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== BALANCE UPDATES == | == BALANCE UPDATES == | ||
=== GENERAL === | |||
Healing Potions | Healing Potions | ||
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** Initial healing increased by 200%. | ** Initial healing increased by 200%. | ||
Legendary Aspects | ====Legendary Aspects==== | ||
* [[Aspect of the Protector]] | * [[Aspect of the Protector]] | ||
** Barrier Cooldown reduced from 30 to 20 seconds. | ** Barrier Cooldown reduced from 30 to 20 seconds. | ||
Mythic Unique Items | ====Mythic Unique Items==== | ||
* [[Andariel's Visage|Andariel’s Visage]] | * [[Andariel's Visage|Andariel’s Visage]] | ||
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** Divine barrage damage increased by 100%. | ** Divine barrage damage increased by 100%. | ||
Paragon | ====Paragon==== | ||
* Stat requirements for non-main stats reduced from 90 to 60 per Paragon Board. | * Stat requirements for non-main stats reduced from 90 to 60 per Paragon Board. | ||
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<blockquote>Developer’s Note: ''A classes main stat is the one that increases the damage of all of their skills. For example, Sorcerers main stat is Intelligence, so this change affects their Rare Paragon Nodes that have threshold bonuses for Dexterity and Willpower. The stat requirements to activate any Rare Node increases for each additional Paragon Board you progress through. Some of these nodes that require non-main stats were harder to activate than intended. This change makes it easier to activate these nodes, especially on later Paragon Boards.''</blockquote> | <blockquote>Developer’s Note: ''A classes main stat is the one that increases the damage of all of their skills. For example, Sorcerers main stat is Intelligence, so this change affects their Rare Paragon Nodes that have threshold bonuses for Dexterity and Willpower. The stat requirements to activate any Rare Node increases for each additional Paragon Board you progress through. Some of these nodes that require non-main stats were harder to activate than intended. This change makes it easier to activate these nodes, especially on later Paragon Boards.''</blockquote> | ||
==== | === BARBARIAN === | ||
Skills | ====Skills==== | ||
* [[Whirlwind]] | * [[Whirlwind]] | ||
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*** Buff duration increased from 3 to 6 seconds. | *** Buff duration increased from 3 to 6 seconds. | ||
Passives | ====Passives==== | ||
* [[Pressure Point]] | * [[Pressure Point]] | ||
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** Additional Thorns as Bleeding damage increased from 10% to 15%. | ** Additional Thorns as Bleeding damage increased from 10% to 15%. | ||
Key Passives | ====Key Passives==== | ||
* [[Walking Arsenal]] | * [[Walking Arsenal]] | ||
** Damage per unique source of weapon damage increased from 10%[x] to 12%[x]. | ** Damage per unique source of weapon damage increased from 10%[x] to 12%[x]. | ||
Legendary Aspects | ====Legendary Aspects==== | ||
* [[Aspect of Tempering Blows]] | * [[Aspect of Tempering Blows]] | ||
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** Now – Gain 35-65% increased Fury Generation and 15% reduced Fury cost to your Skills while all bonuses from the Walking Arsenal Key Passive are active. | ** Now – Gain 35-65% increased Fury Generation and 15% reduced Fury cost to your Skills while all bonuses from the Walking Arsenal Key Passive are active. | ||
Unique Items | ====Unique Items==== | ||
* [[Gohr's Devastating Grips|Gohr’s Devastating Grips]] | * [[Gohr's Devastating Grips|Gohr’s Devastating Grips]] | ||
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** Damage increased from 30-50%[x] to 40-60%[x]. | ** Damage increased from 30-50%[x] to 40-60%[x]. | ||
==== | === DRUID === | ||
Spirit Boons | ====Spirit Boons==== | ||
* Gift of the Stag | * Gift of the Stag | ||
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** Kills required for guaranteed Overpower reduced from 20 to 10. | ** Kills required for guaranteed Overpower reduced from 20 to 10. | ||
Skills | ====Skills==== | ||
* [[Rabies]] | * [[Rabies]] | ||
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*** Now – Pulverize deals 30%[x] increased Overpower Damage. Enemies Overpowered by Pulverize are Stunned for 3 seconds. | *** Now – Pulverize deals 30%[x] increased Overpower Damage. Enemies Overpowered by Pulverize are Stunned for 3 seconds. | ||
Passives | ====Passives==== | ||
* [[Nature's Fury|Nature’s Fury]] | * [[Nature's Fury|Nature’s Fury]] | ||
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** Time in Werebear form required for Overpower reduced from 24/20/16 to 20/16/12 seconds. | ** Time in Werebear form required for Overpower reduced from 24/20/16 to 20/16/12 seconds. | ||
Legendary Aspects | ====Legendary Aspects==== | ||
* [[Aspect of the Trampled Earth]] | * [[Aspect of the Trampled Earth]] | ||
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** Shred damage when cast above 50 Spirit increased from 10-25% to 20-35%. | ** Shred damage when cast above 50 Spirit increased from 10-25% to 20-35%. | ||
Paragon | ====Paragon==== | ||
* [[Constricting Tendrils Node|Constricting Tendrils Legendary Node]] | * [[Constricting Tendrils Node|Constricting Tendrils Legendary Node]] | ||
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** Damage bonus after an Overpower increased from 12%[x] to 15%[x]. | ** Damage bonus after an Overpower increased from 12%[x] to 15%[x]. | ||
==== | === NECROMANCER === | ||
Book of the Dead | ====Book of the Dead==== | ||
* Skirmishers Sacrifice Upgrade | * Skirmishers Sacrifice Upgrade | ||
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** Critical Strike Damage bonus increased from 30%[x] to 35%[x]. | ** Critical Strike Damage bonus increased from 30%[x] to 35%[x]. | ||
Paragon | ====Paragon==== | ||
* [[Blood Begets Blood Node|Blood Begets Blood Legendary Node]] | * [[Blood Begets Blood Node|Blood Begets Blood Legendary Node]] | ||
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** Damage bonus increased from 2%[x] to 3%[x], up to a maximum from 12%[x] to 18%[x] for every Close Corpse. | ** Damage bonus increased from 2%[x] to 3%[x], up to a maximum from 12%[x] to 18%[x] for every Close Corpse. | ||
Legendary Aspects | ====Legendary Aspects==== | ||
* [[Sacrificial Aspect]] | * [[Sacrificial Aspect]] | ||
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** Now – Each time that Bone Storm damages an enemy, gain a Barrier equal to 1-6% of your Maximum Life for 10 seconds. | ** Now – Each time that Bone Storm damages an enemy, gain a Barrier equal to 1-6% of your Maximum Life for 10 seconds. | ||
==== | === ROGUE === | ||
Skills | ====Skills==== | ||
* [[Twisting Blades]] | * [[Twisting Blades]] | ||
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** Damage increased by ~25%. | ** Damage increased by ~25%. | ||
Passives | ====Passives==== | ||
* [[Exposure]] | * [[Exposure]] | ||
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** Now – When entering Sealth and every second while Stealthed, you Heal for 5/10/15% of your Maximum Life. | ** Now – When entering Sealth and every second while Stealthed, you Heal for 5/10/15% of your Maximum Life. | ||
Paragon | ====Paragon==== | ||
* Versatility Glyph | * Versatility Glyph | ||
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** Damage Reduction increased from 10% to 15%. | ** Damage Reduction increased from 10% to 15%. | ||
Legendary Aspects | ====Legendary Aspects==== | ||
* [[Bladedancer's Aspect|Bladedancer’s Aspect]] | * [[Bladedancer's Aspect|Bladedancer’s Aspect]] | ||
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** Arrow Storm damage increased by 30%. | ** Arrow Storm damage increased by 30%. | ||
Unique Items | ====Unique Items==== | ||
* [[Eyes in the Dark]] | * [[Eyes in the Dark]] | ||
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** Grenade damage increased by 50%. | ** Grenade damage increased by 50%. | ||
==== | === SORCERER === | ||
Skills | ====Skills==== | ||
* [[Ice Armor]] | * [[Ice Armor]] | ||
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** Damage Reduction increased from 15% to 20%. | ** Damage Reduction increased from 15% to 20%. | ||
Passives | ====Passives==== | ||
* [[Potent Warding]] | * [[Potent Warding]] | ||
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** Bonus damage after a Critical Strike increased from 20%[x] to 25%[x]. | ** Bonus damage after a Critical Strike increased from 20%[x] to 25%[x]. | ||
Legendary Aspects | ====Legendary Aspects==== | ||
* [[Aspect of Concentration]] | * [[Aspect of Concentration]] | ||
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** Maximum stacks increased from 3 to 5. | ** Maximum stacks increased from 3 to 5. | ||
Unique Items | ====Unique Items==== | ||
* [[Flamescar]] | * [[Flamescar]] | ||
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