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| Line 5: | Line 5: | ||
* Legs | * Legs | ||
* Gloves | * Gloves | ||
* | * Boots | ||
* Amulet | * Amulet | ||
* Ring 1 | * Ring 1 | ||
| Line 12: | Line 12: | ||
== Armor Important Notes == | == Armor Important Notes == | ||
* | * '''Chest Armor''' and '''pants''' provide most armor value. | ||
* Armor Value depends on the item power. Armor value scales linearly. | * Armor Value depends on the item power. Armor value scales linearly. | ||
* Armor is | * Armor is a source of all damage reduction against all damage types. | ||
* A new resistance type was added in Season 11 called Physical Resistance. This means a player can have five elemental resistances and physical resistance making it a total of six physical resistance types. | |||
* In Season 11, Toughness was added to the character sheet and is a mathematical representation of a player's effect effective HP. The higher the toughness value, the "tankier" the character. | |||
== Damage Reduction Graphs == | == Damage Reduction Graphs == | ||
Latest revision as of 21:15, 20 October 2025
Armor in Diablo 4 consists of the following components.
- Helm
- Body
- Legs
- Gloves
- Boots
- Amulet
- Ring 1
- Ring 2
Armor Important Notes
- Chest Armor and pants provide most armor value.
- Armor Value depends on the item power. Armor value scales linearly.
- Armor is a source of all damage reduction against all damage types.
- A new resistance type was added in Season 11 called Physical Resistance. This means a player can have five elemental resistances and physical resistance making it a total of six physical resistance types.
- In Season 11, Toughness was added to the character sheet and is a mathematical representation of a player's effect effective HP. The higher the toughness value, the "tankier" the character.
Damage Reduction Graphs
Blizzard Armor Mechanics Explanation Video
