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| The tables below show the [[Necromancer]]'s skill and talents. | | The [[Necromancer]] has access to six groups of [[skills]]: |
| | * [[#Basic|Basic]] - Generate Essence with no cooldown so always available to cast. |
| | *[[#Core|Core]] - Powerful attacks that cost Essence but have no cooldown. |
| | *[[#Corpse & Macabre|Corpse & Macabre]] - Control the battle and manipulate the deceased. |
| | *[[#Curse|Curse]] - Afflict debilitating effects over an area. |
| | *[[#Corpse & Macabre 2|Corpse & Macabre]] - More controlling the battle and manipulating the dead but with shorter cooldowns. |
| | *[[#Ultimate|Ultimate]] - Big hitting physical damage with matching cooldowns. |
| | **[[#Key Passives|Key Passives]] - Icing on the cake at no cost to Essence but only one can have a point at a time. |
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| The tree is split into sections including
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| * Basic
| | The tables are read from left to right with the upgrades listed to the left of the main skill. All talents are listed in yellow. |
| * Core
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| {| class="wikitable" | | {| class="skillfeatures" style="width:100%;" |
| |+ | | |+ |
| ! colspan="3" | | | ! colspan="3" | |
| ===Basic===
| | ==Basic== |
| Required Points: 0 | | Required Points: 0 |
| | |} |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" width="33%" |{{:Decompose}} |
| ====Decompose====
| | | rowspan="2" width="33%" |{{:Enhanced_Decompose}} |
| Tear the flesh from an enemy, dealing X damage per second and forming a usable Corpse with the flesh every X seconds.
| | |{{:Initiate's Decompose}} |
| | rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Enhanced Decompose====
| |
| If an enemy dies while being Decomposed, you gain X Essence.
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| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Initiate's Decompose====
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| Decompose Slows enemies by X%.
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| |- | | |- |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | |{{:Acolyte's Decompose}} |
| ====Acolyte's Decompose====
| | |} |
| You and your Minions deal X% increased non-Physical damage to enemies who are being Decomposed.
| | {{:Template:Footnote Vulnerable}} |
| |- | | |
| | rowspan="2" |
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| ====Hemorrhage====
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| Burst an enemy's blood, dealing X damage. Hemorrhage has X% chance to form a Blood Orb.
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| Blood Orbs heal you for 15% of your maximum Life when picked up.
| | {| class="skillfeatures" style="width:100%;" |
| | rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Enhanced Hemorrhage====
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| Hemorrhage has a X% increased chance to form a a Blood Orb.
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| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
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| ====Initiate's Hemorrhage====
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| Hemorrhage grants Fortify each time it hits and enemy, and had a X% chance per enemy hit to fortify you.
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| |- | | |- |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | | rowspan="2" width="33%" |{{:Hemorrhage}} |
| ====Acolyte's Hemorrhage==== | | | rowspan="2" width="33%" |{{:Enhanced Hemorrhage}} |
| Hemorrhage generates an additional {SF_11} Essence while Healthy.
| | |{{:Initiate's Hemorrhage}} |
| |- | | |- |
| | rowspan="2" | | | |<nowiki>{{:Acolyte's Hemorrha</nowiki> |
| ====Bone Splinters====
| | |}{{:Template:Footnote Healthy}} |
| Fire 3 bone splinters, dealing X damage each.
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| Each subsequent time an enemy is hit by the same cast of Bone Splinters, you gain X Essence.
| | {| class="skillfeatures" style="width:100%;" |
| | rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Enhanced Bone Splinters====
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| Bone Splinters has a X% chance to fire X additional projectile if cast while you have X or more essence.
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| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
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| ====Initiate's Bone Splinters====
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| Bone Splinters has a X% chance per hit to make enemies Vulernable for X seconds.
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| |- | | |- |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | | rowspan="2" width="33%" |{{:Bone Splinters}} |
| ====Acolyte's Bone Splinters==== | | | rowspan="2" width="33%" |{{:Enhanced Bone Splinters}} |
| Hitting the same enemy at least X times with the same cast of Bone Splinters grants X Critical Strike Chance for X seconds.
| | |{{:Initiate's Bone Splinters}} |
| |- | | |- |
| | rowspan="2" | | | |{{:Acolyte's Bone Splinters}} |
| ====Reap====
| | |} |
| Sweep an ethereal scythe in front of you, dealing X damage.
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| Hitting an enemy with Reap increases your damage Reduction by X% for X seconds.
| | |
| | rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | {| class="skillfeatures" style="width:100%;" |
| ====Enhanced Reap====
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| Uf an enemy hit by reap dies withing X seconds, you gain X% attack speed for X seconds.
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| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
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| ====Initiate's Reap====
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| Reap instantly executes non-Bossed below X Life.
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| |- | | |- |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | | rowspan="2" width="33%" |{{:Reap}} |
| ====Acolyte's Reap====
| | | rowspan="2" width="33%" |{{:Enhanced Reap}} |
| Reap forms a Corpse under the first enemy hit. Can only occur every X seconds. | | |{{:Initiate's Reap}} |
| | |- |
| | |{{:Acolyte's Reap}} |
| |} | | |} |
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| {| class="wikitable" | | {| class="skillfeatures" style="width:100%;" |
| |+ | | |+ |
| ! colspan="3" | | | ! colspan="3" | |
| ===Core===
| | ==Core== |
| Required Points: 2 | | Required Points: 2 |
| | |} |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" width="33%" |{{:Blight}} |
| ====Blight====
| | | rowspan="2" width="33%" |{{:Enhanced Blight}} |
| Unleash concentrated blight that deals X damage and leaves behind a defiled area, dealing X damage over X seconds.
| | |{{:Supernatural Blight}} |
| | rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Enhanced Blight====
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| Blight Slows enemies by X%.
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| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Paranormal Blight====
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| Blight has a X% chance to Stun for X seconds each time it deals damage. | |
| |- | | |- |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | |{{:Paranormal Blight}} |
| ====Supernatural Blight==== | | |} |
| Your Minions deal X% increased damage to enemies within Blight.
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| | |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" width="33%" |{{:Blood Surge}} |
| ====Blood Surge====
| | | rowspan="2" width="33%" |{{:Enhanced Blood Surge}} |
| Draw blood from enemies, dealing X damage, and expel a blood nova, dealing X damage. Blood Surge's nova damage is increased by X% per enemy drained, up to X%.
| | |{{:Supernatural Blood Surge}} |
| | rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Enhanced Blood Surge====
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| Blood Surge heals you for X% of your maximum Life per each enemy drained, up to X%.
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| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Paranormal Blood Surge====
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| After hitting enemies X times with Blood Surge's nova, your next Blood Surge Overpowers.
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| |- | | |- |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | |{{:Paranormal Blood Surge}} |
| ====Supernatural Blood Surge====
| | |} |
| Each time an enemy is hit by Blood Surge's nova, you are Fortified for X,
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| |- | |
| |[[File:Talent-hub-circle.png|thumb]]
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| ===== Unliving Energy =====
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| Your maximum Essence is increased by X.
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| |[[File:Talent-hub-circle.png|thumb]]
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| ===== Imperfectly Balanced ===== | | {| class="skillfeatures" style="width:100%;" |
| Your Core [[Skills]] cost X% more Essence, but deal X% increased damage.
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| |- | | |- |
| | rowspan="2" | | | | rowspan="2" width="33%" | |
| ====Blood Lance====
| | {{:Blood Lance}} |
| Throw a blood lance that lingers in an enemy for X second, dealing X damage to the enemy and all other lanced enemies.
| | | rowspan="2" width="33%" |{{:Enhanced Blood Lance}} |
| | rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | |{{:Supernatural Blood Lance}} |
| ====Enhanced Blood Lance====
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| Blood Lance Pierces through enemies who are currently lanced, dealing X% reduced damage to subsequent enemies after the first.
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| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Paranormal Blood Lance====
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| While at least X enemies are affected by Blood Lance, you gain X% Attack Speed and Blood Lance's Essence cost is reduced by X.
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| |- | | |- |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | |{{:Paranormal Blood Lance}} |
| ====Supernatural Blood Lance==== | | |} |
| Enemies currently affected by Blood Lance have a X% chance to leave behind a Blood Orb upon death.
| | |
| | |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" width="33%" |{{:Bone Spear}} |
| ====Bone Spear====
| | | rowspan="2" width="33%" |{{:Enhanced Bone Spear}} |
| Conjure a bone spear from the ground, dealing X damage and Piercing through enemies.
| | |{{:Supernatural Bone Spear}} |
| | rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Enhanced Bone Spear====
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| Bone Spear breaks into shards when it is destroyed, dealing X damage each.
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| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Paranormal Bone Spear====
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| Bone Spear has a X% increased Critical Strike Chance and deals X% increased Critical Strike Damage. | |
| |- | | |- |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | |{{:Paranormal Bone Spear}} |
| ====Supernatural Bone Spear====
| | |} |
| Bone Spear makes the first enemy hit Vulnerable for X seconds.
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| ==== Sever ====
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| A spectre of you charges forward and attacks with its scythe for X damage.
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| |[[File:Upgrade.png|thumb]]
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| ==== Enhanced Sever ====
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| Sever damages enemies along its path for X% of its damage.
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| |[[File:Upgrade.png|thumb]]
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| ==== Paranormal Sever ==== | | {| class="skillfeatures" style="width:100%;" |
| Every 4th cast of Sever makes enemies Vulnerable for X seconds.
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| |- | | |- |
| | | | | rowspan="2" width="33%" |{{:Sever}} |
| | | | | rowspan="2" width="33%" |{{:Enhanced Sever}} |
| |[[File:Upgrade.png|thumb]] | | |{{:Supernatural Sever}} |
| | |- |
| | |{{:Paranormal Sever}} |
| | |} |
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| ==== Supernatural Sever ==== | | ===Passives=== |
| Sever deals X% increased damage for each Minion you have upon cast.
| | {| class="skillfeatures" style="width:100%;" |
| | |+ |
| | |{{:Hewed Flesh}} |
| | | rowspan="2" width="50%" style="vertical-align:middle;" |{{:Imperfectly Balanced}} |
| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | |{{:Unliving Energy}} |
| | |
| ===== Reconstitution =====
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| Your damage has up to a X% chance to create a corpse at the target's location.
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| |} | | |} |
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| {| class="wikitable" | | {| class="skillfeatures" style="width:100%;" |
| |+ | | |+ |
| ! colspan="3" | | | ! colspan="3" | |
| | ==Corpse & Macabre== |
| Required Points: 6 | | Required Points: 6 |
| | |} |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" width="33%" |{{:Corpse Explosion}}<hr>{{:Fueled by Death}} |
| ==== Corpse Explosion ==== | | | rowspan="2" width="33%" |{{:Enhanced Corpse Explosion}} |
| Release a vile miasma from a Corpse, dealing X Shadow Damage over X seconds.
| | |{{:Plagued Corpse Explosion}} |
| | |- |
| | |{{:Blighted Corpse Explosion}} |
| | |} |
| | *<small>Direct access to Passive Fueled by Death</small> |
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| Detonate a Corpse, dealing X damage to nearby enemies.
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| | rowspan="2" |[[File:Upgrade.png|thumb]]
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| ==== Enhanced Corpse Explosion ==== | | {| class="skillfeatures" style="width:100%;" |
| Corpse Explosion's radius is increased by X%.
| | |- |
| |[[File:Upgrade.png|thumb]] | | | rowspan="2" width="33%" |{{:Bone Prison}} |
| | | rowspan="2" width="33%" |{{:Enhanced Bone Prison}} |
| | |{{:Ghastly Bone Prison}} |
| | |- |
| | |{{:Dreadful Bone Prison}} |
| | |} |
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| ==== Abhorent Corpse Explosion ==== | | |
| Instead of exploding, Corpse Explosion releases a vile miasma dealing X Shadow Damage over X seconds.
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| |[[File:Upgrade.png|thumb]] | | | rowspan="2" width="33%" |{{:Blood Mist}} |
| | | rowspan="2" width="33%" |{{:Enhanced Blood Mist}} |
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| ==== Horrid Corpse Explosion ====
| | |{{:Dreadful Blood Mist}} |
| Corpse Explosion deals X% increased damage to enemies that are Slowed, Stunned or Vulnerable.
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| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | |{{:Ghastly Blood Mist}} |
| | |} |
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| ===== Grim Harvest ===== | | === Passives=== |
| Consuming a Corpse generates X Essence.
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| |[[File:Talent-hub-circle.png|thumb]]
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| ===== Fueled by Death ===== | | {| class="skillfeatures" style="width:100%;" |
| You deal X% increased damage for X seconds after consuming a Corpse.
| | |- |
| | | | | |
| | {{:Necrotic Fortitude}} |
| | |} |
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| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | rowspan="2" |
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| ==== Blood Mist ====
| | {{:Titan's Fall}} |
| Disperse into a bloody mist, becoming Immune for X seconds. Your Movement Speed is reduced by X% and you periodically deal Xdamage to enemies, healing for X % of the damage dealt.
| | |} |
| | rowspan="2" |[[File:Upgrade.png|thumb]] | |
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| ==== Enhanced Blood Mist ====
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| Blood Mist's Movement Speed penalty is reduced to X%.
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| |[[File:Upgrade.png|thumb]]
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| ==== Ghastly Blood Mist ==== | | {| class="skillfeatures" style="width:100%;" |
| Blood Mist leaves behind a Corpse every X second.
| |
| |- | | |- |
| |[[File:Upgrade.png|thumb]] | | | |
| | {{:Spiked Armor}} |
| | |} |
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| ==== Dreadful Blood Mist ====
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| Blood Mist Fortifies you for X each time it hits an enemy.
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| |-
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| |[[File:Talent-hub-circle.png|thumb]]
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| ===== Necrotic Carapace ===== | | {| class="skillfeatures" style="width:100%;" |
| When a Corpse is formed from your Skills or your Minions, Fortify for X.
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| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]]
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| ===== Skeletal Warrior Mastery =====
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| Increase the damage and Life of your Skeletal Warriors by X% .
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| | {{:Skeletal Warrior Mastery}} |
| |-
| | |} |
| | rowspan="2" |
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| ==== Bone Prison ====
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| Unearth a prison of bone with X Life that surrounds the target area for X seconds.
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| | rowspan="2" |[[File:Upgrade.png|thumb]] | |
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| ==== Enhanced Bone Prison ====
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| Gain X Essence each time an enemy hits your Bone Prison.
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| |[[File:Upgrade.png|thumb]]
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| ==== Ghastly Bone Prison ==== | | {| class="skillfeatures" style="width:100%;" |
| Enemies inside of Bone Prison are Vulnerable.
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| |- | | |- |
| |[[File:Upgrade.png|thumb]] | | | width="50%" | |
| | | {{:Grim Harvest}} |
| ==== Dreadful Bone Prison ==== | | | width="50%" | |
| Fortify for X for each enemy trapped by Bone Prison.
| | {{:Fueled by Death}} |
| |} | | |} |
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| {| class="wikitable" | | {| class="skillfeatures" style="width:100%;" |
| |+ | | |+ |
| ! colspan="3" | | | ! colspan="3" | |
| | ==Curse== |
| Required Points: 11 | | Required Points: 11 |
| | |} |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" width="33%" |{{:Iron Maiden}} |
| ====Iron Maiden====
| | | rowspan="2" width="33%" |{{:Enhanced Iron Maiden}} |
| Curse the target area. Enemies afflicted by Iron Maiden take X damage each time they deal direct damage. Lasts X seconds.
| | | {{:Horrid Iron Maiden}} |
| | rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Enhanced Iron Maiden====
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| Iron Maiden no longer costs Essence. Instead, gain X Essence for each enemy Cursed.
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| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Horrid Iron Maiden====
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| When at least X enemies are afflicted by Iron Maiden, its damage is increased by X%.
| |
| |- | | |- |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | |{{:Abhorrent Iron Maiden}} |
| ====Abhorrent Iron Maiden====
| | |} |
| Heal for X% of your maximum Life when an enemy dies while afflicted with Iron Maiden.
| | |
| | |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" width="33%" |{{:Decrepify}} |
| ====Decrepify====
| | | rowspan="2" width="33%" |{{:Enhanced Decrepify}} |
| Curse the target area. Enemies afflicted by Decrepify are Slowed by X% and deal X% less damage for X seconds.
| | |{{:Horrid Decrepify}} |
| | rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Enhanced Decrepify====
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| Enemies hit while afflicted with Decrepify have up to a X% chance to be Stunned for X seconds.
| |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | |
| ====Horrid Decrepify====
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| When you or your Minions hit an enemy afflicted with Decrepify below X% Life, they are instantly killed. Does not work on Bosses.
| |
| |- | | |- |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | |{{:Abhorrent Decrepify}} |
| ====Abhorent Decrepify==== | | |} |
| Enemies hit while afflicted with Decrepify have up to a X% chance to reduce your active cooldowns by X seconds.
| | |
| | |
| | ===Passives=== |
| | |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | | |
| | {{:Death's Embrace}} |
| | |} |
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| ===== Death's Embrace ===== | | {| class="skillfeatures" style="width:100%;" |
| Enemies in melee range take X% more damage from you and deal X% less damage to you.
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| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | | width="33%" | |
| | {{:Death's Approach}} |
| | |} |
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| ===== Death's Reach ===== | | |
| You deal X% increased damage to enemies outside of melee range.
| | {| class="skillfeatures" style="width:100%;" |
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| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | | width="33%" | |
| | {{:Precision Decay}} |
| | |} |
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| ===== Amplify Damage ===== | | |
| You deal X% increased damage to Cursed enemies.
| | {| class="skillfeatures" style="width:100%;" |
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| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | | width="33%" | |
| | {{:Skeletal Mage Mastery}} |
| | |} |
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| ===== Skeletal Mage Mastery ===== | | {| class="skillfeatures" style="width:100%;" |
| Increase the damage and Health of your Skeletal Mages by X%.
| | |- |
| | | |
| | | | | |
| | {{:Amplify Damage}} |
| |} | | |} |
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| {| class="wikitable" | | |
| | {| class="skillfeatures" style="width:100%;" |
| |+ | | |+ |
| ! colspan="3" | | | ! colspan="3" | |
| | ==Corpse & Macabre 2== |
| Required Points: 16 | | Required Points: 16 |
| | |} |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" width="33%" |{{:Corpse Tendrils}} |
| ====Corpse Tendrils====
| | | rowspan="2" width="33%" |{{:Enhanced Corpse Tendrils}} |
| Veins burst out of a Corpse, pulling in enemies, Stunning them for X seconds, and dealing X damage to them.
| | |{{:Blighted Corpse Tendrils}} |
| | rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | |- |
| ====Enhanced Corpse Tendrils====
| | |{{:Plagued Corpse Tendrils}} |
| Enemies who are in range of Corpse Tendrils are Slowed by % before being pulled.
| | |} |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | |
| ====Abhorrent Corpse Tendrils==== | | |
| Enemies slain while Stunned by Corpse Tendrils have a X% chance to drop a Blood Orb.
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| |[[File:Upgrade.png|alt=Upgrade Hub|thumb]] | | | rowspan="2" width="33%" |{{:Bone Spirit}}<hr>{{:Compound Fracture}}<hr>{{:Evulsion}}<hr>{{:Rapid Ossification}} |
| ====Horrid Corpse Tendrils==== | | | rowspan="2" width="33%" |{{:Enhanced Bone Spirit}} |
| Enemies Stunned by Corpse Tendrils take X% more damage from Corpse Explosion.
| | |{{:Ghastly Bone Spirit}} |
| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | |{{:Dreadful Bone Spirit}} |
| | |} |
| | *<small>Direct access to Passives Compound Fracture, Evulsion and Rapid Ossification</small> |
|
| |
|
| ===== Blood Begets Blood ===== | | ===Passives=== |
| While below 50% Life, you receive X% more healing from all sources.
| | {| class="skillfeatures" style="width:100%;" |
| |[[File:Talent-hub-circle.png|thumb]] | | |+ |
| | | width="50%" style="vertical-align:bottom;" | {{:Coalesced Blood}} |
| | |{{:Drain Vitality}} |
| | |- |
| | | |
| | |{{:Tides of Blood}} |
| | |- |
| | | style="vertical-align:top;" | {{:Gruesome Mending}} |
| | | width="50%" |{{:Transfusion}} |
| | |} |
|
| |
|
| ===== Tides of Blood =====
| |
| Your Blood Skills deal X% increased Overpower damage. This bonus is doubled while you are Healthy.
| |
| |[[File:Talent-hub-circle.png|thumb]]
| |
|
| |
|
| ===== Drain Vitality ===== | | {| class="skillfeatures" style="width:100%;" |
| Hitting enemies with Blood Skills has up to X% chance to Fortify you for X.
| |
| |- | | |- |
| | | | | |
| |[[File:Talent-hub-circle.png|thumb]] | | {{:Necrotic Carapace}} |
| | |} |
| | |
| | |
| | {| class="skillfeatures" |
| | |+ |
| | | rowspan="3" width="33%" style="vertical-align:middle;" |{{:Serration}} |
| | |{{:Rapid Ossification}} |
| | | rowspan="3" width="33%" style="vertical-align:middle;" |{{:Evulsion}} |
| | |- |
| | |<center><small><span class="white">>>> Serration direct to Evulsion>>></span></small></center> |
| | |- |
| | |{{:Compound Fracture}} |
| | |} |
| | |
| | |
| | {| class="skillfeatures" |
| | |+ |
| | | rowspan="3" width="33%" style="vertical-align:middle;" |{{:Reaper's Pursuit}} |
| | |{{:Gloom}} |
| | | rowspan="3" width="33%" style="vertical-align:middle;" |{{:Terror}} |
| | |- |
| | |<center><small><span class="white">>>> Reaper's Pursuit direct to Terror>>></span></small></center> |
| | |- |
| | |{{:Crippling Darkness}} |
| | |} |
| | |
| | |
| | |
| | {| class="skillfeatures" style="width:100%;" |
| | |+ |
| | ! colspan="3" | |
| | == Ultimate== |
| | Required Points: 23 - You can have only one Ultimate active at a time. |
| | |} |
| | {| class="skillfeatures" style="width:100%;" |
| | |- |
| | | width="33%" |{{:Soulrift}} |
| | | width="33%" |{{:Prime Soulrift}} |
| | |{{:Supreme Soulrift}} |
| | |} |
| | |
| | |
| | {| class="skillfeatures" style="width:100%;" |
| | |- |
| | | width="33%" |{{:Blood Wave}} |
| | | width="33%" |{{:Prime Blood Wave}} |
| | |{{:Supreme Blood Wave}} |
| | |} |
| | |
|
| |
|
| ===== Coalesced Blood ===== | | {| class="skillfeatures" style="width:100%;" |
| Blood Orbs heal you for X% more.
| |
| |[[File:Talent-hub-circle.png|thumb]]
| |
|
| |
|
| ===== Transfusion ===== | | | width="33%" |{{:Bone Storm}} |
| Blood Orbs also heal your Minions for X% of the amount.
| | | width="33%" |{{:Prime Bone Storm}} |
| | |{{:Supreme Bone Storm}} |
| | |} |
| | |
| | |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| | | | | width="33%" |{{:Army of the Dead}}<hr>{{:Hellbent Commander}}<hr>{{:Death's Defense}} |
| ==== Bone Spirit ==== | | | width="33%" |{{:Prime Army of the Dead}} |
| All Remaining Essence
| | |{{:Supreme Army of the Dead}} |
| | |} |
| | * <small>Direct access to Passives Hellbent Commander and Death's Defense</small> |
| | |
| | ===Passives=== |
| | |
|
| |
|
| Consume all of your Essence to conjure a spirit of bone that seeks enemies. Upon reaching an enemy, the spirit explodes, dealing X damage to the target and all nearby enemies. Damage is increased byX% for each point of Essence spent casting Bone Spirit.
| | {| class="skillfeatures" style="width:100%;" |
| | | | |+ |
| ==== Enhanced Bone Spirit ==== | | | {{:Stand Alone}} |
| If Bone Spirit Critically Strikes, its cooldown is reduced by X seconds. This effect can only happen once per cast.
| | | rowspan="3" width="33%" style="vertical-align:middle;" | {{:Memento Mori}} |
| | | | |- |
| ==== Ghastly Bone Spirit ====
| | |{{:Golem Mastery}} |
| | |- |
| | |{{:Finality}} |
| | |} |
|
| |
|
|
| |
|
| Bone Spirit has an additional % Critical Strike Chance.
| | {| class="skillfeatures" style="width:100%;" |
| | |+ |
| | | {{:Hellbent Commander}} |
| | | rowspan="3" width="33%" style="vertical-align:middle;" | {{:Death's Defense}} |
| |- | | |- |
| | | | |{{:Inspiring Leader}} |
| |
| |
| |
| |
| ==== Dreadful Bone Spirit ====
| |
| After Bone Spirit hits an enemy, you generate X Essence over the next X seconds.
| |
| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | |{{:Bonded in Essence}} |
| | |} |
| | |
|
| |
|
| ===== Bone Spurs ===== | | {| class="skillfeatures" style="width:100%;" |
| Gain X Thorns.
| | |+ |
| | ! colspan="3" | |
| | ==Key Passives== |
| | Required Points: 33 - You can have points in only one of these. |
| | |} |
| | {| class="skillfeatures" style="width:100%;" |
| | |- |
| | | | | |
| | {{:Kalan's Edict}} |
| | |} |
| | |
| | {| class="skillfeatures" style="width:100%;" |
| | |- |
| | | | | |
| | {{:Shadowblight}} |
| | |} |
| | |
| | {| class="skillfeatures" style="width:100%;" |
| |- | | |- |
| |[[File:Talent-hub-circle.png|thumb]] | | | |
| | {{:Affliction}} |
| | |} |
|
| |
|
| ===== Reaper's Pursuit =====
| | {| class="skillfeatures" style="width:100%;" |
| Damaging enemies with Darkness Skills increases your Movement Speed by % for seconds.
| |
| |[[File:Talent-hub-circle.png|thumb]]
| |
| | |
| ===== Crippling Darkness =====
| |
| Darkness Skills have up to a X% chance to Stun for X seconds.
| |
| |[[File:Talent-hub-circle.png|thumb]]
| |
| | |
| ===== Terror =====
| |
| Darkness Skills deal X% increased damage against Immobilized, Slowed, or Stunned enemies. This also applies to Shadow Damage dealt by your Minions.
| |
| |- | | |- |
| | | | | |
| |[[File:Talent-hub-circle.png|thumb]]
| | {{:Rathma's Vigor}} |
| | |} |
|
| |
|
| ===== Gloom ===== | | {| class="skillfeatures" style="width:100%;" |
| When you damage enemies with Darkness Skills, they take X% increased Shadow Damage for X seconds, stacking up to X times.
| | |- |
| | | | | |
| | {{:Ossified Essence}} |
| |} | | |} |
| | |
| | |
| | {{:Template:Class_Navigation}} |
| | |
| | [[Category:Necromancer]] |
| | [[Category:Necromancer Skills]] |
| | [[Category:Skills]] |
| | __NOEDITSECTION__ |