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As item quality increases, an item’s [[affixes]] will improve and will allow players to dip into areas of their talents that they may not have focused on in their talent tree. This will allow players to create more diverse character builds. | As item quality increases, an item’s [[affixes]] will improve and will allow players to dip into areas of their talents that they may not have focused on in their talent tree. This will allow players to create more diverse character builds. | ||
* Normal: 1 modifier | *Normal: 1 modifier | ||
* <span style="color:#6d9eeb">Magic</span>: 1 random modifier | *<span style="color:#6d9eeb">Magic</span>: 1 random modifier | ||
* <span style="color:#ffff00">Rare</span>: | *<span style="color:#ffff00">Rare</span>: 2 extra random modifiers | ||
* <span style="color:#ff9900">Legendary</span>: 2 random modifiers and 1 Legendary modifier. | *<span style="color:#908958">Unique</span>: Fixed affixes, class-specific | ||
* <span style="color:#00ff00">Set Item</span>: Unknown | *<span style="color:#ff9900">Legendary</span>: 2 random modifiers and 1 Legendary modifier. | ||
* <span style="color:#6aa84f">Ancient Set</span>: Unknown | *<span style="color:#00ff00">Set Item</span>: Unknown | ||
*<span style="color:#6aa84f">Ancient Set</span>: Unknown | |||
The top tier items are Mythic Items and only one can be equipped with four Legendary powers per item. Legendaries are being designed to offer customised [[skills]] beyond the skill system. | The top tier items are Mythic Items and only one can be equipped with four Legendary powers per item. Legendaries are being designed to offer customised [[skills]] beyond the skill system. | ||