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==== [[Concussive Stomp]] ==== | ==== [[Concussive Stomp]] ==== | ||
Stomp in front of you, releasing a shockwave that deals <span class="range">23%</span> damage and Knocks Down enemies for <span class="range">4.2</span> seconds. | Stomp in front of you, releasing a shockwave that deals <span class="range">23%</span> damage and [[Knocks Down]] <small>([[Crowd Control|CC]])</small> enemies for <span class="range">4.2</span> seconds. | ||
[[Lucky Hit]] Chance: <span class="range">21%</span><br> | [[Lucky Hit]] Chance: <span class="range">21%</span><br> | ||
Revision as of 22:07, 11 September 2024
Concussive Stomp is a Spiritborn skill from the Defensive skill tree. Its features are:
Concussive Stomp Details and Upgrades
Concussive StompStomp in front of you, releasing a shockwave that deals 23% damage and Knocks Down (CC) enemies for 4.2 seconds. Lucky Hit Chance: 21% |
Upgrades
Enhanced Concussive StompConcussive Stomp grants a Barrier equal to 10% of your Maximum Life per enemy hit for 3 seconds, up to 30% . |
Adaptable Concussive StompWhen enemies recover from Concussive Stomp that you cast, you Dodge their next 3 attacks. |
Reinforced Concussive StompConcussive Stomp gains an additional Charge and does x 825% increased damage to Unstoppable enemies and Bosses. |


