vulnerable for 3 seconds.