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'''Strongholds''' are areas in the game left in ruins following Malthael's destruction of humanity. Over time, these camps have become inhabited by foul creature and bandits. | '''Strongholds''' are areas in the game left in ruins following Malthael's destruction of humanity. Over time, these camps have become inhabited by foul creature and bandits. [[File:Hopes Light.jpg|alt=Hope's Light|thumb|Hope's Light Stronghold]] | ||
Strongholds can be found within the [[Open world|open-world]]. These Strongholds can be cleansed by players and restored to provide players with waypoints and NPCs. Note that monsters within the Stronghold are tougher so it's best to level up before tackling these. | Strongholds can be found within the [[Open world|open-world]]. These Strongholds can be cleansed by players and restored to provide players with waypoints and NPCs. Note that monsters within the Stronghold are tougher so it's best to level up before tackling these. | ||
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Players have to carry out a series of objectives to liberate a Stronghold. Once liberated, NPCs such as Blacksmith, Weapons vendor, Stable Master, and Healer will appear. | Players have to carry out a series of objectives to liberate a Stronghold. Once liberated, NPCs such as Blacksmith, Weapons vendor, Stable Master, and Healer will appear. | ||
Once liberated, players will also be able to access waypoints at these Strongholds and the Stronghold will not need to be liberated again. | Once liberated, players will also be able to access waypoints at these Strongholds and the Stronghold will not need to be liberated again. | ||
== Stonghold Dungeons == | == Stonghold Dungeons == | ||
There are often [[dungeons]] that are located within the boundaties of a Stronghold. However, these cannot be accessed until the Stronghold has been liberated. | There are often [[dungeons]] that are located within the boundaties of a Stronghold. However, these cannot be accessed until the Stronghold has been liberated. | ||