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(Created page with "'''Difficulties''' determine how challenging the game is from monster level and intelligence to the quality of items that can drop as loot or is rewarded for completing tasks. There are two tiers of difficulty, Standard Difficulties where the character leveling up happens, and Torment Difficulties when you venture into the much more challenging endgame activities. ==Standard Difficulties== * Normal - Slower-paced for those looking for a lighter challenge. * Ha...") |
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'''Difficulties''' determine how challenging the game is from monster level and intelligence to the quality of [[items]] that can drop as loot or | '''Difficulties''' determine how challenging the game is from monster level and intelligence to the quality of [[items]] that can drop as loot or are rewarded for completing tasks. These replace World Tiers. | ||
There are two tiers of difficulty, Standard Difficulties where the character leveling up happens, and Torment Difficulties when you venture into the much more challenging [[endgame]] activities. | There are two tiers of difficulty, Standard Difficulties where the character leveling up happens, and Torment Difficulties when you venture into the much more challenging [[endgame]] activities. | ||
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