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Paladin Skill Tree

From Diablo 4 Wiki and Guides - Season 11
Revision as of 04:52, 12 December 2025 by Rush (talk | contribs) (Created page with "The Paladin Skill tree is detailed below. ''This section is under construction. The skills and discriptions below are in their basic form. Stay tuned for an update.'' == Basic Skills == === Brandish === Brandish the Light, unleashing an arc. === Holy Bolt === Throw a Holy Hammer. === Clash === Strike an enemy with your weapon and shield. === Advance === Advance forward with your weapon. == Core Skills == === Zeal === Strike enemies with blinding speed, dealing da...")
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The Paladin Skill tree is detailed below.

This section is under construction. The skills and discriptions below are in their basic form. Stay tuned for an update.

Basic Skills

Brandish

Brandish the Light, unleashing an arc.

Holy Bolt

Throw a Holy Hammer.

Clash

Strike an enemy with your weapon and shield.

Advance

Advance forward with your weapon.

Core Skills

Zeal

Strike enemies with blinding speed, dealing damage and followed immediately by additional strikes.

Blessed Shield

Bless and hurl your shield with holy energy, dealing damage that ricochets up to three times.

Blessed Hammer

Throw a Blessed Hammer that spirals out.

Divine Lance

Impale enemies with a heavenly lance, stabbing two times.

Shield Bash

Charge at an enemy and bash in front of you.

Auras

Fanaticism Aura

  • Passive: Spending Faith emanates power from you, granting you and your allies Attack Speed and Critical Strike Chance for three seconds, up to a maximum of four times.
  • Active: Weaken all nearby enemies for four seconds.

Defiance Aura

  • Passive: Your presence reinforces you and your allies, granting bonuses to Armor and All Resistances.
  • Active: You become unstoppable for two seconds.

Holy Light Aura

  • Passive: You and your allies emanate the Light, dealing damage every two seconds to three random nearby enemies.
  • Active: Unleash two pure bolts of light, dealing holy damage to the closest enemy and chaining up to four additional enemies before returning to you. When the first bolt of light returns, heal for a percentage of your maximum health.

Valor Skills

Shield Charge

Charge with your shield and push enemies back, granting damage reduction and dealing damage while channeling.

Aegis

Surround yourself with shields of the Light, taunting close enemies and gaining one hundred percent block chance for four seconds.

Falling Star

Soar into the air with angelic wings and dive onto the battlefield, dealing damage on take-off and upon landing.

Rally

Rally forth, gaining twenty percent movement speed for eight seconds and generating faith.

Justice Skills

Purify

Enshroud your enemies in the Light, dazing them for two seconds.

Consecration

Bathe in the Light for six seconds, healing you and your allies for maximum health per second and dealing damage per second to enemies in the effect.

Condemn

Harness the Light and pull enemies in after a delay, briefly stunning them and dealing damage.

Spear of the Heavens

Rain down four heavenly spears from the sky, dealing damage and knocking down enemies. After a delay, the spears burst, dealing damage.

Ultimate Skills

Heaven's Fury

Grasp the Light, dealing damage around you per second before releasing it to seek nearby enemies and deal damage to them per second for seven seconds.

Fortress

Make your stand, becoming immune for three seconds and create a defensive area around you for eight seconds. Standing in your Fortress grants you and your allies two resolve stacks every half a second.

Zenith

Summon a divine sword that cleaves that battlefield. Casting Zenith again cuts through the battlefield deals damage and knocks down enemies for a short duration.

Arbiter of Justice

Ascend to the Heavens and crash upon the battlefield as an Arbiter for twenty seconds, dealing damage upon landing. Arbiter Form grants increased movement speed, evade is replaced with Angelic Leap, and wings strike around you dealing damage to nearby enemies.