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Stinger: Difference between revisions

From Diablo 4 Wiki and Guides - Season 11
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[[Lucky Hit]] Chance:<span class="range">17%</span><br>
[[Lucky Hit]] Chance:<span class="range">17%</span><br>
'''Damage''':<br>
'''Damage''': <span class="poison">Poison</span><br>
'''Tags''': [[Spiritborn Core Skills|Core]], [[Spiritborn Centipede Skills|Centipede]]</onlyinclude>
'''Tags''': [[Spiritborn Core Skills|Core]], [[Spiritborn Centipede Skills|Centipede]]</onlyinclude>
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Revision as of 23:14, 25 July 2024

Stinger is a Spiritborn skill from the Core skill tree. Its features are:


Stinger Details and Upgrades

Stinger

Stinger

Strike a small area, dealing 98% damage to enemies within as well as all surrounding Poisoned enemies.

Lucky Hit Chance:17%
Damage: Poison
Tags: Core, Centipede

Upgrades

Enhanced Stinger Upgrade

Enhanced Stinger

Stinger applies 50% of its Base damage as Poisoning over 6 seconds to all enemies hit.

Enhanced Ravager Upgrade

Advantageous Stinger

If Stinger strikes a Vulnerable enemy it Heals you for 10% of your Maximum Life. If you are Healthy it makes enemies Vulnerable for 3 seconds.

Rampant Stinger Upgrade

Rampant Stinger

Stinger does 40%[x] increased damage if it only hits a single enemy. Instead of echoing to surrounding Poisoned enemies, Stinger now draws from each to hit enemies in the primary area again for an additional 10% of its Base damage, up to 5 times.