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Torment difficulties and the rise through them are tied to [[The Pit]] and require that you venture down through their levels. You need to be level 60 (max level) before you can enter The Pit to begin with. | Torment difficulties and the rise through them are tied to [[The Pit]] and require that you venture down through their levels. You need to be level 60 (max level) before you can enter The Pit to begin with. | ||
[[File:Torment difficulties.jpg|alt=Torment Difficulties|thumb|Torment Difficulties]] | [[File:Torment difficulties.jpg|alt=Torment Difficulties|thumb|Torment Difficulties]] | ||
* Torment 1 - Requires that you beat a Tier 20 Pit. The handicap of T1 is -250 Armor and -25% to all your resistances. Ancestral items can now drop. | * Torment 1 - Requires that you beat a Tier 20 Pit. | ||
* Torment 2 - Requires that you beat a Tier 35 Pit. The handicap of T2 is -500 Armor and -50% to all your resistances. | **The handicap of T1 is -250 Armor and -25% to all your resistances. Ancestral items can now drop. | ||
* Torment 3 - Requires that you beat a Tier 50 Pit. The handicap of T3 is -750 Armor and -75% to all your resistances. | * Torment 2 - Requires that you beat a Tier 35 Pit. | ||
* Torment 4 - Requires that you beat a Tier 65 Pit. The handicap of T4 is -1000 Armor and -100% to all your resistances. | **The handicap of T2 is -500 Armor and -50% to all your resistances. | ||
* Torment 3 - Requires that you beat a Tier 50 Pit. | |||
**The handicap of T3 is -750 Armor and -75% to all your resistances. | |||
* Torment 4 - Requires that you beat a Tier 65 Pit. | |||
**The handicap of T4 is -1000 Armor and -100% to all your resistances. | |||
Difficulties progression is tied to The Pit to standardize difficulty throughout the game. So for example, if you are playing in Torment 1 difficulty, [[The Pit]], [[Infernal Hordes]], [[Boss Ladder]], [[Whispers]], [[Helltides]], [[Dark Citadel]] will feel a uniform difficulty and therefore open up the options for challenging gameplay. Once you reach max level (60) you have an entire smorgasbord of viable activities where the monster health, damage, intensity<nowiki>*</nowiki>, and rewards will feel challenging. | Difficulties progression is tied to The Pit to standardize difficulty throughout the game. So for example, if you are playing in Torment 1 difficulty, [[The Pit]], [[Infernal Hordes]], [[Boss Ladder]], [[Whispers]], [[Helltides]], [[Dark Citadel]] will feel a uniform difficulty and therefore open up the options for challenging gameplay. Once you reach max level (60) you have an entire smorgasbord of viable activities where the monster health, damage, intensity<nowiki>*</nowiki>, and rewards will feel challenging. | ||
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