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Weapon Master's Aspect: Difference between revisions

From Diablo 4 Wiki and Guides - Season 11
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|<span class="legendary">Your <span class='white'>[[Weapon Mastery]]</span> [[Skills]] have an additional [[Charge]].
|<span class="legendary">Your <span class='white'>[[Weapon Mastery]]</span> [[Skills]] have an additional [[Charge]].


<span class='gold'>[[Lucky Hit]]:</span> Damaging an enemy with a <span class='white'>Weapon Mastery</span> Skill has up to a <span class='range'>[32-50|%]</span> chance to Stun them for <span class='range'>[2]</span> seconds.</span>
<span class='gold'>[[Lucky Hit]]:</span> Damaging an enemy with a <span class='white'>Weapon Mastery</span> Skill has up to a <span class='range'>[32-50%]</span> chance to Stun them for <span class='range'>[2]</span> seconds.</span>


Helm, Chest, Gloves, [[Boots]], Shield, Amulet (+50%)
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
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[[Category:barbarian Aspects]][[Category:aspect Items]]
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Revision as of 16:13, 26 May 2023

Weapon Master's Aspect
Utility Your Weapon Mastery Skills have an additional Charge.

Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a [32-50%] chance to Stun them for [2] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Barbarian