The Paladin Skill tree is detailed below.
This section is under construction. The skills and discriptions below are in their basic form. Stay tuned for an update.
Basic Skills
Brandish
Brandish the Light, unleashing an arc.
Holy Bolt
Throw a Holy Hammer.
Clash
Strike an enemy with your weapon and shield.
Advance
Advance forward with your weapon.
Core Skills
Zeal
Strike enemies with blinding speed, dealing damage and followed immediately by additional strikes.
Blessed Shield
Bless and hurl your shield with holy energy, dealing damage that ricochets up to three times.
Blessed Hammer
Throw a Blessed Hammer that spirals out.
Divine Lance
Impale enemies with a heavenly lance, stabbing two times.
Shield Bash
Charge at an enemy and bash in front of you.
Auras
Fanaticism Aura
- Passive: Spending Faith emanates power from you, granting you and your allies Attack Speed and Critical Strike Chance for three seconds, up to a maximum of four times.
- Active: Weaken all nearby enemies for four seconds.
Defiance Aura
- Passive: Your presence reinforces you and your allies, granting bonuses to Armor and All Resistances.
- Active: You become unstoppable for two seconds.
Holy Light Aura
- Passive: You and your allies emanate the Light, dealing damage every two seconds to three random nearby enemies.
- Active: Unleash two pure bolts of light, dealing holy damage to the closest enemy and chaining up to four additional enemies before returning to you. When the first bolt of light returns, heal for a percentage of your maximum health.
Valor Skills
Shield Charge
Charge with your shield and push enemies back, granting damage reduction and dealing damage while channeling.
Aegis
Surround yourself with shields of the Light, taunting close enemies and gaining one hundred percent block chance for four seconds.
Falling Star
Soar into the air with angelic wings and dive onto the battlefield, dealing damage on take-off and upon landing.
Rally
Rally forth, gaining twenty percent movement speed for eight seconds and generating faith.
Justice Skills
Purify
Enshroud your enemies in the Light, dazing them for two seconds.
Consecration
Bathe in the Light for six seconds, healing you and your allies for maximum health per second and dealing damage per second to enemies in the effect.
Condemn
Harness the Light and pull enemies in after a delay, briefly stunning them and dealing damage.
Spear of the Heavens
Rain down four heavenly spears from the sky, dealing damage and knocking down enemies. After a delay, the spears burst, dealing damage.
Ultimate Skills
Heaven's Fury
Grasp the Light, dealing damage around you per second before releasing it to seek nearby enemies and deal damage to them per second for seven seconds.
Fortress
Make your stand, becoming immune for three seconds and create a defensive area around you for eight seconds. Standing in your Fortress grants you and your allies two resolve stacks every half a second.
Zenith
Summon a divine sword that cleaves that battlefield. Casting Zenith again cuts through the battlefield deals damage and knocks down enemies for a short duration.
Arbiter of Justice
Ascend to the Heavens and crash upon the battlefield as an Arbiter for twenty seconds, dealing damage upon landing. Arbiter Form grants increased movement speed, evade is replaced with Angelic Leap, and wings strike around you dealing damage to nearby enemies.
