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Concussive Stomp: Difference between revisions

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==== [[Concussive Stomp]] ====
==== [[Concussive Stomp]] ====
Stomp in front of you, releasing a shockwave that deals <span class="range">23%</span> damage and Knocks Down enemies for <span class="range">4.2</span> seconds.
Stomp in front of you, releasing a shockwave that deals <span class="range">23%</span> damage and [[Knocks Down]] <small>([[Crowd Control|CC]])</small> enemies for <span class="range">4.2</span> seconds.


[[Lucky Hit]] Chance: <span class="range">21%</span><br>
[[Lucky Hit]] Chance: <span class="range">21%</span><br>

Revision as of 22:07, 11 September 2024

Concussive Stomp is a Spiritborn skill from the Defensive skill tree. Its features are:


Concussive Stomp Details and Upgrades

Concussive Stomp

Concussive Stomp

Stomp in front of you, releasing a shockwave that deals 23% damage and Knocks Down (CC) enemies for 4.2 seconds.

Lucky Hit Chance: 21%
Cooldown: 10 Seconds
Damage: Physical
Tags: Defensive, Gorilla

Upgrades

Enhanced Concussive Stomp Upgrade

Enhanced Concussive Stomp

Concussive Stomp grants a Barrier equal to 10% of your Maximum Life per enemy hit for 3 seconds, up to 30% .

Adaptable Concussive Stomp Upgrade

Adaptable Concussive Stomp

When enemies recover from Concussive Stomp that you cast, you Dodge their next 3 attacks.

Reinforced Concussive Stomp Upgrade

Reinforced Concussive Stomp

Concussive Stomp gains an additional Charge and does x 825% increased damage to Unstoppable enemies and Bosses.