The Diablo 2 Wiki
The Diablo 2 Wiki archive is available for anyone looking for information on Diablo 2. All information here is pre-D2R but contains a lot of useful information that is still relevant. Updated sections for new D2R features can be found on the PureDiablo Diablo 2 section

Grave Matters: Difference between revisions

From Diablo 2 Wiki
No edit summary
mNo edit summary
 
(5 intermediate revisions by the same user not shown)
Line 1:Line 1:
Grave Matters is a quest in Hellfire. This quest must be accomplished to enter the Crypt, the second set of new levels added in the expansion pack.
Grave Matters is a quest in Hellfire. This quest unlocks the entrance to the Crypt, the second set of new levels added in the expansion pack.


==Grave Matters==
==Grave Matters==
[[Image:D1-mon-defiler.jpg|frame]]
* '''Quest Name:''' Grave Matters
* '''Quest Name:''' Grave Matters
* '''Triggered By:''' Finding the Cathedral Map.
* '''Triggered By:''' Finding the Cathedral Map.
Line 10:Line 9:
* '''Reward:''' Access to the Crypt.
* '''Reward:''' Access to the Crypt.


This quest has two stages. The first is to move through the four levels of the Hive (a location where the Warp skill truly comes in handy). On the fourth level the boss of the hive, the screeching, insecticidal Defiler, can be found. When killed she drops the cathedral map (and only the Cathedral Map. No item to go along with it.) which you must take to the cemetery and drop on the large, ornate grave that is the only change to the cemetery from how it looked in Diablo.
[[Image:D1-cathedral-map.gif|frame]]
This quest follows [[The Defiler]] quest. After killing the screeching, insecticidal [[Defiler]] and picking up the Cathedral Map, speak to Gillian activate the quest. Then take the Cathedral Map and take it to the cemetery and drop it on the large, ornate grave (this is the only change to the cemetery from how it looked in Diablo).


[[Image:D1-cathedral-map.gif|frame]]If right clicked, the cathedral map opens up to show an overhead view of Tristram, with an arrow pointing to the graveyard. This is enough of a clue for most, but just in case the irrelevant barmade Gillian gives a speech when asked about this quest.
If right clicked, the cathedral map opens up to show an overhead view of Tristram, with an arrow pointing to the graveyard.


:''My grandmother often tells me stories about the strange forces that inhabit the graveyard outside of the church, and it may well interest you to hear one of them. She said that if you were to leave the proper offering in the cemetery, enter the cathedral to pray for the dead, and then return, the offering would be altered in some strange way. I don't know if this is just the talk of an old sick woman, but anything seems possible these days.
[[Image:D1-crypt-entrance.jpg|frame|Crypt Entrance]]
Whether you speak to Gillian or not, the quest works the same way. Walk to the cemetery, drop the map on the new grave, and it will slide away leaving a stairway down to the Crypt.


[[Image:D1-crypt-entrance.jpg|frame|Crypt Entrance]]Whether you speak to Gillian or not, the quest works the same way. Walk to the cemetery, drop the map on the new grave, and it will slide away leaving a stairway down to the Crypt.
===Strategy Tips===
The Defiler is not very difficult to kill, and the Hive is fairly annoying to clear out, so most players just teleport around until they find the Defiler, kill her quickly, grab the map, and portal out. The Defiler is easy to find since if you land on the same screen she starts her screeching "Come closer mortal..." monologue, a speech she almost never gets to finish. (This illustrates a key aspect of choosing your own famous last words; make sure they're short enough that you can get them out before you're dead!)


==Strategy Tips==
The Crypt was designed to be equivalent in difficulty to Hell (levels 13-16). That's the official word, anyway. If any non-sorcerer players actually feel that way they've kept a low profile, since the unanimous conventional wisdom is that the Crypt is much easier than Hell, if only because the floorplan, reskinned from the Cathedral (levels 1-4), offers so many doorways to bottleneck the enemies and small rooms to chase down ranged attackers in. As with the Hive, there is a great deal more monster variety in the Crypt than in any of the original areas of Diablo. While Hell and the Caves never offer more than 2 or 3 monster types, 6-8 is the usual amount for each level in the Hive and Crypt.
The Crypt was designed to be equivalent in difficulty to Hell (levels 13-16). That's the official word, anyway. If any non-sorcerer players actually feel that way they've kept a low profile, since the unanimous conventional wisdom is that the Crypt is much easier than Hell, if only because the floorplan, reskinned from the Cathedral (levels 1-4), offers so many doorways to bottleneck the enemies and small rooms to chase down ranged attackers in. As with the Hive, there is a great deal more monster variety in the Crypt than in any of the original areas of Diablo. While Hell and the Caves never offer more than 2 or 3 monster types, 6-8 is the usual amount for each level in the Hive and Crypt.


Line 28:Line 25:
[[Image:D1-cathedral-map.jpg|center|frame|The Cathedral Map gives a bird's eye of Tristram, and even includes instructions on how to use it.]]
[[Image:D1-cathedral-map.jpg|center|frame|The Cathedral Map gives a bird's eye of Tristram, and even includes instructions on how to use it.]]


{{Template:D1 Quests}}
 
{{Template:Diablo items}}
==Quest Dialogues==
===Activation===
'''[[Gillian_the_Barmaid|Gillian]]'''
:''My grandmother often tells me stories about the strange forces that inhabit the graveyard outside of the church. And it may well interest you to hear one of them. She said that if you were to leave the proper offering in the cemetery, enter the cathedral to pray for the dead, and then return, the offering would be altered in some strange way. I don't know if this is just the talk of an old sick woman, but anything seems possible these days.''
 
 
===Townsfolk===
'''[[Adria_the_Witch|Adria]]'''
:''Maintain your quest. Finding a treasure that is lost is not easy. Finding a treasure that is hidden less so. I will leave you with this. Do not let the sands of time confuse your search.''
 
'''[[Cain_the_Elder|Cain]]'''
:''There was a tine when this town was a frequent stop for travelers from far and wide. Much has changed since then. But hidden caves and buried treasure are common fantasies of any child. Wirt seldom indulges in youthful games. So it may just be his imagination.''
 
'''[[Farnham_the_Drunk|Farnham]]'''
:''Listen here. Come close. I don't know if you know what I know, but you've have really got something here. That's a map.''
 
'''[[Griswold_the_Blacksmith|Griswold]]'''
:''A what?! This is foolishness. There's no treasure buried here in Tristram. Let me see that!! Ah, look these drawing are inaccurate. They don't match our town at all. I'd keep my mind on what lies below the cathedral and not what lies below our topsoil.''
 
'''[[Ogden_the_Tavern_Owner|Ogden]]'''
:''I'll bet that Wirt saw you coming and put on an act just so he could laugh at you later when you were running around the town with your nose in the dirt. I'd ignore it.''
 
'''[[Pepin_the_Healer|Pepin]]'''
:''I really don't have time to discuss some map you are lokking for. I have many sick people that require my help and yours as well.''
 
'''[[Wirt_the_Peg-Legged_Boy|Wirt]]'''
:''Hmmm. A vast and mysterious treasure, you say? Mmmm. Maybe I could be interested in picking up a few things from you. Or better yet, don't you need some rare and expensive supplies to get you through your ordeal?''




===Completion===
'''Player (when entering the Crypt)'''
:''This is a place of great power.''




{{D1 masternav|Quests}}


[[category:Hellfire Quests]]
[[category:Hellfire Quests]]
[[category:Diablo I]]
[[category:Diablo I]]
[[category:Hellfire]]
[[category:Hellfire]]

Latest revision as of 06:51, 9 October 2011

Grave Matters is a quest in Hellfire. This quest unlocks the entrance to the Crypt, the second set of new levels added in the expansion pack.

Grave Matters

  • Quest Name: Grave Matters
  • Triggered By: Finding the Cathedral Map.
  • Frequency: Every game in Hellfire.
  • Given by: Gillian
  • Location: Hive Level 4, then the Town graveyard.
  • Reward: Access to the Crypt.
D1-cathedral-map.gif

This quest follows The Defiler quest. After killing the screeching, insecticidal Defiler and picking up the Cathedral Map, speak to Gillian activate the quest. Then take the Cathedral Map and take it to the cemetery and drop it on the large, ornate grave (this is the only change to the cemetery from how it looked in Diablo).

If right clicked, the cathedral map opens up to show an overhead view of Tristram, with an arrow pointing to the graveyard.

Crypt Entrance

Whether you speak to Gillian or not, the quest works the same way. Walk to the cemetery, drop the map on the new grave, and it will slide away leaving a stairway down to the Crypt.


Strategy Tips

The Crypt was designed to be equivalent in difficulty to Hell (levels 13-16). That's the official word, anyway. If any non-sorcerer players actually feel that way they've kept a low profile, since the unanimous conventional wisdom is that the Crypt is much easier than Hell, if only because the floorplan, reskinned from the Cathedral (levels 1-4), offers so many doorways to bottleneck the enemies and small rooms to chase down ranged attackers in. As with the Hive, there is a great deal more monster variety in the Crypt than in any of the original areas of Diablo. While Hell and the Caves never offer more than 2 or 3 monster types, 6-8 is the usual amount for each level in the Hive and Crypt.

The one big difficulty of the crypt is for Sorcerers, since the enclosed areas and multiroom layouts make effective use of Chain Lightning difficult. The immunities oversight made by the original D1 team is corrected as well, since unlike in any area of Diablo, the Crypt holds plenty of monsters with fire and lightning immunities, who can only be attacked by magic. Blood Star and Flash are necessary skills here for a sorcerer, after they were nothing more than novelties in Diablo.

The Cathedral Map gives a bird's eye of Tristram, and even includes instructions on how to use it.


Quest Dialogues

Activation

Gillian

My grandmother often tells me stories about the strange forces that inhabit the graveyard outside of the church. And it may well interest you to hear one of them. She said that if you were to leave the proper offering in the cemetery, enter the cathedral to pray for the dead, and then return, the offering would be altered in some strange way. I don't know if this is just the talk of an old sick woman, but anything seems possible these days.


Townsfolk

Adria

Maintain your quest. Finding a treasure that is lost is not easy. Finding a treasure that is hidden less so. I will leave you with this. Do not let the sands of time confuse your search.

Cain

There was a tine when this town was a frequent stop for travelers from far and wide. Much has changed since then. But hidden caves and buried treasure are common fantasies of any child. Wirt seldom indulges in youthful games. So it may just be his imagination.

Farnham

Listen here. Come close. I don't know if you know what I know, but you've have really got something here. That's a map.

Griswold

A what?! This is foolishness. There's no treasure buried here in Tristram. Let me see that!! Ah, look these drawing are inaccurate. They don't match our town at all. I'd keep my mind on what lies below the cathedral and not what lies below our topsoil.

Ogden

I'll bet that Wirt saw you coming and put on an act just so he could laugh at you later when you were running around the town with your nose in the dirt. I'd ignore it.

Pepin

I really don't have time to discuss some map you are lokking for. I have many sick people that require my help and yours as well.

Wirt

Hmmm. A vast and mysterious treasure, you say? Mmmm. Maybe I could be interested in picking up a few things from you. Or better yet, don't you need some rare and expensive supplies to get you through your ordeal?


Completion

Player (when entering the Crypt)

This is a place of great power.