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| The [[Necromancer]] has access to six groups of skills: | | The [[Necromancer]] has access to six groups of [[skills]]: |
| * Basic | | * [[#Basic|Basic]] - Generate Essence with no cooldown so always available to cast. |
| * Core | | *[[#Core|Core]] - Powerful attacks that cost Essence but have no cooldown. |
| * Corruption | | *[[#Corpse & Macabre|Corpse & Macabre]] - Control the battle and manipulate the deceased. |
| * Summoning | | *[[#Curse|Curse]] - Afflict debilitating effects over an area. |
| * Ultimate | | *[[#Corpse & Macabre 2|Corpse & Macabre]] - More controlling the battle and manipulating the dead but with shorter cooldowns. |
| * Masteries | | *[[#Ultimate|Ultimate]] - Big hitting physical damage with matching cooldowns. |
| * | | **[[#Key Passives|Key Passives]] - Icing on the cake at no cost to Essence but only one can have a point at a time. |
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| The tables below show the Necromancer 's skills and talents as they appear in the game's skill tree and in the correct order.
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| The tables are read from left to right with the upgrades listed to the left of the main skill. All talents are listed in yellow. | | The tables are read from left to right with the upgrades listed to the left of the main skill. All talents are listed in yellow. |
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| Note: As the skill and talent stats are changing as testing progresses, all stats have been removed as they will change prior to the game's final release.
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| {| class="wikitable" | | {| class="skillfeatures" style="width:100%;" |
| |+ | | |+ |
| ! colspan="3" | | | ! colspan="3" | |
| === Basic ===
| | ==Basic== |
| Required Points: N/A | | Required Points: 0 |
| | |} |
| | {| class="skillfeatures" style="width:100%;" |
| | |- |
| | | rowspan="2" width="33%" |{{:Decompose}} |
| | | rowspan="2" width="33%" |{{:Enhanced_Decompose}} |
| | |{{:Initiate's Decompose}} |
| | |- |
| | |{{:Acolyte's Decompose}} |
| |} | | |} |
| | {{:Template:Footnote Vulnerable}} |
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| {{:Decompose}}
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| {{:Hemorrhage}}
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| {{:Bone Splinters}}
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| {{:Reap}}
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| {| class="wikitable" | | {| class="skillfeatures" style="width:100%;" |
| | |- |
| | | rowspan="2" width="33%" |{{:Hemorrhage}} |
| | | rowspan="2" width="33%" |{{:Enhanced Hemorrhage}} |
| | |{{:Initiate's Hemorrhage}} |
| | |- |
| | |<nowiki>{{:Acolyte's Hemorrha</nowiki> |
| | |}{{:Template:Footnote Healthy}} |
| | |
| | |
| | {| class="skillfeatures" style="width:100%;" |
| | |- |
| | | rowspan="2" width="33%" |{{:Bone Splinters}} |
| | | rowspan="2" width="33%" |{{:Enhanced Bone Splinters}} |
| | |{{:Initiate's Bone Splinters}} |
| | |- |
| | |{{:Acolyte's Bone Splinters}} |
| | |} |
| | |
| | |
| | {| class="skillfeatures" style="width:100%;" |
| | |- |
| | | rowspan="2" width="33%" |{{:Reap}} |
| | | rowspan="2" width="33%" |{{:Enhanced Reap}} |
| | |{{:Initiate's Reap}} |
| | |- |
| | |{{:Acolyte's Reap}} |
| | |} |
| | |
| | |
| | {| class="skillfeatures" style="width:100%;" |
| |+ | | |+ |
| ! colspan="3" | | | ! colspan="3" | |
| === Core===
| | ==Core== |
| Required Points: 2 | | Required Points: 2 |
| |} | | |} |
| | {| class="skillfeatures" style="width:100%;" |
| | |- |
| | | rowspan="2" width="33%" |{{:Blight}} |
| | | rowspan="2" width="33%" |{{:Enhanced Blight}} |
| | |{{:Supernatural Blight}} |
| | |- |
| | |{{:Paranormal Blight}} |
| | |} |
| | |
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| {{:Blight}}
| | {| class="skillfeatures" style="width:100%;" |
| {{:Blood Surge}}
| |
| {| class="wikitable-talents" | |
| |- | | |- |
| |width="33%"| | | | rowspan="2" width="33%" |{{:Blood Surge}} |
| {{:Unliving Energy}} | | | rowspan="2" width="33%" |{{:Enhanced Blood Surge}} |
| |width="33%"| | | |{{:Supernatural Blood Surge}} |
| {{:Imperfectly Balanced}} | | |- |
| | |{{:Paranormal Blood Surge}} |
| |} | | |} |
| | |
| | |
| | {| class="skillfeatures" style="width:100%;" |
| | |- |
| | | rowspan="2" width="33%" | |
| {{:Blood Lance}} | | {{:Blood Lance}} |
| {{:Bone Spear}} | | | rowspan="2" width="33%" |{{:Enhanced Blood Lance}} |
| {{:Sever}} | | |{{:Supernatural Blood Lance}} |
| {| class="wikitable-talents"
| |
| |- | | |- |
| |width="33%"| | | |{{:Paranormal Blood Lance}} |
| {{:Reconstitution}} | |
| |} | | |} |
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| {| class="wikitable" | | |
| | {| class="skillfeatures" style="width:100%;" |
| | |- |
| | | rowspan="2" width="33%" |{{:Bone Spear}} |
| | | rowspan="2" width="33%" |{{:Enhanced Bone Spear}} |
| | |{{:Supernatural Bone Spear}} |
| | |- |
| | |{{:Paranormal Bone Spear}} |
| | |} |
| | |
| | |
| | {| class="skillfeatures" style="width:100%;" |
| | |- |
| | | rowspan="2" width="33%" |{{:Sever}} |
| | | rowspan="2" width="33%" |{{:Enhanced Sever}} |
| | |{{:Supernatural Sever}} |
| | |- |
| | |{{:Paranormal Sever}} |
| | |} |
| | |
| | ===Passives=== |
| | {| class="skillfeatures" style="width:100%;" |
| |+ | | |+ |
| ! colspan="3" |
| | |{{:Hewed Flesh}} |
| ===Macabre===
| | | rowspan="2" width="50%" style="vertical-align:middle;" |{{:Imperfectly Balanced}} |
| Required Points: 2
| | |- |
| | |{{:Unliving Energy}} |
| |} | | |} |
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| {| class="wikitable" | | {| class="skillfeatures" style="width:100%;" |
| |+ | | |+ |
| ! colspan="3" | | | ! colspan="3" | |
| === Macabre === | | ==Corpse & Macabre== |
| Required Points: 6 | | Required Points: 6 |
| | |} |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" width="33%" |{{:Corpse Explosion}}<hr>{{:Fueled by Death}} |
| ==== Corpse Explosion ==== | | | rowspan="2" width="33%" |{{:Enhanced Corpse Explosion}} |
| Release a vile miasma from a Corpse, dealing <span class="yellow">75.00% (20-24)</span> Shadow Damage over X seconds.
| | |{{:Plagued Corpse Explosion}} |
| | |- |
| | |{{:Blighted Corpse Explosion}} |
| | |} |
| | *<small>Direct access to Passive Fueled by Death</small> |
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| Detonate a Corpse, dealing X damage to nearby enemies.
| | {| class="skillfeatures" style="width:100%;" |
| | rowspan="2" |[[File:Upgrade.png|thumb]] | | |- |
| | | rowspan="2" width="33%" |{{:Bone Prison}} |
| | | rowspan="2" width="33%" |{{:Enhanced Bone Prison}} |
| | |{{:Ghastly Bone Prison}} |
| | |- |
| | |{{:Dreadful Bone Prison}} |
| | |} |
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| ==== Enhanced Corpse Explosion ====
| |
| Corpse Explosion's radius is increased by <span class="yellow">15%</span>.
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| |[[File:Upgrade.png|thumb]]
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| ==== Abhorent Corpse Explosion ====
| | {| class="skillfeatures" style="width:100%;" |
| Instead of exploding, Corpse Explosion releases a vile miasma dealing <span class="yellow">110.00% 33</span> Shadow Damage over <span class="yellow">6</span> seconds.
| |
| |- | | |- |
| |[[File:Upgrade.png|thumb]] | | | rowspan="2" width="33%" |{{:Blood Mist}} |
| | | rowspan="2" width="33%" |{{:Enhanced Blood Mist}} |
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| ==== Horrid Corpse Explosion ====
| | |{{:Dreadful Blood Mist}} |
| Corpse Explosion deals <span class="yellow">x15%</span> increased damage to enemies that are Slowed, Stunned or Vulnerable.
| |
| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | |{{:Ghastly Blood Mist}} |
| | |} |
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| ===== Grim Harvest ===== | | === Passives=== |
| Consuming a Corpse generates <span class="yellow">3</span> Essence.
| |
| |[[File:Talent-hub-circle.png|thumb]]
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| ===== Fueled by Death =====
| | {| class="skillfeatures" style="width:100%;" |
| You deal <span class="yellow">x4%</span> increased damage for <span class="yellow">4</span> seconds after consuming a Corpse.
| | |- |
| | | | | |
| | {{:Necrotic Fortitude}} |
| | |} |
| | |
| | |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | rowspan="2" |
| | | |
| ==== Blood Mist ====
| | {{:Titan's Fall}} |
| Disperse into a bloody mist, becoming Immune for <span class="yellow">3</span> seconds. Your Movement Speed is reduced by <span class="yellow">50.00%</span> and you periodically deal <span class="yellow">1.75 (1-1)</span> damage to enemies, healing for <span class="yellow">100%</span> of the damage dealt.
| | |} |
| | rowspan="2" |[[File:Upgrade.png|thumb]] | |
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| ==== Enhanced Blood Mist ====
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| Blood Mist's Movement Speed penalty is reduced to <span class="yellow">20%.</span>
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| |[[File:Upgrade.png|thumb]]
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| ==== Ghastly Blood Mist ==== | | {| class="skillfeatures" style="width:100%;" |
| Blood Mist leaves behind a Corpse every <span class="yellow">1</span> second.
| |
| |- | | |- |
| |[[File:Upgrade.png|thumb]] | | | |
| | {{:Spiked Armor}} |
| | |} |
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| ==== Dreadful Blood Mist ====
| |
| Blood Mist Fortifies you for <span class="yellow">0.2</span> each time it hits an enemy.
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| |-
| |
| |[[File:Talent-hub-circle.png|thumb]]
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| ===== Necrotic Carapace ===== | | {| class="skillfeatures" style="width:100%;" |
| When a Corpse is formed from your Skills or your Minions, Fortify for <span class="yellow">0.8</span>.
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| |
| |
| |
| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]]
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|
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| ===== Skeletal Warrior Mastery =====
| |
| Increase the damage and Life of your Skeletal Warriors by <span class="yellow">15%</span> .
| |
| | | | | |
| |
| | {{:Skeletal Warrior Mastery}} |
| |-
| | |} |
| | rowspan="2" |
| |
| ==== Bone Prison ====
| |
| Unearth a prison of bone with <span class="yellow">12</span> Life that surrounds the target area for <span class="yellow">6</span> seconds.
| |
| | |
| '''Cooldown''': <span class="green">20</span> Seconds.
| |
| | rowspan="2" |[[File:Upgrade.png|thumb]] | |
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| ==== Enhanced Bone Prison ====
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| Gain <span class="yellow">3</span> Essence each time an enemy hits your Bone Prison.
| |
| |[[File:Upgrade.png|thumb]]
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| ==== Ghastly Bone Prison ==== | | {| class="skillfeatures" style="width:100%;" |
| Enemies inside of Bone Prison are Vulnerable.
| |
| |- | | |- |
| |[[File:Upgrade.png|thumb]] | | | width="50%" | |
| | | {{:Grim Harvest}} |
| ==== Dreadful Bone Prison ====
| | | width="50%" | |
| Fortify for <span class="yellow">1.5</span> for each enemy trapped by Bone Prison.
| | {{:Fueled by Death}} |
| |} | | |} |
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| {| class="wikitable" | | {| class="skillfeatures" style="width:100%;" |
| |+ | | |+ |
| ! colspan="3" | | | ! colspan="3" | |
| === Corruption === | | ==Curse== |
| Required Points: 11 | | Required Points: 11 |
| | |} |
| | {| class="skillfeatures" style="width:100%;" |
| | |- |
| | | rowspan="2" width="33%" |{{:Iron Maiden}} |
| | | rowspan="2" width="33%" |{{:Enhanced Iron Maiden}} |
| | | {{:Horrid Iron Maiden}} |
| |- | | |- |
| | rowspan="2" | | | |{{:Abhorrent Iron Maiden}} |
| ====Iron Maiden====
| | |} |
| Curse the target area. Enemies afflicted by Iron Maiden take <span class="yellow">10.00% (2-3)</span> damage each time they deal direct damage. Lasts <span class="yellow">10</span> seconds.
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| '''Essence Cost''': <span class="green">10</span>
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| '''Damage''': Physical
| | {| class="skillfeatures" style="width:100%;" |
| | rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Enhanced Iron Maiden==== | |
| Iron Maiden no longer costs Essence. Instead, gain <span class="yellow">5</span> Essence for each enemy Cursed. Does not work with enemies already cursed with Iron Maiden.
| |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
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| ====Horrid Iron Maiden====
| |
| When at least <span class="yellow">3</span> enemies are afflicted by Iron Maiden, its damage is increased by <span class="yellow">x15%</span>.
| |
| |- | | |- |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | | rowspan="2" width="33%" |{{:Decrepify}} |
| ====Abhorrent Iron Maiden==== | | | rowspan="2" width="33%" |{{:Enhanced Decrepify}} |
| Heal for <span class="yellow">5%</span> of your maximum Life when an enemy dies while afflicted with Iron Maiden.
| | |{{:Horrid Decrepify}} |
| |- | | |- |
| | rowspan="2" | | | |{{:Abhorrent Decrepify}} |
| ====Decrepify====
| | |} |
| Curse the target area. Enemies afflicted by Decrepify are Slowed by <span class="yellow">50%</span> and deal <span class="yellow">25%</span> less damage for <span class="yellow">10%</span> seconds.
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| '''Essence Cost''': <span class="green">10</span>
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| '''Damage''': Physical
| | ===Passives=== |
| | rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
| | |
| ====Enhanced Decrepify==== | | {| class="skillfeatures" style="width:100%;" |
| Enemies hit while afflicted with Decrepify have up to a <span class="yellow">10%</span> chance to be Stunned for <span class="yellow">2</span> seconds.
| |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
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| ====Horrid Decrepify====
| |
| When you or your Minions hit an enemy afflicted with Decrepify below <span class="yellow">10%</span> Life, they are instantly killed. Does not work on Bosses.
| |
| |- | | |- |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | | |
| ====Abhorent Decrepify====
| | {{:Death's Embrace}} |
| Enemies hit while afflicted with Decrepify have up to a <span class="yellow">15%</span> chance to reduce your active cooldowns by <span class="yellow">1.0</span> seconds.
| | |} |
| | |
| | |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | | width="33%" | |
| | {{:Death's Approach}} |
| | |} |
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| ===== Death's Embrace =====
| | |
| Enemies in melee range take <span class="yellow">x2%</span> more damage from you and deal <span class="yellow">3%</span> less damage to you.
| | {| class="skillfeatures" style="width:100%;" |
| |
| |
| |
| |
| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | | width="33%" | |
| | {{:Precision Decay}} |
| | |} |
| | |
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| ===== Death's Reach =====
| | {| class="skillfeatures" style="width:100%;" |
| You deal <span class="yellow">4%</span> increased damage to enemies outside of melee range.
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| |
| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | | width="33%" | |
| | {{:Skeletal Mage Mastery}} |
| | |} |
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| ===== Amplify Damage =====
| | |
| You deal <span class="yellow">3%</span> increased damage to Cursed enemies.
| | {| class="skillfeatures" style="width:100%;" |
| |
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| |
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| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]]
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| ===== Skeletal Mage Mastery =====
| |
| Increase the damage and Health of your Skeletal Mages by <span class="yellow">15%</span>.
| |
| |
| |
| | | | | |
| | {{:Amplify Damage}} |
| |} | | |} |
|
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|
| {| class="wikitable" | | |
| | {| class="skillfeatures" style="width:100%;" |
| |+ | | |+ |
| ! colspan="3" | | | ! colspan="3" | |
| === Summoning === | | ==Corpse & Macabre 2== |
| Required Points: 16 | | Required Points: 16 |
| | |} |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" width="33%" |{{:Corpse Tendrils}} |
| ====Corpse Tendrils====
| | | rowspan="2" width="33%" |{{:Enhanced Corpse Tendrils}} |
| Veins burst out of a Corpse, pulling in enemies, Stunning them for <span class="yellow">3</span> seconds, and dealing <span class="yellow">20.00% (5-6)</span> damage to them.
| | |{{:Blighted Corpse Tendrils}} |
| | |- |
| | |{{:Plagued Corpse Tendrils}} |
| | |} |
|
| |
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| '''Cooldown''': <span class="green">11.0</span> Seconds.
| |
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| |
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| '''Damage''': Physical
| | {| class="skillfeatures" style="width:100%;" |
| | rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Enhanced Corpse Tendrils====
| |
| Enemies who are in range of Corpse Tendrils are Slowed by <span class="yellow">50%</span> before being pulled.
| |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
| |
| ====Abhorrent Corpse Tendrils====
| |
| Enemies slain while Stunned by Corpse Tendrils have a <span class="yellow">25%</span> chance to drop a Blood Orb.
| |
| |- | | |- |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | | rowspan="2" width="33%" |{{:Bone Spirit}}<hr>{{:Compound Fracture}}<hr>{{:Evulsion}}<hr>{{:Rapid Ossification}} |
| ====Horrid Corpse Tendrils==== | | | rowspan="2" width="33%" |{{:Enhanced Bone Spirit}} |
| Enemies Stunned by Corpse Tendrils take <span class="yellow">x40%</span> more damage from Corpse Explosion.
| | |{{:Ghastly Bone Spirit}} |
| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | |{{:Dreadful Bone Spirit}} |
| | |} |
| | *<small>Direct access to Passives Compound Fracture, Evulsion and Rapid Ossification</small> |
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| ===== Blood Begets Blood ===== | | ===Passives=== |
| While below <span class="yellow">50%</span> Life, you receive <span class="yellow">10%</span> more healing from all sources.
| | {| class="skillfeatures" style="width:100%;" |
| |[[File:Talent-hub-circle.png|thumb]] | | |+ |
| | | | width="50%" style="vertical-align:bottom;" | {{:Coalesced Blood}} |
| ===== Tides of Blood ===== | | |{{:Drain Vitality}} |
| Your Blood Skills deal <span class="yellow">x5%</span> increased Overpower damage. This bonus is doubled while you are Healthy.
| |
| |[[File:Talent-hub-circle.png|thumb]] | |
| | |
| ===== Drain Vitality =====
| |
| Hitting enemies with Blood Skills has up to <span class="yellow">25%</span> chance to Fortify you for <span class="yellow">1</span>.
| |
| |- | | |- |
| | | | | |
| |[[File:Talent-hub-circle.png|thumb]] | | |{{:Tides of Blood}} |
| | |- |
| | | style="vertical-align:top;" | {{:Gruesome Mending}} |
| | | width="50%" |{{:Transfusion}} |
| | |} |
|
| |
|
| ===== Coalesced Blood =====
| |
| Blood Orbs heal you for <span class="yellow">15%</span> more.
| |
| |[[File:Talent-hub-circle.png|thumb]]
| |
|
| |
|
| ===== Transfusion =====
| | {| class="skillfeatures" style="width:100%;" |
| Blood Orbs also heal your Minions for <span class="yellow">15%</span> of the amount.
| |
| |- | | |- |
| | | | | |
| ==== Bone Spirit ====
| | {{:Necrotic Carapace}} |
| All Remaining Essence
| | |} |
|
| |
|
| Consume all of your Essence to conjure a spirit of bone that seeks enemies. Upon reaching an enemy, the spirit explodes, dealing <span class="yellow">80.00% (21-26)</span> damage to the target and all nearby enemies. Damage is increased by <span class="yellow">3%</span> for each point of Essence spent casting Bone Spirit.
| |
|
| |
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| '''Cooldown''': <span class="green">12.0</span> Seconds.
| | {| class="skillfeatures" |
| | | |+ |
| '''Essence Cost''': <span class="green">All remaining Essence</span>
| | | rowspan="3" width="33%" style="vertical-align:middle;" |{{:Serration}} |
| | | |{{:Rapid Ossification}} |
| '''Damage''': Physical
| | | rowspan="3" width="33%" style="vertical-align:middle;" |{{:Evulsion}} |
| |
| |
| ==== Enhanced Bone Spirit ==== | |
| If Bone Spirit Critically Strikes, its cooldown is reduced by <span class="yellow">6</span> seconds. This effect can only happen once per cast.
| |
| | | |
| ==== Ghastly Bone Spirit ==== | |
| | |
| | |
| Bone Spirit has an additional <span class="yellow">10%</span> Critical Strike Chance.
| |
| |- | | |- |
| | | | |<center><small><span class="white">>>> Serration direct to Evulsion>>></span></small></center> |
| |
| |
| |
| |
| ==== Dreadful Bone Spirit ====
| |
| After Bone Spirit hits an enemy, you generate <span class="yellow">30</span> Essence over the next <span class="yellow">4</span> seconds.
| |
| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | |{{:Compound Fracture}} |
| | |} |
|
| |
|
| ===== Bone Spurs =====
| |
| Gain <span class="yellow">3</span> Thorns.
| |
| |
| |
| |
| |
| |-
| |
| |[[File:Talent-hub-circle.png|thumb]]
| |
|
| |
|
| ===== Reaper's Pursuit ===== | | {| class="skillfeatures" |
| Damaging enemies with Darkness Skills increases your Movement Speed by <span class="yellow">5%</span> for <span class="yellow">3</span> seconds.
| | |+ |
| |[[File:Talent-hub-circle.png|thumb]] | | | rowspan="3" width="33%" style="vertical-align:middle;" |{{:Reaper's Pursuit}} |
| | | |{{:Gloom}} |
| ===== Crippling Darkness =====
| | | rowspan="3" width="33%" style="vertical-align:middle;" |{{:Terror}} |
| Darkness Skills have up to a <span class="yellow">15%</span> chance to Stun for <span class="yellow">1</span> seconds.
| |
| |[[File:Talent-hub-circle.png|thumb]] | |
| | |
| ===== Terror =====
| |
| Darkness Skills deal <span class="yellow">5%</span> increased damage against Immobilized, Slowed, or Stunned enemies. This also applies to Shadow Damage dealt by your Minions.
| |
| |- | | |- |
| | | | |<center><small><span class="white">>>> Reaper's Pursuit direct to Terror>>></span></small></center> |
| |[[File:Talent-hub-circle.png|thumb]]
| |
| | |
| ===== Gloom =====
| |
| When you damage enemies with Darkness Skills, they take <span class="yellow">x2%</span> increased Shadow Damage for <span class="yellow">2</span> seconds, stacking up to <span class="yellow">3</span> times.
| |
| |
| |
| |-
| |
| |
| |
| ===== Serration =====
| |
| Your Bone skills have a <span class="yellow">0.5% increased</span> Critical Strike Chance for <span class="yellow">10</span> Essence you have upon cast
| |
| |
| |
| ===== Rapid Ossification =====
| |
| Every <span class="yellow">100</span> Essence you spend reduces the cooldowns of your Bone skills by <span class="yellow">0.5</span> seconds.
| |
| |
| |
| ===== Evulsion =====
| |
| Your Bone Skills deal <span class="yellow">x6%</span> increased Criticial Strike Damage to Vulnerable enemies.
| |
| |- | | |- |
| | | | |{{:Crippling Darkness}} |
| |
| |
| ===== Compound Fracture =====
| |
| After Critically Striking <span class="yellow">10</span> times with Bone Skills, your Bone Skills deal <span class="yellow">x6%</span> increased damage for <span class="yellow">5</span> seconds.
| |
| |
| |
| |} | | |} |
|
| |
|
|
| |
|
| {| class="wikitable" | | |
| | {| class="skillfeatures" style="width:100%;" |
| |+ | | |+ |
| ! colspan="3" | | | ! colspan="3" | |
| === Ultimate ===
| | == Ultimate== |
| Required Points: 23 | | Required Points: 23 - You can have only one Ultimate active at a time. |
| | |} |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | | | | width="33%" |{{:Soulrift}} |
| ====Blood Wave====
| | | width="33%" |{{:Prime Soulrift}} |
| Conjure a tidal wave of blood that deals <span class="yellow">90.00% (24-29)</span> damage and knocks enemies back.
| | |{{:Supreme Soulrift}} |
| | |} |
|
| |
|
| '''Cooldown''': <span class="green">50.0</span> Seconds.
| |
|
| |
|
| '''Damage''': Physical
| | {| class="skillfeatures" style="width:100%;" |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
| |
| ====Prime Blood Wave====
| |
| Blood Wave Slows enemies by <span class="yellow">50%</span> for <span class="yellow">4</span> seconds.
| |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
| |
| ====Supreme Blood Wave====
| |
| Blood Wave leaves behind <span class="yellow">3</span> Blood Orbs as it travels.
| |
| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | | width="33%" |{{:Blood Wave}} |
| | | width="33%" |{{:Prime Blood Wave}} |
| | |{{:Supreme Blood Wave}} |
| | |} |
|
| |
|
| ===== Stand Alone =====
| |
| Increases Damage Reduction by <span class="yellow">6%</span>, reduced by <span class="yellow">2%</span> for each active Minion.
| |
| |[[File:Talent-hub-circle.png|thumb]]
| |
|
| |
|
| ===== Memento Mori =====
| | {| class="skillfeatures" style="width:100%;" |
| Sacrificing both Skeletal Warriors and Skeletal Mages increases their Sacrifice bonuses by <span class="yellow">20%</span>.
| | |
| |
| | | width="33%" |{{:Bone Storm}} |
| |- | | | width="33%" |{{:Prime Bone Storm}} |
| |
| | |{{:Supreme Bone Storm}} |
| ====Bone Storm====
| | |} |
| A swirling storm of bones surrounds you and your Golem, dealing <span class="yellow">180.00% (49-59)</span> to nearby enemies over <span class="yellow">10</span> seconds.
| |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Prime Bone Storm====
| |
| Your Damage Reduction is increased by <span class="yellow">15%</span> while Bone Storm is active.
| |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Supreme Bone Storm====
| |
| While Bone Storm is active, you consume nearby Corpses. Each Corpse consumed adds <span class="yellow">2</span> seconds to Bonestorm's duration, up to <span class="yellow">10</span> seconds.
| |
| |- | |
| |
| |
| ====Army of the Dead====
| |
| Call forth the deep buried dead. Volatile undead emerge over the next <span class="yellow">7</span> seconds that explode near enemies, dealing <span class="yellow">30.00% (8-9)</span> damage.
| |
|
| |
|
| '''Cooldown''': <span class="green">90.0</span> Seconds.
| |
|
| |
|
| '''Damage''': Physical
| | {| class="skillfeatures" style="width:100%;" |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
| |
| ====Prime Army of the Dead====
| |
| When Army of the Dead's Skeletons explode, they have <span class="yellow">15%</span> chance to leave behind a Corpse.
| |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
| |
| ====Supreme Army of the Dead====
| |
| Army of the Dead also raises your Skeletal Warriors and Skeletal Mages.
| |
| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | | width="33%" |{{:Army of the Dead}}<hr>{{:Hellbent Commander}}<hr>{{:Death's Defense}} |
| | | width="33%" |{{:Prime Army of the Dead}} |
| | |{{:Supreme Army of the Dead}} |
| | |} |
| | * <small>Direct access to Passives Hellbent Commander and Death's Defense</small> |
|
| |
|
| ===== Hellbent Commander ===== | | ===Passives=== |
| Your Minions deal <span class="yellow">x10%</span> increased damage while you are near them.
| |
| |[[File:Talent-hub-circle.png|thumb]]
| |
|
| |
|
| ===== Inspiring Command ===== | | |
| After you have been Healthy for at least <span class="yellow">4</span> seconds, you and your Minions gain <span class="yellow">4%</span> Attack Speed.
| | {| class="skillfeatures" style="width:100%;" |
| | | | |+ |
| | | {{:Stand Alone}} |
| | | rowspan="3" width="33%" style="vertical-align:middle;" | {{:Memento Mori}} |
| | |- |
| | |{{:Golem Mastery}} |
| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | |{{:Finality}} |
| | |} |
|
| |
|
| ===== Bonded in Essence =====
| |
| Your Minions gain <span class="yellow">15%</span> of your Resistances.
| |
| |[[File:Talent-hub-circle.png|thumb]]
| |
|
| |
|
| ===== Death's Defense ===== | | {| class="skillfeatures" style="width:100%;" |
| Your Minions can't lose more than <span class="yellow">50%</span> of their maximum Life from a single damage instance.
| | |+ |
| | | | | {{:Hellbent Commander}} |
| | | rowspan="3" width="33%" style="vertical-align:middle;" | {{:Death's Defense}} |
| | |- |
| | |{{:Inspiring Leader}} |
| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | |{{:Bonded in Essence}} |
| | |
| ===== Golem Mastery =====
| |
| Increase the damage and Life of your Golem by <span class="yellow">15%</span>
| |
| |
| |
| |
| |
| |} | | |} |
|
| |
|
|
| |
|
| {| class="wikitable" | | {| class="skillfeatures" style="width:100%;" |
| |+ | | |+ |
| ! colspan="3" | | | ! colspan="3" | |
| ===Masteries=== | | ==Key Passives== |
| Required Points: 33 | | Required Points: 33 - You can have points in only one of these. |
| | |} |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | | | | |
| ===== Strength in Numbers =====
| | {{:Kalan's Edict}} |
| While you have at least <span class="yellow">7</span> Minions, they gain <span class="yellow">20%</span> Attack Speed.
| | |} |
| | | | |
| | {| class="skillfeatures" style="width:100%;" |
| | |- |
| | | | | |
| | {{:Shadowblight}} |
| | |} |
| | |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | | | | |
| ===== Shadowblight =====
| | {{:Affliction}} |
| Darkness Skills infect enemies with Shadowblight for <span class="yellow">2</span> seconds.
| | |} |
|
| |
|
| Every <span class="yellow">10th</span> time an enemy receives Shadow Damage from you or your Minions while they are affected by Shadowblight, they burst for <span class="yellow">20.00% (5-6)</span> Shadow Damage.
| | {| class="skillfeatures" style="width:100%;" |
| |
| |
| |
| |
| |- | | |- |
| | | | | |
| ===== Rathma's Vigor =====
| | {{:Rathma's Vigor}} |
| Increase your maximum Life by <span class="yellow">10%</span>. While Healtthy, you deal <span class="yellow">x25%</span>increased damage
| | |} |
| |
| | |
| |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | | | | |
| ===== Ossified Essence =====
| | {{:Ossified Essence}} |
| Your Bone Skills deal <span class="yellow">x1%</span> increased damage for each point of Essence you have above <span class="yellow">50%</span> upon cast.
| |
| |
| |
| |
| |
| |} | | |} |
| | |
| | |
| | {{:Template:Class_Navigation}} |
| | |
| [[Category:Necromancer]] | | [[Category:Necromancer]] |
| | [[Category:Necromancer Skills]] |
| [[Category:Skills]] | | [[Category:Skills]] |
| | __NOEDITSECTION__ |