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[[Masterworking]] is an [[endgame]] service enabling you to increase all the affixes on your <span class="legendary">Legendary</span> and <span class="unique">Unique</span> items up to 12 times. This includes any affixes you have added via [[Tempering]] or [[Occultist#Enchanting_/Rerolling|Enchanting]] and any Greater Affixes too. | [[Masterworking]] is an [[endgame]] service enabling you to increase all the affixes on your <span class="legendary">Legendary</span> and <span class="unique">Unique</span> items up to 12 times. This includes any affixes you have added via [[Tempering]] or [[Occultist#Enchanting_/Rerolling|Enchanting]] and any Greater Affixes too. | ||
From materials gathered in [[The Pit]] (Level 100+ multi-level dungeon), you can visit the [[Blacksmith]] who will upgrade affixes by each time by 5% however, upgrade numbers 4, 8 and 12 will give just a single affix a massive 25% boost. These three boosts could potentially land on the same affix. | From materials gathered in [[The Pit]] (Level 100+ multi-level dungeon), you can visit the [[Blacksmith]] who will upgrade affixes by each time by 5% however, upgrade numbers 4, 8 and 12 will give just a single affix a massive 25% boost. These three boosts could potentially land on the same affix. The stat will be colored as follows: | ||
Masterworking doesn't fail and can be reset at any point, | * 1 x 25% Boost = Blue | ||
* 2 x 25% Boosts = Yellow | |||
* 3 x 25% Boosts = Orange | |||
Masterworking doesn't fail and can be reset at any point, removing all Masterworking, to begin again but the materials aren't refunded. | |||
As with any alterations to items Masterwoking renders the item account bound even if you reset but you can still sell or Salvage. | As with any alterations to items Masterwoking renders the item account bound even if you reset but you can still sell or Salvage. | ||
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