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Weapon Mastery: Difference between revisions

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{{PAGENAME}} is a [[Rogue]] passive skill from the [[Rogue Skill Tree#Agility|Agility]] skill tree.
{{PAGENAME}} is a [[Rogue]] passive skill from the [[Rogue Skill Tree#Agility|Agility]] skill tree.


{| class="skillfeatures" style="width:100%;"
{| class='mainskill' style='width:100%;'
|-
|-
|<onlyinclude>
|<onlyinclude>[[File:3204755432.png|alt=Weapon Mastery|right|68x68px]]
[[File:Weapon Mastery.webp|alt=Weapon Mastery|right|68x68px]]
==== [[Weapon Mastery]] ====
===== [[Weapon Mastery]] =====
Gain a bonus when attacking based on weapon type:<br/><span class="unique">•</span> <li><span style="font-weight: bold">Daggers:</span> <span class="range"><span class="range">5%</span>[x]</span> increased damage to <u>Healthy</u> enemies.<br/><span class="unique">•</span> <li><span style="font-weight: bold">Swords:</span> <span class="range"><span class="range">3%</span>[x]</span> increased damage.<br/><span class="unique">•</span> <li><span style="font-weight: bold">Bows:</span> <span class="range"><span class="range">4%</span>[x]</span> increased damage to <u>[[Vulnerable]]</u> enemies.<br/><span class="unique">•</span> <li><span style="font-weight: bold">Crossbows:</span> <span class="range"><span class="range">5%</span>[x]</span> increased Critical Strike Damage.<br>'''Damage''': Physical Damage<br><br>'''Tags''': <br><br>'''Class''': [[Rogue]]
Gain a bonus when attacking based on weapon type:
 
*Daggers: <span class="yellow">x 5%/10%/15%</span> increased damage to [[Healthy]] enemies.
*Swords: <span class="yellow">x 3%/6%/9%</span> increased damage.
*Bows: <span class="yellow">x 4%/8%/12%</span> increased damage to [[Vulnerable]] enemies.
*Crossbows: <span class="yellow">x 5%/10%/15%</span> increased [[Critical Strike Damage]].
</onlyinclude>
</onlyinclude>
|}
|}
[[Category:Rogue Skills]] [[Category:Rogue Passives]] [[Category:Rogue Agility Skills]]
[[Category:Rogue Skills]] [[Category:Rogue Passives]] [[Category:Rogue Agility Skills]]
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Revision as of 22:20, 26 May 2024

Weapon Mastery is a Rogue passive skill from the Agility skill tree.

Weapon Mastery

Gain a bonus when attacking based on weapon type:
  • Daggers: 5%[x] increased damage to Healthy enemies.
  • Swords: 3%[x] increased damage.
  • Bows: 4%[x] increased damage to Vulnerable enemies.
  • Crossbows: 5%[x] increased Critical Strike Damage.
    Damage: Physical Damage

    Tags:

    Class: Rogue