admin, Bureaucrats, Moderators (CommentStreams), Administrators, Upload Wizard campaign editors, Wiki Crew
18,679
edits
mNo edit summary |
mNo edit summary |
||
| Line 46: | Line 46: | ||
<div class="linkbox">[[Masterworking|Full Masterworking Guide]]</div> | <div class="linkbox">[[Masterworking|Full Masterworking Guide]]</div> | ||
[[File:Core Augments Rogue Tempering Manual.jpg|alt=Core Augments Rogue Tempering Manual|thumb|Rogue Tempering Manual|451x451px]] | |||
=== Tempering === | ===Tempering=== | ||
[[Tempering]] enables you to add up to 2 Affixes to <span class="legendary">Legendary</span> and <span class="rare">Rare</span> items. | [[Tempering]] enables you to add up to 2 Affixes to <span class="legendary">Legendary</span> and <span class="rare">Rare</span> items. | ||
| Line 64: | Line 64: | ||
== Item Types and Classes == | == Item Types and Classes== | ||
Diablo players will be familiar with the types of equipable items. The table below shows all the different item types and which classes can equip them. | Diablo players will be familiar with the types of equipable items. The table below shows all the different item types and which classes can equip them. | ||
{| class="skillfeatures sortable" style="width:100%;" | {| class="skillfeatures sortable" style="width:100%;" | ||
| Line 99: | Line 99: | ||
| | | | ||
| | | | ||
|[[File:Small Tick Check.png|alt=Small Tick Check|center]] | | [[File:Small Tick Check.png|alt=Small Tick Check|center]] | ||
| | | | ||
|- | |- | ||
|'''Dagger''' | | '''Dagger''' | ||
| | | | ||
| | | | ||
| Line 109: | Line 109: | ||
|[[File:Small Tick Check.png|alt=Small Tick Check|center]] | |[[File:Small Tick Check.png|alt=Small Tick Check|center]] | ||
|- | |- | ||
|'''One-handed Mace''' | | '''One-handed Mace''' | ||
|[[File:Small Tick Check.png|alt=Small Tick Check|center]] | |[[File:Small Tick Check.png|alt=Small Tick Check|center]] | ||
|[[File:Small Tick Check.png|alt=Small Tick Check|center]] | |[[File:Small Tick Check.png|alt=Small Tick Check|center]] | ||
| Line 116: | Line 116: | ||
| | | | ||
|- | |- | ||
|'''Two-handed Mace''' | | '''Two-handed Mace''' | ||
|[[File:Small Tick Check.png|alt=Small Tick Check|center]] | |[[File:Small Tick Check.png|alt=Small Tick Check|center]] | ||
|[[File:Small Tick Check.png|alt=Small Tick Check|center]] | |[[File:Small Tick Check.png|alt=Small Tick Check|center]] | ||
| Line 123: | Line 123: | ||
| | | | ||
|- | |- | ||
|'''Off-Hand''' | | '''Off-Hand''' | ||
| | | | ||
|[[File:Small Tick Check.png|alt=Small Tick Check|center]] | |[[File:Small Tick Check.png|alt=Small Tick Check|center]] | ||
|[[File:Small Tick Check.png|alt=Small Tick Check|center]] | |[[File:Small Tick Check.png|alt=Small Tick Check|center]] | ||
| | | | ||
|[[File:Small Tick Check.png|alt=Small Tick Check|center]] | | [[File:Small Tick Check.png|alt=Small Tick Check|center]] | ||
|- | |- | ||
|'''Polearm''' | |'''Polearm''' | ||
| Line 137: | Line 137: | ||
| | | | ||
|- | |- | ||
|'''Scythe''' | | '''Scythe''' | ||
| | | | ||
| | | | ||
|[[File:Small Tick Check.png|alt=Small Tick Check|center]] | |[[File:Small Tick Check.png|alt=Small Tick Check|center]] | ||
| | | | ||
| | | | ||
| Line 147: | Line 147: | ||
| | | | ||
| | | | ||
|[[File:Small Tick Check.png|alt=Small Tick Check|center]] | |[[File:Small Tick Check.png|alt=Small Tick Check|center]] | ||
| | | | ||
| | | | ||
| Line 168: | Line 168: | ||
|[[File:Small Tick Check.png|alt=Small Tick Check|center]] | |[[File:Small Tick Check.png|alt=Small Tick Check|center]] | ||
|[[File:Small Tick Check.png|alt=Small Tick Check|center]] | |[[File:Small Tick Check.png|alt=Small Tick Check|center]] | ||
|[[File:Small Tick Check.png|alt=Small Tick Check|center]] | | [[File:Small Tick Check.png|alt=Small Tick Check|center]] | ||
| | | | ||
| | | | ||
|- | |- | ||
|'''Wand''' | | '''Wand''' | ||
| | | | ||
| | | | ||
| Line 180: | Line 180: | ||
|} | |} | ||
== Item Quality & Affixes == | ==Item Quality & Affixes== | ||
As item quality increases, an item’s [[affixes]] will improve and will allow players to dip into areas of their talents that they may not have focused on in their talent tree. This will allow players to create more diverse character builds. | As item quality increases, an item’s [[affixes]] will improve and will allow players to dip into areas of their talents that they may not have focused on in their talent tree. This will allow players to create more diverse character builds. | ||
| Line 189: | Line 189: | ||
<span style="color:#ff9900">Legendary</span> items have been designed to offer customised [[skills]] beyond the skill system. | <span style="color:#ff9900">Legendary</span> items have been designed to offer customised [[skills]] beyond the skill system. | ||
=== Ancestral and Sacred Items === | ===Ancestral and Sacred Items=== | ||
* Sacred items only drop on World Tier 3. | *Sacred items only drop on World Tier 3. | ||
* Ancestral items only drop in World Tier 4. | *Ancestral items only drop in World Tier 4. | ||
==== Level Cap Changes ==== | ====Level Cap Changes==== | ||
During Season 1 of Diablo 4, the level cap requirements were changed where Sacred items have a level requirement cap of 60 and Ancestral items have a level requirement CAP of 80. So items you find at level 100 will only require a level 80 character in order to equip<ref>[https://www.purediablo.com/season-1-sacred-and-ancestral-item-level-cap Level Cap Changes]</ref>. | During Season 1 of Diablo 4, the level cap requirements were changed where Sacred items have a level requirement cap of 60 and Ancestral items have a level requirement CAP of 80. So items you find at level 100 will only require a level 80 character in order to equip<ref>[https://www.purediablo.com/season-1-sacred-and-ancestral-item-level-cap Level Cap Changes]</ref>. | ||
=== Set Items Note === | ===Set Items Note=== | ||
*<span style="color:#00ff00">Set Item</span>: Set items may appear at some point but they are not available at launch. | *<span style="color:#00ff00">Set Item</span>: Set items may appear at some point but they are not available at launch. | ||
*<span style="color:#6aa84f">Ancient Set</span>: Set items may appear at some point but they are not available at launch. | *<span style="color:#6aa84f">Ancient Set</span>: Set items may appear at some point but they are not available at launch. | ||
=== Additional Tier === | ===Additional Tier=== | ||
It is also noted that there is one additional tier of gear that will unlock at the very highest difficulty of the game where there will be specific Uniques that will only drop at that level of difficulty. This is similar to Diablo 2's [https://www.purediablo.com/d2wiki/Death%27s_Web Death's Web] or [https://www.purediablo.com/d2wiki/Tyrael%27s_Might Tyrael's Might]. | It is also noted that there is one additional tier of gear that will unlock at the very highest difficulty of the game where there will be specific Uniques that will only drop at that level of difficulty. This is similar to Diablo 2's [https://www.purediablo.com/d2wiki/Death%27s_Web Death's Web] or [https://www.purediablo.com/d2wiki/Tyrael%27s_Might Tyrael's Might]. | ||
| Line 210: | Line 210: | ||
[[Smart Loot]] is feature of Diablo 4. This means a higher percentage of drops will be specific to your class. This makes item farming more fruitful. | [[Smart Loot]] is feature of Diablo 4. This means a higher percentage of drops will be specific to your class. This makes item farming more fruitful. | ||
== Affixes == | ==Affixes== | ||
Affixes (also known as Bonuses and Modifiers) are the special magical properties found on items in the Diablo games. | Affixes (also known as Bonuses and Modifiers) are the special magical properties found on items in the Diablo games. | ||
* [[Affixes|See list of Diablo 4 Affixes]]. | * [[Affixes|See list of Diablo 4 Affixes]]. | ||
== Understanding the Items and Tooltips == | ==Understanding the Items and Tooltips== | ||
When viewing a tooltip it can be broken down into sections. | When viewing a tooltip it can be broken down into sections. | ||
=== Item Power Section === | ===Item Power Section === | ||
Item Power is the range in which stats will roll on an item. As a player levels, they will see an increase in Item Power on their items. This increase also applies to affixes players will see on items. The more items power, the better the affix values. | Item Power is the range in which stats will roll on an item. As a player levels, they will see an increase in Item Power on their items. This increase also applies to affixes players will see on items. The more items power, the better the affix values. | ||
| Line 224: | Line 224: | ||
* Level 0: 1 – 149 | * Level 0: 1 – 149 | ||
* Level 1: 150 – 339 | *Level 1: 150 – 339 | ||
* Level 2: 340 – 459 | *Level 2: 340 – 459 | ||
* Level 3: 460 – 624 | *Level 3: 460 – 624 | ||
* Level 4: 625 – 724 | *Level 4: 625 – 724 | ||
* Level 5: 725+ | *Level 5: 725+ | ||
<div class="linkbox">[[Item_Level_Breakpoints|Read more about Item Breakpoints]]</div> | <div class="linkbox">[[Item_Level_Breakpoints|Read more about Item Breakpoints]]</div> | ||
| Line 234: | Line 234: | ||
Item Power can also be increased at the Blacksmith by upgrading Rare or Legendary items. Each upgrade adds +5 to the Item Power. This means a Rare item can have +15 (three upgrades) added to its Item Power and a Legendary +25 (five upgrades). | Item Power can also be increased at the Blacksmith by upgrading Rare or Legendary items. Each upgrade adds +5 to the Item Power. This means a Rare item can have +15 (three upgrades) added to its Item Power and a Legendary +25 (five upgrades). | ||
=== Base Characteristics Section === | ===Base Characteristics Section=== | ||
This section of the tooltip, which sits below the name and Item Power, are the base characteristics of the item. There is a dividing line on the tooltip to denote this section. These stats cannot be changed on that item, they are fixed. | This section of the tooltip, which sits below the name and Item Power, are the base characteristics of the item. There is a dividing line on the tooltip to denote this section. These stats cannot be changed on that item, they are fixed. | ||
=== Affixes Section === | ===Affixes Section=== | ||
These are shown on the tooltip below the base characterstics and the dividing line. On Legendary items, this section will also show the Legensary Power in orange text. | These are shown on the tooltip below the base characterstics and the dividing line. On Legendary items, this section will also show the Legensary Power in orange text. | ||
== Changing an Item's Affix == | ==Changing an Item's Affix== | ||
Affixes on items can be changed by the Occultist who can replace an affix on Magic, Rare, and Legendary items. The resulting value change is random and it may take some time re-rolling an affix to find something you really want. | Affixes on items can be changed by the Occultist who can replace an affix on Magic, Rare, and Legendary items. The resulting value change is random and it may take some time re-rolling an affix to find something you really want. | ||
Note: Prior to upgrading a Rare item to a legendary, you could re-roll it's affix at the Occultist before making the upgrade with a Legendary Aspect to make sure the upgraded item has the best possible stats. | Note: Prior to upgrading a Rare item to a legendary, you could re-roll it's affix at the Occultist before making the upgrade with a Legendary Aspect to make sure the upgraded item has the best possible stats. | ||
== Legendary Items == | ==Legendary Items== | ||
[[Legendary Items|Legendary items]] are coloured orange as they were in Diablo 3. Most characters will end up wearing legendary and other items as they level up. This is the top tier currently in the game. | [[Legendary Items|Legendary items]] are coloured orange as they were in Diablo 3. Most characters will end up wearing legendary and other items as they level up. This is the top tier currently in the game. | ||
| Line 256: | Line 256: | ||
<div class="linkbox">[[Legendary Aspects | Read more about Legendary Aspects]]</div> | <div class="linkbox">[[Legendary Aspects | Read more about Legendary Aspects]]</div> | ||
== Are There Set Items? == | ==Are There Set Items?== | ||
No. Set items are not something that has been added in Diablo 4. | No. Set items are not something that has been added in Diablo 4. | ||
Set could also hold equivalent power to [[Legendary Items|Legendary items]] when they are added to the game in the future if the development team deem them necessary. | Set could also hold equivalent power to [[Legendary Items|Legendary items]] when they are added to the game in the future if the development team deem them necessary. | ||
== Removed Systems == | == Removed Systems== | ||
=== Runes and Runewords === | ===Runes and Runewords=== | ||
Runewords proved highly popular in Diablo II. Runewords were a way for players to combine [[runes]] with items to give an item exceptional attributes. In Diablo II there was a total of 78 different runewords that could be used on basic grey items. [[Blizzard]] had planned for runewords in Diablo III but the idea was dropped during development at the time citing that “led to a lack of equipment variety”. Blizzard has not decided whether they will added back into Diablo 4 after they appered in early development updates. | Runewords proved highly popular in Diablo II. Runewords were a way for players to combine [[runes]] with items to give an item exceptional attributes. In Diablo II there was a total of 78 different runewords that could be used on basic grey items. [[Blizzard]] had planned for runewords in Diablo III but the idea was dropped during development at the time citing that “led to a lack of equipment variety”. Blizzard has not decided whether they will added back into Diablo 4 after they appered in early development updates. | ||
=== Ancient Legendaries Removed === | ===Ancient Legendaries Removed=== | ||
Diablo IV will dispense with Ancient Legendaries as highlighted in the Systems Design update. The changes are described as follows and note that they are being replaced by a “new types of consumable item”.<bluepost> | Diablo IV will dispense with Ancient Legendaries as highlighted in the Systems Design update. The changes are described as follows and note that they are being replaced by a “new types of consumable item”.<bluepost> | ||
| Line 277: | Line 277: | ||
* [[Rare Items|Rare items]] with the best affixes on them are always useful and retain value</bluepost> | * [[Rare Items|Rare items]] with the best affixes on them are always useful and retain value</bluepost> | ||
=== Mythic Items Removed === | ===Mythic Items Removed === | ||
In the December 2020 developer update, Blizzard revealed they were removing Mythic items for the following reason: <ref>[https://www.purediablo.com/diablo-4-development-update-december-2020/ Mythic Items removed]</ref> | In the December 2020 developer update, Blizzard revealed they were removing Mythic items for the following reason: <ref>[https://www.purediablo.com/diablo-4-development-update-december-2020/ Mythic Items removed]</ref> | ||
edits