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User:Elly: Difference between revisions

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{| class="wikitable sortable"
 
|+Caption text
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!Attribute
!Amulet!!Ring!!Helm!!Chest!!Legs!!Gloves!!Boots!!Weapons!!Off-Hand!!Shield
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|All Stats
|Example||Example||Example||Example||Example||Example||Example||Example||Example||Example
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|Strength
|Example||Example||Example||Example||Example||Example||Example||Example||Example||Example
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|Dexterity
|Example||Example||Example||Example||Example||Example||Example||Example||Example||Example
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|Intelligence
|Example||Example||Example||Example||Example||Example||Example||Example||Example||Example
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|Willpower
|Example||Example||Example||Example||Example||Example||Example||Example||Example||Example
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|Cold Resist
|Example||Example||Example||Example||Example||Example||Example||Example||Example||Example
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|Fire Resist
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|Lightning Resist
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|Poison Resist
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|Shadow Resist
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|*18.5% Resistance to All Elements
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|Life on Kill
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|Life Regen while not damaged recently
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|Healing Received
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|Lucky Hit: Up to a [X]% Chance to Heal
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|Maximum Life
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|Resource Generation
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|Lucky Hit: Chance to Restore [X]% Primary Resource
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|*While Injured, Your Potion Also Restores 20% Resource
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|Potion Capacity
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|Potion Drop Rate
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|Total Armor
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|Damage Reduction
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|Damage Reduction while Injured
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|Damage Reduction from Close Enemies
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|Damage Reduction from Distant Enemies
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|Thorns
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|*While Injured, Your Potion Also Grants 20% Maximum Life as Barrier
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|*20% Block Chance
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|*60% Block Damage Reduction
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|Dodge Chance
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|Dodge Chance Against Close Enemies
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|*+2 Max Evade Charges
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|Movement Speed
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|Movement Speed for 4 seconds After Killing an Elite
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|*While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds
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|*Evade Grants +50% Movement Speed for 1 Second
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|*Attacks Reduce Evade's Cooldown by 0.8 Second
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|Control Impaired Duration
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|Cooldown Reduction
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|*7% Cooldown Reduction
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|Shrine Buff Duration
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|OFFENSIVE
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|Damage
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|*80% Main Hand Weapon Damage
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|Damage to Injured Enemies
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|Damage to Close Enemies
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|Damage to Distant Enemies
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|Damage to Slowed Enemies
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|Damage to Stunned Enemies
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|Damage for 4 seconds After Killing an Elite
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|Damage Over Time
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|Overpower Damage
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|Vulnerable Damage
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|Lucky Hit: Up to a [X]% Chance to Slow
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|Lucky Hit: Up to [X] Chance to Execute Injured Non-Elites
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|Critical Strike Chance
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|Critical Strike Chance Against Injured Enemies
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|Critical Strike Damage
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|Attack Speed
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|Basic Skills Attack Speed
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|Core Skills Damage
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|Ultimate Skills Damage
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|Damage to Crowd Controlled Enemies
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|Crowd Control Duration
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|Sockets
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Revision as of 16:11, 22 June 2023