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| While Diablo 3 featured the Wizard, Diablo 2 brought us the Sorceress and in Diablo 4 the class makes a return.
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| The Diablo 4 Sorceress was revealed at BlizzCon 2019 and is Diablo 4’s true mage class. This latest incarnation of the class, like other returning classes, will likely follow in the same mould as the original which was described by Blizzard as:<blockquote>''A rebellious woman who has wrested the secrets of magic use from the male dominated Mage-Clans of the East, the Sorceress is an expert in mystical creation ex nihilo. Though somewhat lacking in the [[skills]] of hand-to-hand combat, she compensates for this weakness with fierce combative magic for both offense and defense. Solitary and reclusive, the Sorceress acts based on motives and ethics inscrutable to most, and sometimes seems capricious and even spiteful. In reality, she understands the struggle between Order and Chaos all too clearly, as well as her role as a warrior in this battle.''</blockquote>The Sorceress’s main abilities in Diablo 2 focused around cold, fire, and lightning. In development, Diablo IV looks to be remaining faithful to the elemental tour de force.
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| {{Template:Sorceress Class}}
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| == Diablo 4 Sorceress Skill Tree == | | == Sorcerer Fundamentals== |
| On 29 December 2020, Blizzard revealed a major change to the way in which skills and passives would be presented to the player. Blizzard showed a revamped Sorceress skill and passives tree which can be seen below.
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| * The square skills are where players add skill points. | | * Resource: [[Mana]] - Refills automatically |
| * The round nodes can be activated to augment the skills players have unlocked | | * Weapon Slots: - 2 x 1 handed weapons. 1 x 2 handed weapon. |
| * Along the branches are also passive nodes which can be activated. | | * Dismount Skill: [[Freezing Wake]] |
| * At the bottom of the tree in the root system, there are nodes that can be activated to provide “powerful effects”. | | * [[Sorcerer Skill Tree]]s: |
| * Blizzard has stated that players will not be able to acquire every Skill Tree node. By end-game, only 30-40% will be filled. | | **[[Sorcerer_Skill_Tree#Basic|Basic]] - Elemental damage skills that don't cost mana so always available to use. No Cooldowns. |
| | **[[Sorcerer_Skill_Tree#Core|Core]] - Elemental damage at the cost of mana. No Cooldowns. |
| | **[[Sorcerer_Skill_Tree#Defensive|Defensive]] - These mitigate damage received and increase survivability. They don't cost mana but do have Cooldowns. |
| | **[[Sorcerer_Skill_Tree#Conjuration|Conjuration]] - Summon elemental entities. They don't cost mana. |
| | **[[Sorcerer_Skill_Tree#Mastery|Mastery]] - Heavy-duty damage. Cost mana but don't have Cooldowns. |
| | **[[Sorcerer_Skill_Tree#Ultimate|Ultimate]] - Offensive and defensive. They don't cost mana but have long Cooldowns. |
| | **[[Sorcerer_Skill_Tree#Key Passives|Key Passives]] |
| | * Sorcerer Specialization: |
| | **[[#Sorcerer Enchantment System - Class Mechanic|Enchantment System]] |
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| [[File:Skill-tree-September-2020-680x754.jpg|alt=Skill Tree 2020|none|thumb|Skill Tree - Sept 2020]]
| | === Starting and Levelling Up=== |
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| == Diablo 4 Sorceress Skills == | |
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| * Minor Destruction Skills – Zero cost mana & mana generator skills dealing all types of elemental damage
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| * Major Destruction Skills – Higher cost mana skills dealing all types of elemental damage
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| * Defensive Skills – Skills to remove the sorceress from danger or envelope her in protective elements or destructive barriers
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| * Conjuring Skills – Direct and Area of Effect elemental damage
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| * Mastery Skills – High damage at a high mana cost
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| * Ultimate Skills – Offering immunity on very long cooldowns
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| Certain Talents can affect an entire category of skills, for example points in Align the Elements talent reduces the cost of all Mastery spells.
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| | |
| === Minor Destruction Skills ===
| |
| {| class="wikitable" | | {| class="wikitable" |
| !Name
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| !Icon
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| !Damage
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| !Generates
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| !Description
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| |- | | |- |
| |'''Lightning'''
| | ! !!Strength !!Intelligence!!Dexterity!!Willpower |
| |[[File:Lightning-skill-nov-2019.jpg|alt=Lightning Skill Icon|none|thumb]]
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| |Lightning
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| |0 mana
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| |Launch a bolt of lightning that deals X damage and bounces to nearby enemies, dealing 30% less to each enemy hit.
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| |- | | |- |
| |'''Fire Bolt''' | | |Start With ||7||10 || 7|| 8 |
| |[[File:Fire-bolt-skill-nov-2019.jpg|alt=Fire Bolt|none|thumb]] | |
| |Fire | |
| |0 mana | |
| |Hurl a flaming bolt, dealing X and burning nearby enemies for X bleeding over 8 seconds. | |
| Requires a slashing weapon.
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| |- | | |- |
| |'''Frost Bolt''' | | |1 Point in adds||+ 1 Armor |
| |[[File:Frost-bolt-skill-nov-2019-1.jpg|alt=Frost Bolt|none|thumb]]
| | | + 0.05% All Resistances<br>x 0.01% Skill Damage |
| |Cold | | | + 0.025% Dodge Chance<br>x 0.2% [[Critical Strike]] Chance |
| |0 mana | | | + 0.1% Healing received<br>+ 0.25% [[Overpower]] damage<br>x 0.1% [[Mana]] Regeneration |
| |Throw a bolt of frost at an enemy, dealing X and Chilling them. | |
| |-
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| |'''Arc Lash'''
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| |[[File:Arc-lash-skill-nov-2019.jpg|alt=Arc Lash|none|thumb]]
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| |Lightning
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| |10 mana
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| |Unleash arcing lightning that shocks enemies in front of you for X and then returns to you, restoring X mana.
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| |} | | |} |
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| === Major Destruction Skills === | | |
| | == Strengths and Weaknesses == |
| {| class="wikitable" | | {| class="wikitable" |
| !Name
| | |+ |
| !Icon | | ! style="width:50%; text-align:center;" |Strengths |
| !Damage
| | ! style="width:50%; text-align:center;" |Weaknesses |
| !Mana Cost
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| !Description
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| |-
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| |'''Charged Bolts''' | |
| |[[File:Charged-bolt-skill-nov-2019.jpg|alt=Charged Bolts|thumb|none]]
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| |Lightning
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| |18 Mana
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| |Release 6 bolts of lightning that course along the ground in an erratic pattern, dealing 18-22 damage each.
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| |-
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| |'''Fireball'''
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| |[[File:Fireball-skill-nov-2019.jpg|alt=Fireball|none|thumb]]
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| |Fire
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| |30 mana
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| |Hurl a ball of fire that explodes on contact, dealing X damage to nearby enemies. | |
| |- | | |- |
| |'''Ice Shards''' | | | style="background: #002f07;" |Plenty of AOE skills |
| |[[File:Ice-shards-skill-nov-2019.jpg|alt=Ice Shards|none|thumb]]
| | | style="background: #2f0000;" |Heavy on mana usage. |
| |Cold | |
| |18 mana | |
| |Launch 5 shards that deal X damage each.
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| Deals X% more to Frozen enemies.
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| |- | | |- |
| |'''Incinerate''' | | | style="background: #002f07;" |Defensive skills such as [[Flame Shield]], [[Frost Nova]], and [[Ice Armor]]. |
| |[[File:Incinerate-skill-nov-2019.jpg|alt=Incinerate|none|thumb]] | | | style="background: #2f0000;" |Most suited to ranged combat only. |
| |Fire | |
| |20 / second
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| |Channel a beam of fire, burning enemies for X damage. Damage increases by X per second, up to X. | |
| |- | | |- |
| |'''Chain Lightning''' | | | style="background: #002f07;" |[[Teleport]] to get out of sticky situations. |
| |[[File:Chain-lightning-skill-nov-2019.jpg|alt=Chain Lightning|none|thumb]] | | | style="background: #2f0000;" |A more limited arsenal to pick from. Daggers, Wands, [[Staves]], and Focuses |
| |Lightning
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| |35 mana
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| |Unleash a bolt of lightning, dealing X damage and jumping to X nearby targets.
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| |- | | |- |
| |'''Frozen Orb''' | | | style="background: #002f07;" | Conjuration skills such as [[Hydra]], [[Ice Blades]], and [[Lightning Spear]] luring enemies to their death. |
| |[[File:Frozen-orb-skill-nov-2019.jpg|alt=Frozen Orb|none|thumb]] | | | style="background: #2f0000;" | |
| |Cold | |
| |40 mana
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| |Unleash an orb that Chills and expels piercing shards for a total of X damage, and then explodes into Frost Bolts. | |
| |} | | |} |
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| === Defensive Skills === | | |
| {| class="wikitable"
| | ==Diablo 4 Sorcerer Skills== |
| !Name
| | |
| !Icon
| | |
| !Damage
| | ===Sorcerer Skill Notes=== |
| !Cooldown/Cost
| | A new mechanic added to the Sorceress cold skills is [[chill]]. When a cold spell is used, it has a [[chilling]] effect which makes their movement speed slower and slower until they are [[frozen]]. |
| !Description
| | |
| |-
| | ==Sorcerer Passives== |
| |'''Flame Shield'''
| | Certain Passives can affect an entire category of skills, for example, points in [[Align the Elements]] passive reduces the cost of all Mastery spells. |
| |[[File:Flame-shield-skill-nov-2019.jpg|alt=Flame Shield|none|thumb]]
| | ===Skill Trees=== |
| |Fire
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| |29 seconds
| | *[[Sorcerer Skill Tree|View the Sorcerer Skill Tree]] |
| |Engulf yourself in flames for 2 seconds, burning nearby enemies for X per second.
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| |-
| | ==Sorcerer Enchantment System - Class Mechanic== |
| |'''Ice Armor'''
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| |[[File:Ice-armor-skill-nov-2019-1.jpg|alt=Ice Armor|none|thumb]]
| | Part of the Sorceresses class mechanic the ''Enchantement System''' allows you to add a selected skill to the skills Enchantment slot (Press S key to bring it up) and gain a bonus passive power from that skill. The Skill can still be used as an active skill. |
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| |Passive
| | Each skill offers something quite different whether it's dropping a random [[Meteor]] or increasing the chances of [[chilling]] a target. These Enchantment effects are passive so they happen automatically. |
| |After not taking damage for 5 seconds, ice accumulates on you, absorbing X damage
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| |-
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| |'''Blizzard'''
| | [[File:Sorcerer-enchantments.jpg|alt=Sorcerer Enchantments|none|thumb|899x899px|Enchantment Slot]] |
| |[[File:Blizzard-skill-nov-2019.jpg|alt=Blizzard|none|thumb]] | | |
| |Cold
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| |40 mana
| | * First Enchantment slot unlocks at level 15 with the completion of the Sorcerer class quest. The second slot automatically unlocks at level 30. |
| |Summon a frigid blizzard that deals X damage and Chills enemies over X seconds.
| | * You must have assigned at least one point to the skill. It won't be available to use as an Enchantment if the only points in it are from items. |
| | * The Enchantments cost '''zero mana''' when they activate. |
| | * Skills in the Enchantment slot can be swapped out at any time, on the fly at no cost. Simply drag and drop your new choice into the slot. |
| | * All active skills from the Basic, Core, Defensive, Conjuration and Mastery trees come with an Enchantment possibility and you can '''view all of those below''' in the expandable table. |
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| | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" |
| | !+ Expand drop-down for all <nowiki>Enchantment</nowiki> Statistics. |
| |- | | |- |
| |'''Teleport''' | | | colspan="2" |{{Template:Sorcerer Enchantments}} |
| |[[File:Teleport-skill-nov-2019.jpg|alt=Teleport|none|thumb]] | |
| |Lightning
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| |22 seconds
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| |Transform into lightning, becoming Immune and surging to the target location.
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| |} | | |} |
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| === Conjuring Skills === | | |
| {| class="wikitable" | | ===How to unlock the Enchantment System === |
| !Name | | The system is unlocked via a quest called [[Legacy of the Magi]] which becomes available to you at level 15. You will need to battle through the [[Lost Archives]] dungeon and collect missing pages from the forgotten Codex for the NPC [[Mordarin]] who is located Southwest of [[Nevesk]] ([https://www.purediablo.com/diablo4/map/?markerId=marker_1728386482404 Map]). |
| !Icon
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| !Damage
| | When the pages are returned to [[Mordarin]] you will take part in a ritual which goes wrong. [[Mordarin]] will then give you the Codex and the Enchantment system will unlock. |
| !Cooldown/Cost
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| !Description | | ==Items and Weapons== |
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| | The Sorcerer can equip the following weapons: |
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| | * Dagger or Wand leaving the off-hand free to equip a Focus |
| | * Two-handed staff |
| | * One-handed sword |
| | * One-handed mace |
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| | ===Item Affixes=== |
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| | Each item type can come with certain item affixes. These are all detailed below including [[affixes]] that improve the Sorcerer's skills and appear on weapons that he is able to use. |
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| | Click the column headings to sort by item type. Refresh the page to reset. |
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| | {| class="tableexpand mw-collapsible mw-collapsed" style="width: 100%;" |
| | !+ Expand drop-down for all <nowiki>Sorcerer Item Affixes by Slot</nowiki>. |
| | ! |
| |- | | |- |
| |'''Frost Nova''' | | | colspan="2" |{{:Template:Sorcerer_Items}} |
| |[[File:Frost-nova-skill-nov-2019.jpg|alt=Frost Nova|none|thumb]]
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| |24 seconds
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| |Unleash a torrent of frost, Freezing nearby enemies.
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| |-
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| |'''Lightning Spear'''
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| |[[File:Lightning-spear-skill-nov-2019.jpg|alt=Lightning Spear|none|thumb]]
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| |Lightning
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| |20 seconds
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| |Conjure a crackling spear of lightning that seeks out enemies for 6 seconds, dealing X damage per hit.
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| |-
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| |'''Ice Blades''' | |
| |[[File:Ice-blades-skill-nov-2019.jpg|alt=Ice Blades|none|thumb]]
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| |Cold
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| |20 mana
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| |Conjure ice blades for 12 seconds that rapidly slash enemies for X damage and Chill.
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| |-
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| |'''Hydra'''
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| |[[File:Hydra-skill-nov-2019.jpg|alt=Hydra|none|thumb]]
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| |Fire
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| |20 seconds
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| |Summon a three headed hydra for 12 seconds. Each head spits fire at a nearby enemy dealing X damage.
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| |} | | |} |
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| === Mastery Skills === | | |
| {| class="wikitable" | | === Sorcerer Legendary Aspects=== |
| !Name | | |
| !Icon
| | These are Aspects beneficial to the Sorcerer class. Included are also generic Aspects that are useful to all classes too. |
| !Damage
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| !Mana Cost
| | If a dungeon name is mentioned that Aspect is rewarded for completing the listed dungeon and will be automatically added to your Codex of Power. That Aspect can still be found as a drop however. |
| !Description | | |
| | Use the drop-down [[below]] to see the full details of the Sorcerer [[Aspects]]. |
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| | {| class="tableexpand mw-collapsible mw-collapsed" style="width: 100%;" |
| | !+ Expand drop-down for all <nowiki>Sorcerer Aspect</nowiki> Statistics. |
| | ! |
| |- | | |- |
| |'''Firewall''' | | | colspan="2" |{{Template:Sorcerer Aspects}} |
| |[[File:Firewall-skill-nov-2019.jpg|alt=Firewall|thumb]]
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| |Fire
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| |40 mana
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| |Creates a wall of flames dealing X damage to enemies over 8 seconds.
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| |-
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| |'''Nova'''
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| |[[File:Nova-skill-nov-2019-1.jpg|alt=Nova|none|thumb]]
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| |Lightning
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| |Passive
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| |After spending 145 mana, you unleash a burst of lightning that deals X damage.
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| |-
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| |'''Meteor'''
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| |[[File:Meteor-skill-nov-2019.jpg|alt=Meteor|none|thumb]]
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| |Fire
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| |40 mana
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| |Summon a meteor that strikes the target location, dealing X damage. The ground burns for X damage over 3 seconds
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| |-
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| |'''Ball Lightning'''
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| |[[File:Ball-lightning-sep29-2020.jpg|alt=Ball Lightning|none|thumb]]
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| |Lightning
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| |60 Mana
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| |Conjure a ball of lightning that slowly moves forward zapping enemies for 25-31 damage.
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| |} | | |} |
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| === Ultimate Skills === | | |
| {| class="wikitable" | | === Sorcerer Unique Items === |
| !Name
| | |
| !Icon
| | There are also Unique items that are specifically tailored to the Sorcerer. |
| !Damage
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| !Cooldown
| | {| class="tableexpand mw-collapsible mw-collapsed" style="width: 100%;" |
| !Description
| | !+ Expand drop-down for all <nowiki>Sorcerer Unique</nowiki> Items. |
| |-
| | ! |
| |'''Deep Freeze'''
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| |[[File:Deep-freeze-skill-nov-2019.jpg|alt=Deep Freeze|none|thumb]]
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| |Cold
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| |60 seconds
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| |Encase yourself in ice, becoming Immune for 4 seconds. For the duration, you emanate Chilling waves that deal X damage. This freezes enemies X% longer than normal.
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| |-
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| |'''Inferno'''
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| |[[File:Inferno-nov-2019.jpg|alt=Inferno|thumb|none]]
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| |Fire
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| |30 seconds
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| |Ignite a roaring inferno that pulses in and out of the target area, burning enemies for X over 8 seconds.
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| |- | | |- |
| |'''Conduit''' | | | colspan="2" |{{Template:Sorcerer Uniques}} |
| |[[File:Conduit-skill-nov-2019.jpg|alt=Conduit|none|thumb]] | |
| |Lightning
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| |90 seconds
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| |You become lighting incarnate. While in this form, you are Immune, nearby enemies are continually shocked for X damage and you can surge quickly between locations.
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| |} | | |} |
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| === Sorceress Skill Notes ===
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| A new mechanic added to the Sorceress cold skills is chill. When a cold spell is used, it has a chilling effect which makes their movement speed slower and slower until they are frozen.
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| == Sorceress Talents == | | === Sorcerer Paragon Board Glyphs === |
| The Sorceress has access to four talent trees.
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| === Universal Talent Tree ===
| | These Glyphs are only usable by the Sorcerer class in the [[Paragon Boards]]. |
| {| class="wikitable"
| | |
| !Talent
| | {| class="tableexpand mw-collapsible mw-collapsed" style="width: 100%;" |
| !Icon
| | !+ Expand drop-down for all <nowiki>Sorcerer Paragon</nowiki> Glyphs. |
| !Effect
| | ! |
| |-
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| |'''Potent Warding'''
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| |[[File:Potent-warding-soreress-talent-diablo-4.png|alt=Potent Warding|none|thumb]]
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| |Elemental damage and resistances are increased by 2% per point.
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| |-
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| |'''Devastation''' | |
| |[[File:Devastation-sorceress-talent-diablo-4.png|alt=Devastation|none|thumb]]
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| |Critical strike chance is increased by 2% per point.
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| |-
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| |'''Align the Elements'''
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| |[[File:Align-elements-sorceress-talent-diablo-4.png|alt=Align the Elements|none|thumb]]
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| |The Mana cost of your Mastery spells is reduced by 5% per point.
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| |-
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| |'''Precision Magic'''
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| |[[File:Precision-magic-sorceress-talent-diablo-4.png|alt=Precision Magic|none|thumb]]
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| |Increase your non-physical resistances by X%.
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| |-
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| |'''Inexorable Reach'''
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| |[[File:Inexorable-reach-sorceress-talent-diablo-4.png|alt=Inexorable Reach|none|thumb]]
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| |Targets hit by Spirit skills become Vulnerable for X% of the damage dealt.
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| |- | | |- |
| |'''Elemental Attunement''' | | | colspan="2" |<dpl> |
| |[[File:Elemental-attunement-sorceress-talent-diablo-4.png|alt=Elemental Attunement|none|thumb]] | | resultsheader=__NOEDITSECTION__ |
| |Elemental critical strike reduce the cooldown of your Defensive skills by 5% per point. | | category=Sorcerer Glyphs |
| | notcategory=Magic Glyphs |
| | mode=userformat |
| | ordermethod=title |
| | listseparators=\n,{|class="skillfeatures"\n|{{:%PAGE%}}|}\n |
| | |uses = Template:Infobox |
| | </dpl> |
| |} | | |} |
|
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| === Fire Talent Tree ===
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| {| class="wikitable"
| |
| !Talent
| |
| !Icon
| |
| !Effect
| |
| |-
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| |'''Char to Ash'''
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| |[[File:Char-to-ash-sorceress-talent-diablo-4.png|alt=Char to Ash|none|thumb]]
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| |Fire damage is increased by 6% per point each second, up to 30% per point. This effect resets when you take damage.
| |
| |-
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| |'''Soulfire'''
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| |[[File:Soulfire-sorceress-talent-diablo-4.png|alt=Soulfire|none|thumb]]
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| |Fire damage is increased by 4% per point after standing still for 1.5 seconds. Moving cancels this effect.
| |
| |-
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| |'''Blaze of Glory'''
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| |[[File:Blaze-of-glory-sorceress-talent-diablo-4.png|alt=Blaze of Glory|none|thumb]]
| |
| |Fire critical strike damage is increased by 3% per point. In addition, burning enemies deal 2% less per point to you.
| |
| |-
| |
| |'''Burning Resonance'''
| |
| |[[File:Burning-resonance-sorceress-talent-diablo-4.png|alt=Burning Resonance|none|thumb]]
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| |Hit Effect: Damaging a burning enemy has up to a 25% chance to restore 2% Mana per point.
| |
| |-
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| |'''Devouring Flames'''
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| |[[File:Devouring-flames-sorceress-talent-diablo-4.png|alt=Devouring Flames|none|thumb]]
| |
| |Each source of burning on an enemy increased the direct damage of your fire spells by 2%, up to 2% per point.
| |
| |-
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| |'''Endless Pyre'''
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| |[[File:Endless-pyre-sorceress-talent-diablo-4.png|alt=Endless Pyre|none|thumb]]
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| |Burning effects deal an additional 15% for each second the target remains burning , up to 75%.
| |
| |-
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| |'''Conflagration'''
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| |[[File:Conflagration-talent-sorceress-talent-diablo-4.png|alt=Conflagration|none|thumb]]
| |
| |Your direct fire damage deals an additional 30% damage to burning targets.
| |
| |}
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|
| === Cold Talent Tree === | | ==Sorcerer / Sorceress History== |
| {| class="wikitable"
| | The female mage clan of [[Zann Esu]] is one of the oldest of the ancient [[clans]], although little is actually known about them. Centuries ago, the fourteen powerful covens of Esu witches convened for the first time in generations. What they discussed is not known, but the witches [[Left Behind|left behind]] their former lives and, as a group, disappeared into the Eastern Jungles. |
| !Talent
| | |
| !Icon
| | The exact location of their community is a mystery. Until recently, their only contact with the outside world occurred during the recruitment missions. Once every seven years, the [[Zann Esu]] visited certain families across [[Sanctuary]]. These families had one thing in common — they each had a seven-year-old daughter. Always good-natured and polite, the [[Zann Esu]] visitors would meet the girls, ask a few questions, and then leave. A select few of the girls were visited a second time and offered apprenticeships. The families of those chosen enjoyed good fortune for many years after. |
| !Effect
| | |
| |-
| | The [[Zann Esu]], or Sorceresses as they are generally known, are on a quest for purity, the pursuit of the perfect magic. They feel the other disciplines of magic are haphazard and have instead chosen to focus strictly upon elemental magic. They mold the base elements into whatever magical forms they need — threatening all other magic disciplines with obsolescence. In order to achieve perfection in these elemental transmutations, they choose only those daughters of [[Sanctuary]] with the highest level of attunement to the magical elements. |
| |'''Numbing Cold'''
| | |
| |[[File:Numbing-cold-sorceress-talent-diablo-4.png|alt=Numbing Cold|none|thumb]]
| | The Sorceresses believe that it is through the search for perfection that they will attain ultimate purity and ascend to their destined role as the most powerful mages in [[Sanctuary]]. For centuries they have studied in secret, perfecting their art and bidding their time until the Emergence of Evil. Then, they will face their greatest challenge, either proving the purity of their magic or fading from existence. |
| |Chilled enemies deal 4% less damage to you per point.
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| |'''Icy Touch'''
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| |[[File:Icy-touch-sorceress-talent-diablo-4.png|alt=Icy Touch|none|thumb]]
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| |Cold damage is increased by 2% per point.
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| |-
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| |'''Cold Snap'''
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| |[[File:Cold-snap-sorceress-talent-diablo-4.png|alt=Cold Snap|none|thumb]]
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| |You apply 4% more Chill per point.
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| |-
| |
| |'''Hoarfrost'''
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| |[[File:Hoarfrost-sorceress-talent-diablo-4.png|alt=Hoarfrost|none|thumb]]
| |
| |After casting Blizzard, your next cold skill deals 4% more damage per point.
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| |-
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| |'''Frostbite'''
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| |[[File:Frostbite-sorceress-talent-diablo-4.png|alt=Frostbite|none|thumb]]
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| |Damage against Chilled enemies is increased by 2% per point.
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| |-
| |
| |'''Chill to the Bone'''
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| |[[File:Chill-to-the-bone-sorceress-talent-diablo-4.png|alt=Chill to the Bone|none|thumb]]
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| |Cold damage against Frozen enemies is increased by 30%.
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| |-
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| |'''Endless Winter'''
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| |[[File:Endless-winter-sorceress-talent-diablo-4.png|alt=Endless Winter|none|thumb]]
| |
| |Critical strike chance against Chilled and Frozen enemies is increased by 30%, but your Chill effects no longer Freeze.
| |
| |}
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|
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|
| === Lightning Talent Tree ===
| | The [[Zann Esu]] oracles have decreed that the time of the Emergence is at hand. The destruction of the Prime Evils is to be the great test of their clan. Recently, Sorceresses have appeared mysteriously throughout [[Sanctuary]] to do battle with the minions of evil wherever they are found. – ''Compiled by Flux'' |
| {| class="wikitable"
| |
| !Talent
| |
| !Icon
| |
| !Effect
| |
| |-
| |
| |'''Ceaseless Bolts'''
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| |[[File:Ceaseless-bolts-sorceress-talent-diablo-4.png|alt=Ceaseless Bolts|none|thumb]]
| |
| |Lightning critical strikes increase your critical strike chance by 2% per point for 5 seconds, up to 10% per point.
| |
| |-
| |
| |'''Overcharge'''
| |
| |[[File:Overcharge-sorceress-talent-diablo-4.png|alt=Overcharge|none|thumb]]
| |
| |Hit Effect: Lightning critical strikes have up to a 1% chance per point to release 3 charged bolts.
| |
| |-
| |
| |'''Convulsions'''
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| |[[File:Convulsions-sorceress-talent-diablo-4.png|alt=Convulsions|none|thumb]]
| |
| |Hit Effect: Lightning skills have up to a 2% chance per point to stun enemies for 3 seconds.
| |
| |-
| |
| |'''Stagger'''
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| |[[File:Stagger-sorceress-talent-diablo-4.png|alt=Stagger|none|thumb]]
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| |Enemies deal 4% less damage per point for 3 seconds after being hit by your lightning skills.
| |
| |-
| |
| |'''Crackling Aura'''
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| |[[File:Crackling-aura-sorceress-talent-diablo-4.png|alt=Crackling Aura|none|thumb]]
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| |Deal 301-368 lightning damage to a random enemy every 11 seconds reduced based on allocated points.
| |
| |-
| |
| |'''Shocking Strikes'''
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| |[[File:Shocking-strikes-sorceress-talent-diablo-4.png|alt=Shocking Strikes|none|thumb]]
| |
| |Each time your lightning skills hit an enemy, they take 8% increased lightning damage for 1.5, up to 40%.
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| |-
| |
| |'''Lightning Mastery'''
| |
| |[[File:Lightning-mastery-sorceress-talent-diablo-4.png|alt=Lightning Mastery|none|thumb]]
| |
| |Lightning damage is increased by 40% against enemies within melee range.
| |
| |}
| |
|
| |
|
| == Sorceress Enchantment System ==
| |
| Revealed on 29 September 2020, the Enchantment System hooks into the skill slots the players use for every class. However, with the Sorceress, skills can also be placed into an Enchantment slot. If you place a skill in the Enchantment slot, you can no longer use it as an active skill, but your character instead gains a secondary bonus power.[[File:Sorceress-Enchanment-System-1.jpg|alt=Sorceress Enchantment System|none|thumb|Note the empty round slot above the main skill slots.]]
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|
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|
| A skill can now be placed into the empty slot giving the following result.
| | ==Changes Archive== |
| [[File:Sorceress-Enchanment-System-2.jpg|alt=Sorceress Enchanment System|thumb|none]]
| | ''Archive updated 29 September 2020'' |
| Below is an example of this system using the Meteor skill. Meteor allows you to call a fiery chunk of rock from the sky. If you choose to slot it as an Enchantment, you won’t be able to control your Meteors, but they’ll fall onto enemies periodically. This skill is still under development and may be different in the final game.
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|
| == Sorceress Skill-driven Deaths == | | === Sorcerer Skill-driven Deaths === |
| This system allows you to decapitate, bisect, freeze, shatter, eviscerate, and burn your enemies depending on skills used. The Sorceress' are as follows: | | This system allows you to decapitate, bisect, [[freeze]], [[shatter]], eviscerate, and burn your enemies depending on [[skills]] used. The Sorceress' are as follows: |
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| * Freeze/Shatter - Break frozen monsters into pieces | | *[[Freeze]]/Shatter - Break [[frozen]] [[monsters]] into pieces |
| * Char - Singe the corpse of a monster with lightning | | *Char - Singe the corpse of a monster with lightning |
| * Burn – Scorch the monster’s flesh, leaving the remains of a charred skeleton | | *Burn – Scorch the monster’s flesh, leaving the remains of a charred skeleton |
|
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|
| [[File:Sorceress-Enchanment-System-3.gif|alt=Sorceress Enchanment System|none|thumb|[[File:Sorceress-Enchanment-System-4.gif|alt=Sorceress Enchantment System|none|thumb]]]] | | [[File:Sorceress-Enchanment-System-3.gif|alt=Sorceress Enchanment System|none|thumb|[[File:Sorceress-Enchanment-System-4.gif|alt=Sorceress Enchantment System|none|thumb]]]] |
| == Sorceress History ==
| |
| The female mage clan of Zann Esu is one of the oldest of the ancient clans, although little is actually known about them. Centuries ago, the fourteen powerful covens of Esu witches convened for the first time in generations. What they discussed is not known, but the witches left behind their former lives and, as a group, disappeared into the Eastern Jungles.
| |
|
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|
| The exact location of their community is a mystery. Until recently, their only contact with the outside world occurred during the recruitment missions. Once every seven years, the Zann Esu visited certain families across [[Sanctuary]]. These families had one thing in common — they each had a seven-year-old daughter. Always good-natured and polite, the Zann Esu visitors would meet the girls, ask a few questions, and then leave. A select few of the girls were visited a second time and offered apprenticeships. The families of those chosen enjoyed good fortune for many years after.
| | === Skill Trees=== |
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| |
|
| The Zann Esu, or Sorceresses as they are generally known, are on a quest for purity, the pursuit of the perfect magic. They feel the other disciplines of magic are haphazard and have instead chosen to focus strictly upon elemental magic. They mold the base elements into whatever magical forms they need — threatening all other magic disciplines with obsolescence. In order to achieve perfection in these elemental transmutations, they choose only those daughters of Sanctuary with the highest level of attunement to the magical elements.
| | Prior to the September 29 2020 developer update, the Diablo 4 Sorceress [[skills]] and passive trees were presented to the player in a typical Diablo style. When looking at the tree further, [[Blizzard]] decided to change the tree to include both [[skills]] and passives in a single tree (see above). [[Blizzard]] did not discuss the [[skills]] themselves or [[skills]] that would be removed or added at that time. [[Below]] is the original tree designs prior to that developer update. |
|
| |
|
| The Sorceresses believe that it is through the search for perfection that they will attain ultimate purity and ascend to their destined role as the most powerful mages in Sanctuary. For centuries they have studied in secret, perfecting their art and bidding their time until the Emergence of Evil. Then, they will face their greatest challenge, either proving the purity of their magic or fading from existence.
| | [[File:Skill-tree-September-2020-680x754.jpg|alt=Skill Tree 2020|none|thumb|Skill Tree - Sept 2020]] |
| | |
| | ===Diablo 4 Sorcerer Skill Tree=== |
| | On 29 December 2020, [[Blizzard]] revealed a major change to the way in which [[skills]] and passives would be presented to the player. [[Blizzard]] showed a revamped Sorceress skill and passives tree which can be seen [[below]]. |
| | |
| | *The square [[skills]] are where players add skill points. |
| | * The round nodes can be activated to augment the [[skills]] players have unlocked |
| | *Along the branches are also passive nodes which can be activated. |
| | *At the bottom of the tree in the root system, there are nodes that can be activated to provide “powerful effects”. |
| | *[[Blizzard]] has stated that players will not be able to acquire every Skill Tree node. By end-game, only 30-40% will be filled. |
| | [[File:Sorceress-talent-tree-1-350x455.jpg|alt=Old Talent System|none|thumb|Old Talent System]] |
|
| |
|
| The Zann Esu oracles have decreed that the time of the Emergence is at hand. The destruction of the Prime Evils is to be the great test of their clan. Recently, Sorceresses have appeared mysteriously throughout Sanctuary to do battle with the minions of evil wherever they are found. – ''Compiled by Flux''
| | ===Old Enchantment System=== |
| | [[Below]] are shots of the old Enchantment system interface revealed on 29 September 2020. |
|
| |
|
| == Changes Archive == | | Previously, if you placed a skill in the Enchantment slot, you could o longer use it as an active skill, but your character instead gaines a secondary bonus power. |
| ''Archive updated 29 September 2020''
| | |
| | This was changed slightly where the skill could be used and the an extra power was attached to each skill.[[File:Sorceress-Enchanment-System-2.jpg|alt=Sorceress Enchanment System|thumb|none]][[File:Sorceress-Enchanment-System-1.jpg|alt=Sorceress Enchantment System|none|thumb|Note the empty round slot above the main skill slots.]] |
| | |
| | |
| | == Changes to {{PAGENAME}} == |
| | |
| | {{Patch Date Season 5}} |
| | |
| | *Sorcerers can now use 1-Handed Swords and 1-Handed Maces. This includes Azurewrath and Doombringer being usable for Sorcerers. |
| | *Chain Lightning Enchantment |
| | **Now has a 4 second Cooldown. |
| | **No longer tracks Mana or sends out Chain Lightnings if the instance of Mana Drain is from an Auto Cast skill. |
| | |
| | {{Patch Date Season 4}} |
| | |
| | *Sorcerer Companions now receive 100% of the player’s attributes. |
| | *Mastery Skills are now also considered Core Skills. |
| | *Frost Nova Enchantment - Chance for conjuration skills to case a Frost Nova increased from 30 to 35%. |
| | *Frost Bolt Enchantment - Chill amount increased from 15% to 18%. |
| | *Flame Shield Enchantment |
| | **Previous – Flame Shield automatically activates upon taking fatal damage. This effect can only happen once every 120 seconds. |
| | **Now – Flame Shield automatically activates after cumulatively losing 100% Maximum Life. Can only happen once every 30 seconds. |
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| |
|
| Prior to the September 29 2020 developer update, the Diablo 4 Sorceress skills and passive trees were presented to the player in a typical Diablo style. When looking at the tree further, Blizzard decided to change the tree to include both skills and passives in a single tree (see above). Blizzard did not discuss the skills themselves or skills that would be removed or added at that time. Below is the original tree designs prior to that developer update.
| | {{:Template:Class_Navigation}} |
| [[File:Sorceress-talent-tree-1-350x455.jpg|alt=Old Talent System|none|thumb|Old Talent System]] | | [[Category:Classes]] |
| | [[Category:Sorcerer]] |
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| [[Category:Classes]] [[Category:Sorceress]]
| | __NOEDITSECTION__ |