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'''Golem''' is a [[Necromancer]] Skill. | |||
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[[File:Golem.png|thumb|alt=Golem|right|68x68px]] | |||
==== [[Raise Golem|Golem]] ==== | |||
<b>Passive:</b> You are protected by a Golem with <span class="range">756</span> Life that attacks for <span class="range">77%</span> damage. <b>Active:</b> Your Golem becomes [[Unstoppable]] and Taunts Nearby enemies and takes <span class="range">30%</span> reduced damage for the next <span class="range">6</span> seconds. It gains <span class="range">200%</span> of its Armor as [[Thorns]] for the duration. You become [[Unstoppable]] for <span class="range">1.5</span> seconds.<br><br>When your Golem dies, it respawns after <span class="range">20</span> seconds. | |||
'''Cooldown''': <span class='range'>16</span> seconds. | |||
'''Damage''': <span class='shadow'>Physical</span> | |||
'''Tags:''' [[Necromancer Summoning Skills|Summoning]], [[Necromancer Minion Skills|Minion]] | |||
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== Changes to {{PAGENAME}} == | |||
{{Patch Date Season 4}} | |||
*This ability can now be activated while crowd controlled. Activating this ability makes the player Unstoppable. | |||
[[Category:Necromancer Skills]] | |||
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