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Corpse Tendrils: Difference between revisions

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[[File:Corpse Tendrils.png|alt=Corpse Tendrils|right|68x68px]]
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=== [[Corpse Tendrils]] ===
==== [[Corpse Tendrils]] ====
Veins burst out of a Corpse, pulling in enemies, [[Stunning]] them for <span class="yellow">3</span> seconds, and dealing <span class="yellow">20%</span> damage to them.
Veins burst out of a Corpse, pulling in enemies, [[Stunning]] them for <span class="yellow">3</span> seconds, and dealing <span class="yellow">20%</span> damage to them.



Revision as of 11:39, 7 July 2023

Corpse Tendrils is a Necromancer Corpse & Macabre #2 skill.

Corpse Tendrils

Corpse Tendrils

Veins burst out of a Corpse, pulling in enemies, Stunning them for 3 seconds, and dealing 20% damage to them.

Does not consume the Corpse.

Damage: Physical

Cooldown: 11 seconds

Lucky Hit Chance: 20%

Tags: Corpse, Corruption

Upgrades

Enhanced Corpse Tendrils Upgrade

Enhanced Corpse Tendrils

Enemies who are in range of Corpse Tendrils are Slowed (CC) by 50% before being Pulled.

Upgrade Hub
Blighted Corpse Tendrils

Corpse Tendrils has a 30% chance to drop a Blood Orb when damaging enemies.

Upgrade Hub
Plagued Corpse Tendrils

Enemies damaged by Corpse Tendrils are made Vulnerable for 3 seconds.


Changes

No changes to date.