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(Created page with "Armor in Diablo 4 consists of the following components. * Helm * Body * Legs * Boots * Amulet * Ring 1 * Ring 2 --Blizzard Armor Mechanics Explanation Video== <youtube>https://www.youtube.com/watch?v=_uolaTaEvZs</youtube> Category:Mechanics Category:Basics") |
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* Body | * Body | ||
* Legs | * Legs | ||
* | * Gloves | ||
* Boots | |||
* Amulet | * Amulet | ||
* Ring 1 | * Ring 1 | ||
* Ring 2 | * Ring 2 | ||
== Armor Important Notes == | |||
<youtube>https://www.youtube.com/watch?v= | * '''Chest Armor''' and '''pants''' provide most armor value. | ||
* Armor Value depends on the item power. Armor value scales linearly. | |||
* Armor is a source of all damage reduction against all damage types. | |||
* A new resistance type was added in Season 11 called Physical Resistance. This means a player can have five elemental resistances and physical resistance making it a total of six physical resistance types. | |||
* In Season 11, Toughness was added to the character sheet and is a mathematical representation of a player's effect effective HP. The higher the toughness value, the "tankier" the character. | |||
== Damage Reduction Graphs == | |||
<gallery mode="packed" heights="300"> | |||
File:Damage Reduction 3.jpg|Damage Reduction Example | |||
File:Damage Reduction 2.jpg|Damage Reduction Contributio9n Per Armor | |||
File:Damage Reduction.jpg|Damage Reduction Contributio9n From Expected Armor | |||
</gallery> | |||
== Blizzard Armor Mechanics Explanation Video == | |||
<youtube>https://www.youtube.com/watch?v=kac50EnUDzk</youtube> | |||
[[Category:Mechanics]] | [[Category:Mechanics]] | ||
[[Category:Basics]] | [[Category:Basics]] | ||