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==Oath System== | ==Oath System== | ||
The Oath system is the defining class mechanic for the Paladin in Diablo IV. Rather than acting as a passive bonus, an Oath reinforces a specific combat doctrine and shapes how a Paladin’s skills, passives, and supporting mechanics interact. | The Oath system is the defining class mechanic for the [[Paladin]] class in Diablo IV. Rather than acting as a passive bonus, an Oath reinforces a specific combat doctrine and shapes how a Paladin’s skills, passives, and supporting mechanics interact. | ||
Oaths do not restrict access to skills. Instead, they determine which mechanics a build naturally revolves around and which interactions are most strongly rewarded. | Oaths do not restrict access to skills. Instead, they determine which mechanics a build naturally revolves around and which interactions are most strongly rewarded. | ||
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