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Crowd Control (CC) is the ability to control multiple enemies for a short period of time, by stunning, making them flee, slowing or halting them entirely. This allows you time to attack a heftier foe whilst debilitating surrounding minions, reposition yourself or run away! The affected targets can no longer attack you. | '''Crowd Control''' (CC) is the ability to control multiple enemies for a short period of time, by stunning, making them flee, slowing or halting them entirely. This allows you time to attack a heftier foe whilst debilitating surrounding minions, reposition yourself or run away! The affected targets can no longer attack you. | ||
Every class in Diablo 4 has [[skills]] that offer some form of Crowd Control all of which will have a cooldown. | Every class in Diablo 4 has [[skills]] that offer some form of Crowd Control all of which will have a cooldown. | ||
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Some enemies will be partially or fully [[immune]] to controlling effects. | Some enemies will be partially or fully [[immune]] to controlling effects. | ||
Effects classed as Crown Control effects | Effects classed as Crown Control effects: | ||
* [[Chill]] | * [[Chill]] | ||
* [[Daze]] | |||
* [[Fear]] | |||
* [[Frozen]] | * [[Frozen]] | ||
* | * [[Immobilize]] | ||
* Knock Down | * [[Knock Down]] | ||
* Knock Back | * [[Knock Back]] | ||
* Pull In | * [[Pull In]] | ||
* | * [[Slow]] | ||
* | * [[Stun]] | ||
* | * [[Tether]] | ||
Listed [[below]] are all the skills that come with a crowd control component divided by class. | Listed [[below]] are all the skills that come with a crowd control component divided by class. | ||
==Barbarian== | == How does crowd control work with Bosses? == | ||
{| class=" | Bosses are not directly affected by crowd control effects, using crowd control skills will fill a boss's stagger meter. When the meter is full, all crowd control affects are applied all at once rendering the boss immobile. | ||
== Class crowd control skills == | |||
=== Barbarian crowd control skills === | |||
{| class="skillfeatures" | |||
|+ | |+ | ||
!Brawling | !Brawling | ||
| Line 33: | Line 41: | ||
|- | |- | ||
|{{:Enhanced Charge}} | |{{:Enhanced Charge}} | ||
|- | |||
|{{:Leap}} | |||
|- | |||
|{{:Mighty Leap}} | |||
|- | |- | ||
![[Weapon Mastery]] | ![[Weapon Mastery]] | ||
|- | |||
|{{:Steel Grasp}} | |||
|- | |- | ||
|{{:Hamstrung}} | |{{:Hamstrung}} | ||
| Line 43: | Line 57: | ||
|- | |- | ||
|{{:Iron Maelstrom}} | |{{:Iron Maelstrom}} | ||
|- | |- | ||
|{{:Concussion}} | |{{:Concussion}} | ||
|} | |} | ||
==Rogue== | === Rogue crowd control skills === | ||
{| class=" | |||
{| class="skillfeatures" | |||
|+ | |+ | ||
!Basic | !Basic Tree | ||
|- | |- | ||
|{{:Fundamental Forceful Arrow}} | |{{:Fundamental Forceful Arrow}} | ||
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|{{:Puncture}} | |{{:Puncture}} | ||
|- | |- | ||
!Core | !Core Tree | ||
|- | |- | ||
|{{:Improved Twisting Blades}} | |{{:Improved Twisting Blades}} | ||
| Line 67: | Line 80: | ||
|{{:Advanced Penetrating Shot}} | |{{:Advanced Penetrating Shot}} | ||
|- | |- | ||
!Agility | !Agility Tree | ||
|- | |- | ||
|{{:Methodical Shadow Step}} | |{{:Methodical Shadow Step}} | ||
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|{{:Disciplined Dash}} | |{{:Disciplined Dash}} | ||
|- | |- | ||
!Subtefuge | !Subtefuge Tree | ||
|- | |- | ||
|{{:Smoke Grenade}} | |{{:Smoke Grenade}} | ||
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|{{:Chilling Weight}} | |{{:Chilling Weight}} | ||
|- | |- | ||
!Ultimate | !Ultimate Tree | ||
|- | |- | ||
|{{:Prime Death Trap}} | |{{:Prime Death Trap}} | ||
| Line 97: | Line 110: | ||
|{{:Exposure}} | |{{:Exposure}} | ||
|} | |} | ||
== Countering crowd control == | |||
When a player is affected by crowd control, there are skills that can counter the effect. These include the following skills: | |||
=== Barbarian === | |||
{| class="skillfeatures" | |||
|+ | |||
!Brawling | |||
|- | |||
|{{:Charge}} | |||
|- | |||
!Defensive | |||
|- | |||
|{{:Enhanced Rallying Cry}} | |||
|- | |||
!Ultimate | |||
|- | |||
|{{:Wrath of the Berserker}} | |||
|} | |||
=== Druid === | |||
{| class="skillfeatures" | |||
|+ | |||
!Defensive | |||
|- | |||
|{{:Enhanced Earthen Bulwark}} | |||
|- | |||
!Ultimate | |||
|- | |||
|{{:Prime Grizzly Rage}} | |||
|- | |||
!Wrath | |||
|- | |||
|{{:Trample}} | |||
|} | |||
=== Rogue === | |||
{|class="skillfeatures" | |||
|+ | |||
!Subterfuge | |||
|- | |||
|{{:Concealment}} | |||
|- | |||
!Ultimate | |||
|- | |||
|{{:Prime Shadow Clone}} | |||
|- | |||
!Agility | |||
|- | |||
|{{:Shadow Step}} | |||
|} | |||
=== Sorcerer === | |||
{| class="skillfeatures" | |||
|+ | |||
!Defensive | |||
|- | |||
|{{:Teleport }} | |||
|} | |||
== Changes to {{PAGENAME}} == | |||
{{Patch Date Season 5}} | |||
*Hard Crowd Control from monsters now lasts 1.5 seconds on average, down from 2.5 seconds on average. | |||
*The maximum duration of monster hard Crowd Control is now 2 seconds. | |||
*Potions can now be used while Crowd Controlled. | |||
[[Category:Mechanics]] | [[Category:Mechanics]] | ||
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