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Holy Light Aura

From Diablo 4 Wiki: Classes, Builds & Items | PureDiablo

Holy Light Aura is a Paladin skill from the Paladin Aura skill tree.

  • "Allies" refers to minions as well as those grouped with you, and despite the Paladin having no minions he can gain them through the Ceh Rune and the Spirit Wolves summoned will benefit from Holy Light's Passive. It also applies to your Mercenaries.
  • Dawnfire (Unique Gloves) changes Holy Light Aura's Passive to deal Fire damage, while the Active remains Holy damage and Aspect of Holy Punishment boosts both fire and holy damage. This change won't apply to your allies, they will still pulse Holy Damage.


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Holy Light Aura

Cooldown: 25 seconds
Lucky Hit Chance: 25%
Passive: You and your allies emanate the Light, dealing 90% damage every 2 seconds to 3 random Nearby enemies.

Active: Unleash 2 pure bolts of light, dealing 320% Holy damage to the Closest enemy and chaining up to 4 additional enemies before returning to you. When your first bolt of light returns, Heal for 12% of your Maximum Life.

Damage: Holy Damage
Tags: Aura, Judicator

Upgrades

Enhanced Holy Light

Holy Light's Passive now targets 2 additional enemies.

Rite of Submission

Holy Light's Active now Stuns (CC) enemies for 3 seconds and deals 130% damage.

Rite of Mercy

Holy Light's Active chains 2 more times and Fortifies you and your allies for 4% of their Maximum Life.

Rite of Judgement

Holy Light's Active instead Judges enemies and its Cooldown is reduced per rank.

* Judgement marks and enemy for 3 seconds, dealing 80% damage after it expires.