Diablo 4 Wiki Home Diablo 4 Guides Interactive Map Forums Diablo 2 Guides Support PureDiablo Discord

Sorcerer Skill Tree: Difference between revisions

From Diablo 4 Wiki and Guides - Season 11
mNo edit summary
mNo edit summary
Line 368: Line 368:
| rowspan="2" |
| rowspan="2" |
====Hydra====
====Hydra====
Summon a X headed hydra for X seconds. Each head spits fire at a nearby enemy, dealing X damage.
Summon a 3 headed hydra for <span class="yellow">8.0</span> seconds. Each head spits fire at a nearby enemy, dealing <span class="yellow">30.00% (19 - 23)</span> damage.
 
'''Mana Cost:'''  <span class="green">20</span>
 
'''Damage''': Fire
 
'''Tags:''' Conjuration, Pyromancy
| rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
| rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
====Enhanced Hydra====
====Enhanced Hydra====
Hydras last for an additional X seconds.
Hydras last for an additional <span class="yellow">4</span> seconds.
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
====Summoned Hydra====
====Summoned Hydra====
Hydra also Burns enemies for an additional X% of its base damage dealt over X seconds.
Hydra also Burns enemies for an additional <span class="yellow">12%</span> of its base damage dealt over <span class="yellow">6</span> seconds.
|-
|-
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
====Invoked Hydra====
====Invoked Hydra====
After you Critically Strike, Hydras gain X% Attack Speed for X seconds.
After you Critically Strike, Hydras gain <span class="yellow">15%</span> Attack Speed for <span class="yellow">3</span> seconds.
|-
|-
|[[File:Talent-hub-circle.png|thumb]]
|[[File:Talent-hub-circle.png|thumb]]


===== Align the Elements =====
===== Align the Elements =====
Damage reduction against Elites, Bosses, and Players is increased.  
You gain <span class="yellow">5%</span>Damage reduction against Elites for each second you don't take damage from any of these sources, up to <span class="yellow">50%</span>.
|[[File:Talent-hub-circle.png|thumb]]
|[[File:Talent-hub-circle.png|thumb]]


===== Mana Shield =====
===== Mana Shield =====
Every time you spend X Mana, you gain  X% Damage Reduction for X seconds.
Every time you spend <span class="yellow">100</span> Mana, you gain <span class="yellow">5%</span> Damage Reduction for <span class="yellow">5</span> seconds.
|
|
|-
|-
Line 394: Line 400:


===== Protection =====
===== Protection =====
Using a cooldown grants X% of your maximum Life as a  Barrier forX seconds.
Using a cooldown grants <span class="yellow">10%</span> of your maximum Life as a  Barrier for <span class="yellow">5</span> seconds.
|
|
|-
|-
Line 400: Line 406:


===== Conjuration Mastery =====
===== Conjuration Mastery =====
While you have an active  Conjuration Skill, you deal X% increased damage.
While you have an active  Conjuration Skill, you deal <span class="yellow">x2%</span> increased damage.
|
|
|
|
Line 406: Line 412:
| rowspan="2" |
| rowspan="2" |
====Lightning Spear====
====Lightning Spear====
Conjure a crackling spear of lightning that seeks out enemies for X seconds, dealing X damage per hit.
Conjure a crackling spear of lightning that seeks out enemies for 6.0 seconds, dealing <span class="yellow">15.00% (9 - 11)</span> damage per hit.
 
'''Mana Cost:'''  <span class="green">19.6</span>
 
'''Damage''': Lightning
 
'''Tags:''' Conjuration, Shock
| rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
| rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
====Enhanced Lightning Spear====
====Enhanced Lightning Spear====
Lightning Spear has a X% increased chance to critically strike against Stunned enemies.
Lightning Spear has a <span class="yellow">10%</span> increased chance to critically strike against Stunned enemies.
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
====Summoned Lightning Spear====
====Summoned Lightning Spear====
Collecting Crackling Energy reduces the cooldown of Lightning Spear by X seconds.
Collecting Crackling Energy reduces the cooldown of Lightning Spear by <span class="yellow">0.5</span> seconds.
|-
|-
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
====Invoked Lightning Spear====
====Invoked Lightning Spear====
After critically striking, Lightning Spear has a X% increased stacking critical strike chance for its duration.
After critically striking, Lightning Spear has a <span class="yellow">5%</span> increased stacking critical strike chance for its duration.
|-
|-
| rowspan="2" |
| rowspan="2" |
====Ice Blades====
====Ice Blades====
Conjure ice blades for X seconds that rapidly slashes enemies for X damage and has a X% chance to make them  Vulnerable for X seconds.
Conjure ice blades for <span class="yellow">6.0</span> seconds that rapidly slashes enemies for <span class="yellow">30.67% (19 - 24)</span> damage and has a <span class="yellow">20%</span> chance to make them Vulnerable for <span class="yellow">2</span> seconds.
 
'''Cooldown:'''  <span class="green">11.8</span>
 
'''Damage''': Cold
 
'''Tags:''' Conjuration, Frost


| rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
| rowspan="2" |[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
====Enhanced Ice Blades====
====Enhanced Ice Blades====
Ice Blades has a X% increased chance to make enemies Vulnerable.
Ice Blades has a <span class="yellow">10%</span> increased chance to make enemies Vulnerable.


|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
====Summoned Ice Blades====
====Summoned Ice Blades====
Every time Ice Blades hits a  Vulnerable enemy, it gains +X% Attack Speed, up to +X%.
Every time Ice Blades hits a  Vulnerable enemy, it gains <span class="yellow">25%</span> Attack Speed, up to <span class="yellow">100%</span>.


|-
|-
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
|[[File:Upgrade.png|alt=Upgrade Hub|thumb]]
====Invoked Ice Blades====
====Invoked Ice Blades====
Killing a  Vulnerable enemy increases your active Ice Blades' duration by X second.
Killing a  Vulnerable enemy increases your active Ice Blades' duration by <span class="yellow">1</span> second.
|-
|-
|[[File:Talent-hub-circle.png|thumb]]
|[[File:Talent-hub-circle.png|thumb]]


===== Precision Magic =====
===== Precision Magic =====
Your Hit Effect Chance is increased by up to  X%.
Your Lucky Hit Effect Chance is increased by up to <span class="yellow">5%</span>.
|
|
|
|
|}
|}
r.
 
{| class="wikitable"
{| class="wikitable"
|+
|+

Revision as of 13:00, 16 November 2022

The Sorceror has access to six groups of skills:

  • Basic
  • Core
  • Defensive
  • Conjuration
  • Mastery
  • Ultimate
  • Masteries

The tables below show the Sorceror 's skill and talents as they appear in the game's skill tree and in the correct order.

The tables are read from left to right with the upgrades listed to the left of the main skill. All talents are listed in yellow.

Note: As the skill and talent stats are changing as testing progresses, all stats have been removed as they will change prior to the game's final release.

Basic

Required Points: 0

Frost-bolt-skill-nov-2019-1.jpg

Frost Bolt

Throw a bolt of frost at an enemy, dealing 39.00% (26 - 31) damage and  Chilling them for 13%.

Damage: Cold

Tags: Basic, Frost

Upgrade Hub

Enhanced Frost Bolt

Frost Bolt has a 10% chance to explode on Chilled targets, hitting nearby enemies. Chance increased by 100% against frozen targets.

Upgrade Hub

Glinting Frost Bolt

Frost Bolt generates 4 Mana when hitting Chilled or Frozen.

Upgrade Hub

Flickering Frost Bolt

Frost Bolt makes Frozen enemies  Vulnerable for 2 seconds.

Fire-bolt-skill-nov-2019.jpg

Fire Bolt

Hurl a flaming bolt, dealing 10.00% (6 - 8) damage and Burning for 135.00% 26 over 8 seconds.

Damage: Fire

Tags: Basic, Pyromancy

Upgrade Hub

Enhanced Fire Bolt

Fire Bolt pierces Burning enemies

Upgrade Hub

Glinting Fire Bolt

Critical Strikes with Fire Bolt increase the burning damage the target takes by x20% for 4 seconds

Upgrade Hub

Flickering Fire Bolt

Fire Bolt generates 2 Mana when hitting a Burning enemy.

Spark.png

Spark

Launch a bolt of lightning that shocks an enemy 4 times, dealing 5.00% (3 - 4) damage each hit.

Damage: Lightning

Tags: Basic, Shock

Upgrade Hub

Enhanced Spark

Each time Spark hits, it has 20% chance to hit to 3 additional enemies dealing 3.50% (2 - 2) damage. If there are no other enemies to hit, Spark instead deals 20% increased damage to its primary target.

Upgrade Hub

Glinting Spark

Spark grants 2% increased Critical Strike Chance per enemy hit for 3 seconds, up to 10%.

Upgrade Hub

Flickering Spark

Each time Spark forks it has 3% chance to spawn a Crackling Energy.

Arc-lash-skill-nov-2019.jpg

Arc Lash

Unleash arcing lightning that shocks enemies in front of you for 30.00% (20 - 24). Every 10 times Arc Lash swipes, it stuns all enemies hit for 2 seconds.

Damage: Lightning

Tags: Basic, Shock

Upgrade Hub

Enhanced Arc Lash

If Arc Lash's initial swipe Critically Strikes, it swipes and additional time.

Upgrade Hub

Glinting Arc Lash

Hitting a Stunned enemy with Arc Lash reduces your cooldowns by 0.25 seconds.

Upgrade Hub

Flickering Arc Lash

Gain 6% Movement Speed for 5 seconds per enemy hit with Arc Lash, up to 18%.

Core

Required Points: 2

Fireball

Hurl an exploding ball of fire, dealing 66.00% (42 - 51) damage to nearby enemies.

Damage: Fire

Tags: Core, Pyromancy

Upgrade Hub

Enhanced Fireball

Fireball costs 10 less Mana.

Upgrade Hub

Greater Fireball

When you cast Fireball while  Healthy, it has a 50% increased radius and deals 20% increased Critical Strike Damage.

Upgrade Hub

Destructive Fireball

Fireball deals x20% increased damage to the first enemy hit by its explosion.

Incinerate

Channel a beam of fire, Burning enemies for 36.40% (25). Damage increases by 17.50% (12) per second, up to 71.40% (59).

Mana Cost: 20 per second

Damage: Fire

Tags: Core, Pyromancy, Channeled

Enhanced Incinerate

While Channeling Incinerate, you take 30% less damage from nearby enemies.

Greater Incinerate

Incinerate now starts at full power, but its Channeling cost is increased by 80%.

Destructive Incinerate

While Channeling Incinerate, you burn nearby enemies for 15% of the damage per second.

Potent Warding

Your non-Physical Damage and Resistances are increased by 2%.

Frozen Orb

Unleash an orb that Chills for 34% and expels piercing shards dealing a total of 31.69% (20 - 24) damage. Upon expiration, Frozen Orb explodes, dealing 29.25% (18 - 22) damage. and Chilling enemies for 9%.

Mana Cost: 40

Damage: Cold

Tags: Core, Frost

Upgrade Hub

Enhanced Frozen Orb

When cast above 50 Mana, Frozen Orb's explosion damage is increased by x30%.

Upgrade Hub

Greater Frozen Orb

Frozen Orb's explosion has a 25% chance to make all enemies hit Vulnerable for 2 seconds.

Upgrade Hub

Destructive Frozen Orb

Frozen Orb's explosion restores 5 Mana when hitting a  Frozen enemy.

Ice Shards

Launch 5 shards that deal 25.00% (16-19) damage each. Deals x25% increased damage to  Frozen enemies.

Mana Cost: 30

Damage: Cold

Tags: Core, Frost

Enhanced Ice Shards

Ice Shards have 15% chance to ricochet to another enemy.

Greater Ice Shards

While you have a Barrier active, Ice Shards treats enemies as if they were  Frozen.

Destructive Ice Shards

Hitting an enemy with 5 Ice Shards in a single cast makes them  Vulnerable for 2 seconds.

Devastation

Deal x8% increased damage to Healthy enemies.

Elemental Dominance

Your damage increases over time, up to a maximum of 8% after 3 seconds. Casting a Skill resets this effect.

Chain Lightning

Unleash lightning that deals 42.00% (26-32) damage and chains up to 4 times.

Mana Cost: 35

Damage: Lightning

Tags: Core, Shock

Upgrade Hub

Enhanced Chain Lightning

Chain Lightning bounces to 1 additional enemy.

Upgrade Hub

Greater Chain Lightning

When Chain Lightning Critically Strikes, it has a 25% chance to spawn a Crackling Energy.

Upgrade Hub

Destructive Chain Lightning

Chain Lightning deals x5% increased damage per enemy hit.

Charged Bolts

Release 5 bolts of lightning that course along the ground in an erratic pattern, dealing 15.00% (9-11) each.

Mana Cost: 40

Damage: Lightning

Tags: Core, Shock

Upgrade Hub

Enhanced Charged Bolts

Charged Bolts gains an extra projectile.

Upgrade Hub

Greater Charged Bolts

Charged Bolts deals x25% increased damage to Stunned enemies.

Upgrade Hub

Destructive Charged Bolts

Hitting the same enemy with at least 5 Charged Bolts in a single cast reduces their damage by 20%. for 3 seconds

Defensive

Required Points: 6

Flame Shield

Engulf yourself in flames for 2 seconds, Burning nearby enemies for 6.50% (4) per second.

While Flame Shield is active, you are Immune.

Cooldown: 19.6

Damage: Fire

Tags: Defensive, Pyromancy

Upgrade Hub

Enhanced Flame Shield

Flame Shield grants 25% Movement Speed while active.

Upgrade Hub

Mystical Flame Shield

Enemies continue Burning for 3 additional seconds after being hit by Flame Shield.

Upgrade Hub

Shimmering Flame Shield

Flame Shield makes enemies  Vulnerable for 4 seconds.

Talent-hub-circle.png
Elemental Attunement

Elemental Critical Strikes reduce the cooldown of your Defensive Skills by 3%. This effect cannot occur more than once every 10 seconds.

Frost Nova

Unleash a torrent of frost,  Freezing enemies around you for 2 seconds.

Cooldown: 14.7

Tags: Defensive, Frost

Upgrade Hub

Enhanced Frost Nova

Frost Nova's radius is increased by 25%.

Upgrade Hub

Mystical Frost Nova

Frost Nova's  Freeze duration is increased by 20% when hitting 3 or more enemies.

Upgrade Hub

Shimmering Frost Nova

Frost Nova generates 4 Mana per enemy hit.

Ice Armor

A Barrier of ice forms around you for 6 seconds, absorbing 21 damage. While Ice Armor is active, 10% of your Cold Damage dealt is added to its  Barrier.

Barriers absorb damage from all sources up to a specified amount.

Cooldown: 19.6

Tags: Defensive, Frost

Upgrade Hub

Enhanced Ice Armor

While Ice Armor is active, your Mana Regeneration is increased by 25%.

Upgrade Hub

Mystical Ice Armor

While Ice Armor’s Barrier is at or above its original amount, you deal x30% increased damage.

Upgrade Hub

Shimmering Ice Armor

Enemies that hit you while Ice Armor is active have a 15% chance to be Frozen for 3 seconds.

Talent-hub-circle.png
Glass Cannon

You deal x6% increased damage, but take 3% more damage.

Teleport

Transform into lightning becoming Unstoppable and surging to the target location dealing 25.00% (16 -9) damage around you upon arrival.

Cooldown: 10.8

Damage: Lightning

Tags: Defensive, Shock

Upgrade Hub

Enhanced Teleport

After Teleporting, take 30% less damage for 5 seconds.

Upgrade Hub

Mystical Teleport

For 4 seconds after Teleporting, Crackling Energy deals x40% more damage.

Upgrade Hub

Shimmering Teleport

Teleport’s cooldown is decreased by 0.5 seconds per enemy hit, up to 3 seconds.

Conjuration

Required Points: 11

Hydra

Summon a 3 headed hydra for 8.0 seconds. Each head spits fire at a nearby enemy, dealing 30.00% (19 - 23) damage.

Mana Cost: 20

Damage: Fire

Tags: Conjuration, Pyromancy

Upgrade Hub

Enhanced Hydra

Hydras last for an additional 4 seconds.

Upgrade Hub

Summoned Hydra

Hydra also Burns enemies for an additional 12% of its base damage dealt over 6 seconds.

Upgrade Hub

Invoked Hydra

After you Critically Strike, Hydras gain 15% Attack Speed for 3 seconds.

Talent-hub-circle.png
Align the Elements

You gain 5%Damage reduction against Elites for each second you don't take damage from any of these sources, up to 50%.

Talent-hub-circle.png
Mana Shield

Every time you spend 100 Mana, you gain 5% Damage Reduction for 5 seconds.

Talent-hub-circle.png
Protection

Using a cooldown grants 10% of your maximum Life as a  Barrier for 5 seconds.

Talent-hub-circle.png
Conjuration Mastery

While you have an active  Conjuration Skill, you deal x2% increased damage.

Lightning Spear

Conjure a crackling spear of lightning that seeks out enemies for 6.0 seconds, dealing 15.00% (9 - 11) damage per hit.

Mana Cost: 19.6

Damage: Lightning

Tags: Conjuration, Shock

Upgrade Hub

Enhanced Lightning Spear

Lightning Spear has a 10% increased chance to critically strike against Stunned enemies.

Upgrade Hub

Summoned Lightning Spear

Collecting Crackling Energy reduces the cooldown of Lightning Spear by 0.5 seconds.

Upgrade Hub

Invoked Lightning Spear

After critically striking, Lightning Spear has a 5% increased stacking critical strike chance for its duration.

Ice Blades

Conjure ice blades for 6.0 seconds that rapidly slashes enemies for 30.67% (19 - 24) damage and has a 20% chance to make them Vulnerable for 2 seconds.

Cooldown: 11.8

Damage: Cold

Tags: Conjuration, Frost

Upgrade Hub

Enhanced Ice Blades

Ice Blades has a 10% increased chance to make enemies Vulnerable.

Upgrade Hub

Summoned Ice Blades

Every time Ice Blades hits a  Vulnerable enemy, it gains 25% Attack Speed, up to 100%.

Upgrade Hub

Invoked Ice Blades

Killing a  Vulnerable enemy increases your active Ice Blades' duration by 1 second.

Talent-hub-circle.png
Precision Magic

Your Lucky Hit Effect Chance is increased by up to 5%.

Mastery

Required Points: 16

Blizzard

Summon a frigid blizzard that deals X damage (DOT) and Chills enemies over seconds.

Upgrade Hub

Enhanced Blizzard

Blizzard’s duration is increased by X seconds.

Upgrade Hub

Mage's Blizzard

Every second an enemy is in Blizzard, they take X% increased damage from you, up to X%.

Upgrade Hub

Wizard's Blizzard

While you have an active Blizzard, your  Core Skills cost X% less Mana.

Talent-hub-circle.png
Ice Veil

Your Barriers have a X% increased duration.

Barriers absorb damage from all sourced up to a specified amount.

Talent-hub-circle.png
Hoarfrost

You deal more damage to enemies the more  Chilled they are, up X% while they are  Frozen.

Talent-hub-circle.png
Cold front

While you have a  Barrier active, you apply  X% more  Chill.

Ball Lightning

Conjure a ball of lightning that slowly moves forward, continually zapping enemies for X (AOE) damage

Upgrade Hub

Enhanced Ball Lightning

Ball Lightning deals damage X% more frequently.

Upgrade Hub

Mage's Ball Lightning

Each time Ball Lightning hits an enemy, it deals X% increased damage, up to X%.

Upgrade Hub

Wizard's Ball Lightning

If an enemy is hit at least X times by a cast of Ball Lightning, a  Crackling Energy is formed.

Talent-hub-circle.png
Regenerative Conduit

Crackling Energy restores X Mana upon pickup.

Talent-hub-circle.png
Shocking Impact

Every time you Stun an enemy you deal X Lightning Damage to them.

Talent-hub-circle.png
Static Discharge

Critical Strikes with Shock Skills have a  % chance to form a  Crackling Energy.

Firewall

Create a wall of flames that Burns enemies for X (DOT) over X seconds.

Upgrade Hub

Enhanced Firewall

Enemies that stand in Firewall for at least X seconds take X% increased Burning damage from all sources.

Upgrade Hub

Mage's Firewall

Each enemy standing in Firewall increases your Mana Regeneration by X%

Upgrade Hub

Wizard's Firewall

You deal X% increased damage per active Firewall.

Talent-hub-circle.png
Inner Flames

Your  Pyromancy Skills deal % increased damage after you haven't taken damage for X seconds.

Talent-hub-circle.png
Soulfire

Fireball and  Meteor have an X% increased chance to Critically Strike per enemy hit.

Talent-hub-circle.png
Devouring Flames

Your Pyromancy Skills deal X% increased direct damage for each source of Burning on an enemy, up to X%.

Meteor

Summon a meteor that strikes the target location, dealing X damage and Burning the ground for X damage over seconds.

Upgrade Hub

Enhanced Meteor

If Meteor hits X or more enemies, there is a X% chance an additional Meteor falls on the same location.

Upgrade Hub

Mage's Meteor

Meteor falls X% faster and costs {SF_18} less Mana.

Upgrade Hub

Wizard's Meteor

Meteor’s impact Immobilizes enemies for X seconds.

Ultimate

Required Points: 23

Deep Freeze

Encase yourself in ice, becoming  Immune for X seconds, emanating  Chilling waves for the duration. When Deep Freeze ends,  Frozen enemies shatter for X. Casting Deep Freeze again ends the effect early.

Upgrade Hub

Prime Deep Freeze

Gain X% of your Life as a  Barrier for X seconds for each enemy shattered by Deep Freeze.

Upgrade Hub

Supreme Deep Freeze

When Deep Freeze ends, your active cooldowns are reduced by X%.

Talent-hub-circle.png
Frostbite

You deal X% more damage to  Frozen or Vulnerable enemies, and X% more damage to enemies who are both  Frozen and  Vulnerable.

Talent-hub-circle.png
Icy Touch

You deal X% increased damage to  Vulnerable enemies.

Talent-hub-circle.png
Snap Freeze

Frost Skills have up to a X% chance to instantly  Freeze.

Talent-hub-circle.png
Permafrost

Frost Skills deal X% increased damage to Elites, and Bosses, and Players.

Inferno

Ignite a roaring inferno that pulses in and out of the target area, Burning enemies for X damage over X seconds, and then explodes, dealing X damage to enemies on the outer edge.

Upgrade Hub

Prime Inferno

Enemies inside of Inferno's final explosion are Immobilized for X seconds.

Upgrade Hub

Supreme Fire Bolt

Killing a Burning enemy reduces Inferno's cooldown by X second.

Talent-hub-circle.png
Immolated Flesh

Burning enemies deal X% reduced damage.

Talent-hub-circle.png
Fiery Surge

Killing a Burning enemy grants  X% Attack Speed for X seconds.

Talent-hub-circle.png
Pyromania

You deal X% increased Critical Strike Damage per nearby Burning enemy, up to X%.

Talent-hub-circle.png
Endless Pyre

Burning effects last X% longer.

Unstable Currents

Lightning surges within you for X seconds. Whenever you cast a  Lightning Skill, another random  Lightning Skill is also cast.

Upgrade Hub

Prime Unstable Currents

Unstable Currents increases Attack Speed by  X% while active.

Upgrade Hub

Supreme Unstable Currents

While Unstable Currents is active, collecting  Crackling Energy increases its duration by X seconds.

Talent-hub-circle.png
Coursing Currents

Hitting enemies with  Shock Skills increases your Critical Strike Chance by  %. Resets upon getting a Critical Strike.

Talent-hub-circle.png
Conduction

Critical Strikes with  Shock Skills increase your Attack Speed by + X% for X seconds.

Talent-hub-circle.png
Convulsions

Shock Skills have up to a X% chance to Stun enemies for X seconds.

Talent-hub-circle.png
Electrocution

Enemies deal X% less damage for X seconds after being Critically Struck by your  Shock Skills.

Masteries

Required Points: 33

Icefall

Your Frost Skills have up to a X% chance to make your next  Ice Shards,  Frozen Orb, or  Blizzard consume no Mana and deal X% more damage. Chance is doubled against Vulnerable enemies.

Shatter

After Freeze expires, enemies explode for  X% of the damage you dealt to them while  Frozen.

Overflowing Energy

Crackling Energy hits X additional enemy. Each time  Crackling Energy hits an enemy, your  Shock Skill cooldowns are reduced by X seconds, increased to X seconds against Bosses and Elites.

Vyr's Mastery

Close enemies take X% more damage from your Shock skills and deal X% less damage to you.

Warmth

Up to a X% chance to gain X Mana per source of Burning on the enemy.

Esu's Ferocity

You deal X% increased Burning damage to enemies over X% Life and X% increased  Pyromancy Skill Direct Damage to enemies under X% Life.