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A Close enemy hits you for 1,000 damage. You have 12% '''Damage Reduction from Close Enemies'''. | A Close enemy hits you for 1,000 damage. You have 12% '''Damage Reduction from Close Enemies'''. | ||
'''1,000 × (1 − 0.12) = 880 damage taken''' | |||
'''Step-by-step''' | '''Step-by-step''' | ||
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* 20% Damage Reduction while Fortified | * 20% Damage Reduction while Fortified | ||
'''1,000 × 0.88 × 0.80 = 704 damage taken''' | |||
'''Step-by-step''' | '''Step-by-step''' | ||
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==Damage Reduction FAQs== | |||
===Does Damage Reduction have a cap?=== | |||
No. Damage Reduction itself has no direct cap. | |||
Armor and Elemental Resistances each have their own limits, but DR affixes, DR from Aspects, and DR from skills all stack multiplicatively without a hard ceiling. | |||
The only practical “cap” is that DR cannot reduce incoming damage below zero. | |||
===Do all Damage Reduction sources stack together?=== | |||
Yes. Each source reduces the remaining damage after the previous one has applied. | |||
Example: | |||
12% DR from Close | |||
20% DR while Fortified | |||
= 1,000 × 0.88 × 0.80 = 704 damage taken. | |||
They never add together into one big number. | |||
===Is DR from Aspects (like Snowveiled Aspect) the same as DR from affixes?=== | |||
Yes. | |||
Aspect-based Damage Reduction follows the same DR formula as affix DR. However, it is not considered an “affix” and cannot roll on gear, it only comes from the Aspect itself. | |||
===Does DR apply before or after Armor and Resistances?=== | |||
After. | |||
Armor and Resistances reduce the hit first. Damage Reduction applies to whatever is still left. This is why DR scales so well with Barrier, Fortify, and Armor. | |||
===Is Damage Reduction while Healthy/Fortified worth taking?=== | |||
Usually yes. | |||
Conditional DR is extremely efficient because many builds maintain [[Healthy]] and [[Fortify|Fortified]] states nearly all the time. These are staple defensive rolls on Chest and Pants. | |||
===Do DR affixes work on Barrier?=== | |||
Yes. | |||
If a hit goes into your Barrier, Damage Reduction lowers the amount consumed by that Barrier. | |||
===Do Shields roll Damage Reduction affixes?== | |||
No. | |||
Shields provide Block Chance and Block Damage Reduction, which are separate mechanics. They cannot roll DR affixes. | |||
===Is stacking too much Damage Reduction bad?=== | |||
Not bad but diminishing returns appear naturally because each new DR source affects a smaller remaining portion of the hit. A balanced setup (Armor + Resistance + Fortify + some DR sources) is usually stronger than maxing one layer alone. | |||
[[Category:Mechanics]] | [[Category:Mechanics]] | ||
[[Category:Affixes]] | [[Category:Affixes]] | ||
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