Holy Light Aura is a Paladin skill from the Paladin Aura skill tree.
- "Allies" refers to minions as well as those grouped with you, and despite the Paladin having no minions he can gain them through the Ceh Rune and the Spirit Wolves summoned will benefit from Holy Light's Passive. It also applies to your Mercenaries.
- Dawnfire (Unique Gloves) changes Holy Light Aura's Passive to deal Fire damage, while the Active remains Holy damage and Aspect of Holy Punishment boosts both fire and holy damage. This change won't apply to your allies, they will still pulse Holy Damage.
![]() Holy Light AuraCooldown: 25 seconds |
Upgrades
Enhanced Holy LightHoly Light's Passive now targets 2 additional enemies. |
Rite of SubmissionHoly Light's Active now Stuns (CC) enemies for 3 seconds and deals 130% damage. |
Rite of MercyHoly Light's Active chains 2 more times and Fortifies you and your allies for 4% of their Maximum Life. | |
Rite of JudgementHoly Light's Active instead Judges enemies and its Cooldown is reduced per rank. |
* Judgement marks and enemy for 3 seconds, dealing 80% damage after it expires.

