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Resistances

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Changes to Resistances

Patch 1.4.0, May 14, 2024

  • All Resistance from Amulets has been increased from 19% to 25%.
  • Single element resistance on Rings has been increased from 8% to 10%.

Patch 1.2.0, October 17, 2023

  • Prior to Season of Blood (Season 2), Resistances stacked inverse multiplicatively, with each additional source of resistance becoming less effective.
    • Example: You have three sources of 20% resistance. The first source would provide the full 20%, the second source would add 16%, and the third source would add 12.8%, totaling 48.8% resistance.
  • Starting with Season of Blood, Resistances will now stack additively. Additionally, resistance stats now cap at 70%.
    • Example: You have 30% resistance, and an item gives you 20% resistance. You now have 50% total resistance.
  • Resistance boosting elixirs now also increase the player's maximum resistance value.
  • World Tiers III & IV now apply a -25% and -50% penalty to Resistance to All Elements instead of a multiplier.
  • Single Resistance affixes can now roll on Pants.
  • Single Resistance affixes now contribute a maximum value of +35% Resistance for a fully upgraded Normal item, +48% for a Sacred, and +65% for an Ancestral to your total Resistance.
  • All Resistance affixes now give a maximum value of +9% Resistance for a fully upgraded Normal item, +12% for a Sacred, and +16% for an Ancestral.
  • Ring inherent affixes now give +% Resistance to All Elements and +% Single Resistance, instead of two +% Single Resistances.
  • The maximum value is +6%/+6% for a fully upgraded Normal item, +8%/+8% for a Sacred, and +10%/+10% for an Ancestral.
  • Amulet inherent affixes have been adjusted to +14% Resistance to All Elements for a fully upgraded Normal item, +19% for a Sacred, and +24% for an Ancestral.
  • Single Resistance values on Gems have been adjusted:
    • Crude: +8%
    • Chipped: +13%
    • Normal: +18%
    • Flawless: +24%
    • Royal: +30%
  • All Resistance values on Diamond Gems have been adjusted:
    • Crude: +1%
    • Chipped: +2%
    • Normal: +3%
    • Flawless: +4%
    • Royal: +5%
  • Single Resistance Paragon nodes have been adjusted to +10% on Rare nodes and +5% on Magic nodes.
  • All Resistance Paragon nodes have been adjusted to +3% on Rare nodes and +1.5% on Magic nodes.
  • Single Resistance Elixirs have been adjusted:
    • Tier I (Weak): +2% Maximum Resistance (Single), +10% Resistance (Single)
    • Tier II (Normal): +3% Maximum Resistance (Single), +15% Resistance (Single)
    • Tier III (Strong): +4% Maximum Resistance (Single), +20% Resistance (Single)
    • Tier IV (Potent): +5% Maximum Resistance (Single), +25% Resistance (Single)
    • Tier V (Heady): +6% Maximum Resistance (Single), +30% Resistance (Single)