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Overflowing Energy: Difference between revisions

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{{PAGENAME}} is a [[Sorcerer]] passive skill from the [[Sorcerer Skill Tree#Key Passives|Key Passives]] skill tree.
'''{{PAGENAME}}''' is a [[Sorcerer]] passive skill from the [[Sorcerer Skill Tree#Key Passives|Key Passives]] skill tree.


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|<onlyinclude>[[File:751703839.png|alt=Overflowing Energy|right|68x68px]]
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==== [[Overflowing Energy]] ====
==== [[Overflowing Energy]] ====
<u>Crackling Energy</u> hits <span class="range"><span class="range">1</span></span> additional enemy. Each time <u>Crackling Energy</u> hits an enemy, your <span class="white">Shock</span> Skill Cooldowns are reduced by <span class="range"><span class="range">0.1</span></span> seconds, increased to <span class="range"><span class="range">0.25</span></span> seconds against Elites.<br>'''Damage''': Physical Damage<br><br>'''Tags''': [[Sorcerer Shock Skills|Shock]]<br><br>'''Class''': [[Sorcerer]]
[[Crackling Energy]] hits <span class="range">1</span> additional enemy. Each time Crackling Energy hits an enemy, your [[Sorcerer Shock Skills|Shock Skill]] <span class='white'>Cooldowns</span> are reduced by <span class="range">0.1</span> seconds, increased to <span class="range">0.35</span> seconds against Elites.</onlyinclude>
 
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[[Category:Sorcerer Skills]] [[Category:Sorcerer Passives]] [[Category:Sorcerer Key Passive Skills]]
[[Category:Sorcerer Skills]] [[Category:Sorcerer Passives]] [[Category:Sorcerer Key Passive Skills]]
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==Changes to {{PAGENAME}}==
[[Patch 1-4-3|Patch 1.4.3]], June 17, 2024
* Cooldown Reduction for hitting Elite enemies increased from .25 to .35 seconds.

Latest revision as of 00:01, 9 September 2024

Overflowing Energy is a Sorcerer passive skill from the Key Passives skill tree.

751703839.png

Overflowing Energy

Crackling Energy hits 1 additional enemy. Each time Crackling Energy hits an enemy, your Shock Skill Cooldowns are reduced by 0.1 seconds, increased to 0.35 seconds against Elites.


Changes to Overflowing Energy

Patch 1.4.3, June 17, 2024

  • Cooldown Reduction for hitting Elite enemies increased from .25 to .35 seconds.