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==== Resource Management: ==== | ==== Resource Management: ==== | ||
* +x Maximum Mana (Sorcerer Only) | * +x Maximum Mana (Sorcerer Only) | ||
* +x Maximum Fury (Barbarian Only) | * +x Maximum Fury ([[Barbarian]] Only) | ||
* x% reduced Fury cost for skills (Barbarian Only) | * x% reduced Fury cost for skills (Barbarian Only) | ||
* x% reduced Spirit cost for skills (Druid Only) | * x% reduced Spirit cost for skills ([[Druid]] Only) | ||
* x% reduced Mana cost for skills (Sorcerer Only) | * x% reduced Mana cost for skills (Sorcerer Only) | ||
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== Runes and Runewords == | == Runes and Runewords == | ||
Runewords proved highly popular in Diablo II. Runewords were a way for players to combine runes with items to give an item exceptional attributes. In Diablo II there was a total of 78 different runewords that could be used on basic grey items. Blizzard had planned for runewords in Diablo III but the idea was dropped during development at the time citing that “led to a lack of equipment variety”. Blizzard is now bringing them back to Diablo IV. | Runewords proved highly popular in Diablo II. Runewords were a way for players to combine [[runes]] with items to give an item exceptional attributes. In Diablo II there was a total of 78 different runewords that could be used on basic grey items. Blizzard had planned for runewords in Diablo III but the idea was dropped during development at the time citing that “led to a lack of equipment variety”. Blizzard is now bringing them back to Diablo IV. | ||
Diablo IV features two types of runes, condition runes and effect runes. | Diablo IV features two types of runes, condition runes and effect runes. | ||