I acquired the information from the 1.07 items listed in the PCG so players can spot the differences.
The readouts are from 1.14 and in the
parenthesis with orange color are the changes from the 1.07.
I think it's nice to have this gathered in one place.
Vampire Gaze
+6-8% Mana Stolen Per Hit
(8%)
+6-8% Life Stolen Per Hit
(8%)
15% Slower Stamina Drain
Physical Damage Taken Reduced by 15-20%
(25%)
Magical Damage Taken Reduced by 10-15
(15)
+100% Enhanced Defense
Adds 6-22 Cold Damage, 4 Seconds Cold Length
(doesn't exist)
Harlequin Crest
+2 to All Skills
+1.5 Life per clvl
(+40% Maximum Life)
+1.5 Mana per clvl
(doesn't exist)
+50% Better chance of getting magical item
Physical Damage Taken Reduced by 10%
(doesn't exist)
+2 to all stats
(doesn't exist)
Indestructible
So basically this is what a 1.07 Shako looks like.
Harlequin Crest
Indestructible
+100% Enhanced Defense
Increase Maximum Life 40%
50% Better Chance of Getting Magic Items
+2 to All Skills
1.14
Valkyrie Wing
+2 to Amazon Skill Levels
+20% Faster Run/Walk
+20% Faster Hit Recovery
+172% Enhanced Defense
+2 to Mana after each Kill
1.07
Valkyrie Wing
+35 Defense
30% Increased Attack Speed
30% Faster Run/Walk
30% Faster Hit Recovery
30% Faster Cast Rate
Skullder's Ire
+1 to All Skills
+1.25% Better chance of getting magical items per clvl
+160-200% Enhanced Defense
(+200%)
+60 Increased Durability
Magical Damage Taken Reduced by 10
(25)
Repairs 1 Durability every 5 seconds
(every 4 seconds)
+30 to Vitality
Arkaine's Valor
+150-180% Enhanced Defense
(+200%)
30% Faster Hit Recovery
+1-2 to All Skills
(+2)
Damage Taken Reduced By 10-15
+0.5 Vitality per Clvl
(+2.5 Vitality per Clvl)
+2 To Life per Clvl
Indestructible
Fire Resist +50%
So basically this is what a 1.07 Arkaine's Valor looks like.
Arkaine's Valor
Indestructible
+200% Enhanced Defense
Fire Resist +50%
30% Faster Hit Recovery
+2 to All Skill Levels
+160 to Life (Based on Character Level)
+200 to Vitality (Based on Character Level)
Raven Claw
50% Bonus to Attack Rating
+3 to Dexterity
Fires Slvl 3 Explosive Arrows or Bolts
(lvl 33 when forwarded to 1.10+ <-- not sure about this one)
+3 to Strength
+60-70% Enhanced Damage
WizardSpike
+2 Mana per Clvl
+15% Mana Regen
+15% to Maximum Mana
All Resistances +75
(All Resistances +95)
Indestructible
50% Faster Cast Rate
Laying of Hands
10% Chance to cast level 3 Holy Bolt on striking
+20% Increased Attack Speed
+350% Damage to Demons
+25 Defense
Fire Resist +50%
( Fire Absorb 50% )
Below are the stats of items in 1.10a Beta
For the runewords, I read that they must be in 1.10s beta. I have no idea, so if someone can confirm that would be great.
Bul-Kathos' Wedding Band
+0.5 Life per Clvl
+1 to All Skills
(+2 to All Skills)
+3-5% Life Stolen Per Hit
+50 Stamina
Call To Arms
+1 to all skills (+2 to all skills)
level 1-6 Battle Orders
(level 5-15)
level 2-6 Battle Command
(level 5-20)
level 1-4 Battle Cry
(level 10-13)
in case it looks better to have it seperated
Call To Arms 1.10 beta
+2 to all skills
level 5-15 Battle Orders
level 5-20 Battle Command
level 10-13 Battle Cry
Note: don't get confused about 1.10a Call to Arms. That one has the same nice mods as 1.10s but requires different runes:
Amn + Ral + Mal + Ist in 1.10a.
It will work fine in 1.10a (and is a lot less expensive there as no Ohm is required) but if brought forward to any later version, it stops working altogether.
Source
Bramble
Level 15-21 Thorns Aura When Equipped
+50% Faster Hit Recovery
+25-50% To Poison Skill Damage (+69-207% To Poison Skill Damage)
+300 Defense
Increase Maximum Mana 5%
Regenerate Mana 15%
+5% To Maximum Cold Resist
Fire Resist +30%
Poison Resist +100%
+13 Life After Each Kill
Level 13 Spirit of Barbs (33 Charges)
Crescent Moon
10% Chance To Cast Level 17 Chain Lightning On Striking
7% Chance To Cast Level 13 Static Field On Striking (20% Chance To Cast)
+20% Increased Attack Speed
+180-220% Enhanced Damage (220-260% Enhanced Damage)
Ignore Target's Defense
-35% To Enemy Lightning Resist
25% Chance of Open Wounds
+9-11 Magic Absorb
+2 To Mana After Each Kill
Level 18 Summon Spirit Wolf (30 Charges)
Great weapon for Merc especially in a 1.07 base.