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Several classes have access to Knock Down through skills or enhancements: | Several classes have access to Knock Down through skills or enhancements: | ||
* '''Barbarian:''' - [[Furious Hammer of the Ancients]] | * '''Barbarian:''' - [[Furious Hammer of the Ancients]] and [[Mighty Kick]] | ||
* '''Druid:''' - [[Wild Maul]] | * '''Druid:''' - [[Wild Maul]] and the Passive [[Thick Hide]] | ||
* '''Rogue:''' - [[Enhanced Poison Trap]] | * '''Rogue:''' - [[Enhanced Poison Trap]], [[Advanced Penetrating Shot]] and [[Rain of Arrows]] | ||
* ''' | * '''Spiritborn''' - [[Sharp Thunderspike]], [[Advantageous Crushing Hand]], [[Measured Vortex]], [[Concussive Stomp]] and [[Harmonious Seeker]] | ||
== Summary == | == Summary == | ||
Knock Down is a | Knock Down is a hard crowd control effect that puts enemies flat on the ground and completely unable to act. It doesn’t move them like [[Knock Back]] does, but it does provide a longer and more reliable window to inflict damage and/or escape. | ||
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