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==Items Types | ==Other Items Types == | ||
Up to the release of Diablo 4 there were mentions of different kinds of items appearing but during development, they fell to the wayside for one reason or another. These are noted below. | Up to the release of Diablo 4 there were mentions of different kinds of items appearing but during development, they fell to the wayside for one reason or another. These are noted below. | ||
===Ancient Legendaries Removed=== | ===Ancient Legendaries Removed=== | ||
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* [[Rare Items|Rare items]] with the best affixes on them are always useful and retain value</bluepost> | * [[Rare Items|Rare items]] with the best affixes on them are always useful and retain value</bluepost> | ||
===Mythic Items | ===Mythic Items=== | ||
In the December 2020 developer update, Blizzard revealed they were removing Mythic items for the following reason: <ref>[https://www.purediablo.com/diablo-4-development-update-december-2020/ Mythic Items removed]</ref> | In the December 2020 developer update, Blizzard revealed they were removing Mythic items for the following reason: <ref>[https://www.purediablo.com/diablo-4-development-update-december-2020/ Mythic Items removed]</ref> | ||
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However, in [[Season 4|Season 4: Loot Reborn]] Blizzard renamed Uber Uniques to Mythic Uniques. There were no other changes, just the name change to distinguish between regular uniques and the crème de la crème. | However, in [[Season 4|Season 4: Loot Reborn]] Blizzard renamed Uber Uniques to Mythic Uniques. There were no other changes, just the name change to distinguish between regular uniques and the crème de la crème. | ||
===Set Items | ===Set Items=== | ||
*<span style="color:#00ff00">Set Item</span>: Set items may appear at some point but they are not available at launch. | *<span style="color:#00ff00">Set Item</span>: Set items may appear at some point but they are not available at launch. | ||
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==Changes to {{ | ==Changes to Items== | ||
Expand the table to view general changes to items. | |||
{| class="skillfeatures mw-collapsible mw-collapsed" style="width: 100%;" | |||
! <big>+</big> Expand to see changes to items | |||
! | |||
|- | |||
| colspan="4" | | |||
{| class="expandtable" style="width: 100%;" | |||
[[Patch 2-0-3|Patch 2.3.0]], October 8, 2024 | |||
*Item power changed from the previous 925 max. | |||
[[Patch 2-0-1|Patch 2.0.1]], October 8 2024 | |||
*The chance for Uniques to roll as Ancestral has been significantly increased. | |||
*Starting in Torment Difficulty I, only Legendary and Unique items can drop. | |||
{{Patch Date Season 5}} | |||
*The chance to find Mythic Unique items through all non-boss means has been increased. | |||
*Treasure Goblin drop quality has been improved. | |||
**Can drop 1-3 Legendary items and 2-6 Rare items. | |||
*More Weapon Types are now available to more Classes. | |||
**Druids can now use Polearms, 1-handed Swords, and Daggers. | |||
**Necromancers can now use Maces and Axes. This includes Butcher's Cleaver being usable for Necromancers. | |||
**Sorcerers can now use 1-Handed Swords and 1-Handed Maces. This includes Azurewrath and Doombringer being usable for Sorcerers. | |||
*Inherent Affixes on multiple Weapon Types have been changed. | |||
**Axes inherent Affix changed from Damage to Healthy Enemies to Damage Over Time. | |||
**Wands inherent Affix changed from Lucky Hit Chance to Vulnerable Damage. | |||
**Scythes inherent Affix changed from Life on Kill to Summoning Damage. | |||
**Staffs inherent Affix changed from Damage to Crowd Controlled Enemies to Damage Over Time. | |||
**Bows inherent Affix changed from Damage to Distant Enemies to Critical Strike Damage. | |||
**Polearms inherent Affix changed from Damage to Injured Enemies to Vulnerable Damage. | |||
**Focus and Totem inherent Affix changed from Cooldown Reduction to Lucky Hit Chance. | |||
{{Patch Date Season 4}} | {{Patch Date Season 4}} | ||
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*All Resistance from Amulets has been increased from 19% to 25%. | *All Resistance from Amulets has been increased from 19% to 25%. | ||
*Single element resistance on Rings has been increased from 8% to 10%. | *Single element resistance on Rings has been increased from 8% to 10%. | ||
*Greater Affixes introduced. | |||
*Tempering and Masterworking added. | |||
*Legendary items dropped from enemy level 95+ are always 925 item power. | |||
*Uber Unique Items can start dropping from monster level 55, drops at 925 item power. | |||
*The Minimum levels required to equip Sacred and Ancestral items has been reduced. | |||
**Sacred: 35 | |||
**Ancestral: 55 | |||
[[Patch 1-2-0|Patch 1.2.0]], October 17, 2023 | |||
*The item power ranges for Sacred and Ancestral items have been adjusted. | |||
**Sacred: | |||
***Previous Range: 625–720 | |||
***New Range: 625–750 | |||
**Ancestral: | |||
***Previous Range: 725–820 | |||
***New Range: 780–925 | |||
*Level Scaling examples. Note this is iPower range for items dropped from Monsters of the listed level: | |||
**Sacred: | |||
***Level 55: 625–700 | |||
***Level 56: 627–702 | |||
***Level 70: 655–730 | |||
**Ancestral: | |||
***Level 75: 780–855 | |||
***Level 76: 782–857 | |||
***Level 100: 830–925 | |||
**Post Level 100: | |||
***Level 101: 831–925 | |||
***Level 102: 832–925 | |||
*The following loot adjustments have been implemented per World Tier. | |||
**World Tiers I and II: Unchanged. | |||
**World Tier III: Only Legendary, Unique, Uber Unique, and Sacred Rare items will drop. Players will instead receive additional crafting resources. | |||
**World Tier IV: Only Legendary, Unique, Uber Unique, and Ancestral Rares. Players will instead receive additional crafting resources. | |||
**Gold drop rates have also been increased in World Tiers III and IV to balance out these changes. | |||
*Armor Contribution Percent | |||
**Non-physical Damage Reduction from Armor and Resistances are no longer split. | |||
**Resistances now contribute their full value to Non-physical Damage Reduction. | |||
**Armor no longer contributes to Non-physical Damage Reduction and now only reduces damage against Physical damage. | |||
**+% Total Armor affix has been increased by 160%. | |||
|} | |||
|} | |||
[[Category:Items]] | [[Category:Items]] | ||
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