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{{PAGENAME}} is a [[Unique_Items|unique]] Bow that can only be equipped by the [[Rogue]] and can be found in any [[World Tiers|World Tier]]. {{Template:sacred ancestral}} | |||
{{PAGENAME}} can be target farmed from [[Lord Zir]] and [[Varshan]]. | |||
The Rogue has access to other specific [[Rogue_Unique_Items|Rogue Unique Item]]s. | |||
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== Skyhunter == | {| class='uniqueinner' | ||
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|<onlyinclude> style='width: 12%;' | https://www.purediablo.com/diablo4/images/items/3931493629.png | |||
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==[[Skyhunter|<span class="unique">Skyhunter</span>]]== | |||
<section begin="flavor"></section><span class="affix-text">''"Genai took up her bow and aimed at the sun itself. The light burned her eyes, but her arrow flew true. Wounded, the sun hid, and brought forth the first night." | |||
- Fable of the Great Sky-Hunt''</span><section end="flavor"></section> | |||
'''Type:''' Unique Bow<br/>'''Class:''' [[Rogue Unique Items|Rogue]] | |||
'''Description:''' <span class="unique">The first direct damage you deal to an enemy is a guaranteed [[Critical Strike]]. When you consume stacks of [[Precision]] casting a skill, that skill gains <span class="range">x20 - 60%</span> increased [[Critical Strike Damage]] and you gain <span class="range">30 - 60</span> [[Energy]].</span> | |||
| style='width: 33%; color: #bab0a3; padding-left: 20px;'|<ul><li><span class="range">+170%</span> [[Critical Strike Damage]]</li></ul><hr/>'''[[Affixes]]: | |||
<ul><li><span class="range">+32 - 45%</span> Chance for [[Rogue Marksman Skills|Marksman Projectiles]] to Cast Twice</li><li><span class="range">+196 - 250%</span> [[Critical Strike Damage]]</li><li><span class="range">+1 - 2</span> to [[Stutter Step]]</li><li><span class="range">+16.5 - 20%</span> [[Attack Speed]]</li></ul></onlyinclude> | |||
|}</div> | |||
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== Changes to {{PAGENAME}} == | |||
{{Patch Date Season 4}} | |||
* Damage bonus increased from 10-30% to 20-40%. | |||
[[Patch 1-3-0|Patch 1.3.0]], January 23, 2024 | |||
* Inherent affix changed from Damage to Distant Enemies to Critical Strike Damage. | |||
* Critical Strike Damage affix value increased by ~100%. This does not apply to the inherent Critical Strike Damage Affix. | |||
* Effect updated to reflect changes to the Precision Key Passive. | |||
** Previous: The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you had maximum stacks of the Precision Key Passive when you cast the Skill, gain 20–30 energy, this can only happen once per cast. | |||
** New: The first direct damage you deal to an enemy is a guaranteed Critical Strike. When you consume Precision casting a Skill, that Skill gains x10–30% increased Critical Strike Damage and you gain 20–40 Energy. | |||
[[Patch 1-2-0|Patch 1.2.0]], October 17, 2023 | |||
* Previous: The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you had maximum stacks of the Precision Key Passive when you cast the Skill, gain 20-30 energy. This can only happen once per cast. | |||
* New: The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you have the maximum stacks of the Precision Key Passive when you cast a Core Skill, then that skill gains 10-20% bonus Critical Strike Damage and you gain 5-10 Energy. | |||
[[Patch_1-1-0a|Patch 1.1.0a]], July 18, 2023 | |||
* Energy gain increased from 15 - 25 to 20 - 30. | |||
{{Template:Uniques_Navbar}} | |||
[[Category:rogue Items]][[Category:rogue Unique Items]][[Category:unique Items]] | |||
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