admin, Bots, Bureaucrats, Moderators (CommentStreams), Interface administrators, Administrators, Upload Wizard campaign editors, Widget editors, Wiki Crew
21,643
edits
| Line 6: | Line 6: | ||
== Scosglen Accroding to Diablo 4 Art Team == | == Scosglen Accroding to Diablo 4 Art Team == | ||
During the March 2022 quarterly development update, the Art team shared their vision for Scosglen and its coastline. | During the [https://www.purediablo.com/diablo-4-quarterly-update-art-and-environments/ March 2022 quarterly development update], the Art team shared their vision for Scosglen and its coastline. | ||
<bluepost>For the Scosglen coast the Environment Art team set out to tell the story of untamed, wild shorelines and headlands. As you transition toward the shores from inland, the coastal biome is first evidenced by the longer, more directional grasses that react to the driving offshore winds. The beaches are bleak and littered with seaweed, kelp and rotting carcasses. Rugged clifftops ascend high whilst promontories are carved by the continual pounding of waves below. Through the process of creating our biomes, the Environment Art team has set out to communicate that this coastline is rife with peril. | <bluepost>For the Scosglen coast the Environment Art team set out to tell the story of untamed, wild shorelines and headlands. As you transition toward the shores from inland, the coastal biome is first evidenced by the longer, more directional grasses that react to the driving offshore winds. The beaches are bleak and littered with seaweed, kelp and rotting carcasses. Rugged clifftops ascend high whilst promontories are carved by the continual pounding of waves below. Through the process of creating our biomes, the Environment Art team has set out to communicate that this coastline is rife with peril. | ||