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* Legs | * Legs | ||
* Gloves | * Gloves | ||
* | * Boots | ||
* Amulet | * Amulet | ||
* Ring 1 | * Ring 1 | ||
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== Armor Important Notes == | == Armor Important Notes == | ||
* | * '''Chest Armor''' and '''pants''' provide most armor value. | ||
* Armor Value depends on the item power. Armor value scales linearly. | * Armor Value depends on the item power. Armor value scales linearly. | ||
* Armor is | * Armor is a source of all damage reduction against all damage types. | ||
* A new resistance type was added in Season 11 called Physical Resistance. This means a player can have five elemental resistances and physical resistance making it a total of six physical resistance types. | |||
* In Season 11, Toughness was added to the character sheet and is a mathematical representation of a player's effect effective HP. The higher the toughness value, the "tankier" the character. | |||
== Damage Reduction Graphs == | == Damage Reduction Graphs == | ||