** Check out the SPTF rules (4.1-4.20), and the New Trader-Help Thread to get started trading! **
** Time Travel Disclaimer **
[1.14d SC FAM] updated 2020-03-22
1.14d FT: Currency
Count:
Buying:
Selling:
1.14d ISO: Priority
** ISO: Pando Project - See spoiler below **
1.14d ISO/FT: Charms
1.14d ISO/FT: Facets
** Time Travel Disclaimer **
If you oppose the use of time-travel items, you should probably look elsewhere. Even my 1.14 characters have either used or benefited from TT items. Otherwise, please check out my <1.07 ISO/FT>.
[1.14d SC FAM] updated 2020-03-22
1.14d FT: Currency
Count:
Mal - 4 || Ist - 8 || Gul - 6 || Vex - 4 || Ohm - 1 || Lo - 1 || Sur - 5 || Ber - 1 || Jah - 3 || Cham - 1 || Zod - 0
Buying:
Mal - 2.0 || Ist - 3.25 || Gul - 2.5 || Vex - 5.5 || Ohm - 6.5 || Lo - 13.0 || Sur - 10.0 || Ber - 22.0 || Jah - 25.0 || Cham - 30.0 || Zod - 45.0
Selling:
Mal - 2.0 || Ist - 3.25 || Gul - 2.5 || Vex - 5.5 || Ohm - 6.5 || Lo - 13.0 || Sur - 11.0 || Ber - 22.0 || Jah - 30.0
- Pgems ~3000
1.14d ISO: Priority
** ISO: Pando Project - See spoiler below **
- +2 Fire Skills, +20% FCR circlet (rlvl 30)
- Runes: Hel runes
- Brand: Jah + Lo + Mal + Gul
- Destruction: Vex + Lo + Ber + Jah
- 2x Dragon: 2x (Sur + Lo)
- 2x Dream: 2x Jah
- 2x Phoenix: 2x (Vex + Vex + Lo + Jah)
- Low TC (3-15) Uniques (perfect rolls - especially on weps)
Amazon - ISO:
Assassin - ISO +1/+2/+3 Tree or +1/+2 Sin skill claws with +automods of some of these:
Barbarian - ISO +1/+2/+3 Tree or +1/+2 Barb helms with +automods of some of these:
Druid - ISO +1/+2/+3 Tree or +1/+2 Druid pelts (or clubs) with +automods of some of these:
I also have quite a few pelts, and there are also many S/U and RW options: 'Beast', 'Oath', Wisp etc.
Necromancer - ISO +1/+2/+3 Tree or +1/+2 Necro wands/heads with +automods of some of these:
** I have a some good voodoo heads, but not many interesting wands. Some of the S/U will be difficult to beat though: AoKL, 'White' etc.
Paladin - ISO +1/+2/+3 Tree or +1/+2 Pally scepters/Shields with +automods/+charges of some of these:
Sorceress - ISO +1/+2/+3 Tree or +1/+2 Sorc orbs with +automods of some of these:
- Ethereal Hone Sudan or a really good Zon Spear w/repair dura mod
- Kuku Shakaku (near perfect) - I have +175%
- Endlesshail (near perfect) - I have +5 Strafe/+211%
- The Impaler (near perfect) - I have +161%
Assassin - ISO +1/+2/+3 Tree or +1/+2 Sin skill claws with +automods of some of these:
Traps - Death Sentry, Blade Fury
Shadow Disciplines - Shadow Warrior, Master, Mind Blast
Martial Arts - Blades of Ice, Dragon Flight
Code:
Grim Bite
Greater Talons
One Hand Damage: 59 - 100
Durability: 54 of 69
Required Level: 48
Required Strength: 79
Required Dexterity: 79
Fingerprint: 0x8cee2cfe
Item Level: 80
Version: Expansion 1.10+
+2 to Martial Art Skills (Assassin Only)
184% Enhanced Damage
+1 to Maximum Damage
+187 to Attack Rating
7% Life stolen per hit
Prevent Monster Heal
+2 to Cloak of Shadows (Assassin Only)
Ghoul Song
Greater Claws
One Hand Damage: 25 - 48
Durability: 34 of 52
Required Level: 33
Required Strength: 76
Required Dexterity: 76
Fingerprint: 0xd60bea52
Item Level: 85
Version: Expansion 1.10+
+2 to Shadow Discipline Skills (Assassin Only)
27% Enhanced Damage
Adds 3 - 2 Damage
4% Life stolen per hit
+1 to Blades of Ice (Assassin Only)
+3 to Weapon Block (Assassin Only)
Prefix 1182 Suwayyah
One-Hand Damage: 17 to 40
Durability: 40 of 48
(Assassin Only)
Required Dexterity: 120
Required Strength: 120
Required Level: 54
Claw Class - Normal Attack Speed
Item Version: Expansion
Item Level: 87
Fingerprint: 0x1754a91e
+2 to Dragon Flight (Assassin Only)
+2 to Fade (Assassin Only)
+1 to Weapon Block (Assassin Only)
+3 to Trap Skills (Assassin Only)
Fiend Claw
Greater Talons
One Hand Damage: 48 - 81
Durability: 65 of 69
Required Level: 48
Required Strength: 79
Required Dexterity: 79
Fingerprint: 0xd60e1cdd
Item Level: 84
Version: Expansion 1.10+
+2 to Assassin Skill Levels
131% Enhanced Damage
+1 to Maximum Damage
+170 to Attack Rating
Adds 1 - 4 Cold Damage Over 3 Secs (75 Frames)
+2 to Blades of Ice (Assassin Only)
+1 to Mind Blast (Assassin Only)
+2 to Claws of Thunder (Assassin Only)
Barbarian - ISO +1/+2/+3 Tree or +1/+2 Barb helms with +automods of some of these:
I'll just say, I already have a lot of Barb helms. One of my 1.07 racks drops a variety of types. But, if you have something interesting, please let me know!Combat - Leap, Leap Attack, Double Swing, Frenzy, Stun, Berserk, WW
Mastery - Wep Mastery, Increased Speed, Nat. Resist
Warcries - Howl, Taunt, Shout
Druid - ISO +1/+2/+3 Tree or +1/+2 Druid pelts (or clubs) with +automods of some of these:
** Particularly after a +5/+6 Fireclaws, and a +5/+6 Rabies Shape-Shifting pelts. **Elemental - Twister, Hurricane
Shape-Shifting - Werewolf/Bear, Lycanthropy, Rabies, Fireclaws, Maul, Feral Rage, Hunger, Fury
Summoning - Any
I also have quite a few pelts, and there are also many S/U and RW options: 'Beast', 'Oath', Wisp etc.
Necromancer - ISO +1/+2/+3 Tree or +1/+2 Necro wands/heads with +automods of some of these:
Summoning - Raise Skeleton, Skeleton Mastery, IG, Golem Mastery, Revive
Poison n Bone - CE, Bone Armor, Bone Wall, Bone Prison
Curses - anything useful
Code:
Prefix 1137 Mummified Trophy of Life Tap
Defense: 42
Chance to Block: 23%
Smite Damage: 0 to 0
Durability: 15 of 20
(Necromancer Only)
Required Strength: 38
Required Level: 24
Item Version: Expansion
Item Level: 90
Fingerprint: 0x662bc587
Adds 25-50 poison damage over 4 seconds
+2 to Summon Resist (Necromancer Only)
+2 to Bone Spear (Necromancer Only)
+2 to Iron Golem (Necromancer Only)
+3 to Poison and Bone Skills (Necromancer Only)
Level 5 Life Tap (91/97 Charges)
Prefix 1134 Overseer Skull
Defense: 133
Chance to Block: 28%
Smite Damage: 0 to 0
Durability: 16 of 20
(Necromancer Only)
Required Strength: 91
Required Level: 55
Item Version: Expansion
Item Level: 88
Fingerprint: 0x6c738b64
Adds 2-7 poison damage over 3 seconds
+2 to Confuse (Necromancer Only)
+2 to Bone Spirit (Necromancer Only)
+1 to Iron Golem (Necromancer Only)
+3 to Curses (Necromancer Only)
Prefix 1140 Mummified Trophy
Defense: 44
Chance to Block: 23%
Smite Damage: 0 to 0
Durability: 14 of 20
(Necromancer Only)
Required Strength: 38
Required Level: 30
Item Version: Expansion
Item Level: 88
Fingerprint: 0x410fff58
Adds 25-50 poison damage over 4 seconds
+2 to Revive (Necromancer Only)
+1 to Decrepify (Necromancer Only)
+3 to Summoning Skills (Necromancer Only)
Prefix 1140 Unraveller Head of Amicae
Defense: 6
Chance to Block: 28%
Smite Damage: 0 to 0
Durability: 14 of 20
(Necromancer Only)
Required Strength: 18
Required Level: 43
Item Version: Expansion
Item Level: 88
Fingerprint: 0x608465b0
Damage Reduced by 9
Adds 2-7 poison damage over 3 seconds
+1 to Life Tap (Necromancer Only)
+2 to Confuse (Necromancer Only)
+1 to Bone Prison (Necromancer Only)
+3 to Summoning Skills (Necromancer Only)
Paladin - ISO +1/+2/+3 Tree or +1/+2 Pally scepters/Shields with +automods/+charges of some of these:
I've got plenty of RW options here, 'Holy Thunder' 'Passion' 'Kingslayer' 'Exile' 'Dream' 'Faith'. And, I've got plenty of white scepter bases, and some decent +2/+3 shield options. Probably I mostly need some low-mid level scepters that will hold me over until I can access the high lvl RWs.Combat - Zeal, Smite
Offensive - Holy Fire, Holy Freeze, Holy Shock, Conviction
Defensive - Redemption, Salvation
Sorceress - ISO +1/+2/+3 Tree or +1/+2 Sorc orbs with +automods of some of these:
Fire - FW, Meteor, Warmth, Enchant, Mastery
Cold - Frost Nova, Glacial, Blizzard, (any) Armor
Lite - Static, TK, TP, Nova, Mastery
Code:
Glacial Sacred Globe of Nova
Sacred Globe
One Hand Damage: 3 - 8
Durability: 26 of 30
Required Level: 45
Fingerprint: 0xa3d38210
Item Level: 80
Version: Expansion 1.10+
12% Chance to cast level 4 Nova on striking
+3 to Cold Skills (Sorceress Only)
+2 to Blizzard (Sorceress Only)
+3 to Fire Wall (Sorceress Only)
+2 to Lightning (Sorceress Only)
+4 to Life
Volcanic Sparkling Ball of the Sentinel
Sparkling Ball
One Hand Damage: 13 - 32
Durability: 34 of 40
Required Level: 59
Fingerprint: 0xe824e450
Item Level: 85
Version: Expansion 1.10+
+3 to Fire Skills (Sorceress Only)
+1 to Chilling Armor (Sorceress Only)
+3 to Meteor (Sorceress Only)
+3 to Glacial Spike (Sorceress Only)
+65 to Mana
Magic Damage Reduced by 2
1.14d ISO/FT: Charms
Grand Charms:ISO = mostly lvl 42 +skills with +20-30 HP, any skillers where I have fewer than 8 total, or basically any charms better than what I've got.
FT = anything else/extra.
* = Unlikely to trade.
Amazon:
Assassin:
Barbarian:
Druid:
Necromancer:
Paladin:
Sorceress:
Code:
Acrobatic/+36 HP
Acrobatic/+31 HP
Acrobatic/+27 HP*
Acrobatic/+27 HP*
Acrobatic/+3-6 cold dmg
Acrobatic (plain) x 4
Fletcher's/+36 HP
Fletcher's/+30 HP*
Fletcher's/+20 HP*
Fletcher's/+12% FHR x 2
Fletcher's/+7% FRW* x 2
Fletcher's/+4 STR
Fletcher's/+3-7 cold dmg x2
Fletcher's/+1-3 lite dmg
Fletcher's (plain) x 7
Harpoonist's/+25 HP*
Harpoonist's/+8 Max dmg*
Harpoonist's/+3 Max dmg
Harpoonist's/+3 STR
Harpoonist's (plain) x 7
Assassin:
Code:
Entrapping/+5 HP
Entrapping/+12% FHR
Entrapping/+5 DEX
Entrapping/+3 DEX
Entrapping (plain) x4
Mentalist's/+21 HP*
Mentalist's/+12% FHR x 2
Mentalist's/+4 DEX x 2
Mentalist's/+3 DEX
Mentalist's/+3 max dmg
Mentalist's/+1 max dmg
Mentalist's/+15 psn dmg
Mentalist's/+6 psn dmg x 2
Mentalist's/+32% GF
Mentalist's/+22% GF
Mentalist's (plain) x10
Shogukusha/+37 HP
Shogukusha/+36 HP
Shogukusha/+35 HP
Shogukusha/+7% FRW
Shogukusha/+19 max dmg*
Shogukusha/+12 max dmg*
Shogukusha/+4 max dmg
Shogukusha/+6 STR
Shogukusha/+5 STR
Shogukusha/+6 DEX
Shogukusha/+1-2 cold dmg x 2
Shogukusha (plain) x 3
Barbarian:
Code:
Expert/+38 HP
Expert/+33 HP
Expert/+25 HP
Expert/+13 HP
Expert/+2 Max dmg
Expert/+20% GF
Expert/+16% GF
Expert/+4 DEX
Expert (plain)
Fanatic/+31 HP
Fanatic/+5 STR
Fanatic/+6 DEX
Fanatic/+40% GF
Fanatic (plain) x 4
Sounding/+37 HP
Sounding/+19 HP
Sounding/+15 HP
Sounding/+6 HP
Sounding/+3 STR
Sounding/+3 DEX
Sounding (plain) x11
Druid:
Code:
Natural/+25 HP*
Natural/+14 HP
Natural/+7% FRW*
Natural/+5 DEX
Natural/+1-2 cold dmg
Natural (plain) x 9
Spiritual/+26 HP*
Spiritual/+20 HP
Spiritual/+19 HP
Spiritual/+13 HP
Spiritual/+3 DEX
Spiritual/+34% GF
Spiritual (plain) x 5
Trainer's/+37 HP x 2
Trainer's/+31 HP
Trainer's/+27 HP*
Trainer's/+26 HP*
Trainer's/+25 HP*
Trainer's/+24 HP*
Trainer's/+21 HP
Trainer's/+18 HP x 2
Trainer's/+15 HP
Trainer's/+6 DEX
Trainer's/+12% FHR x 3
Trainer's (plain) x 3
Necromancer:
Code:
Fungal/+42 HP
Fungal/+6 DEX
Fungal/+3 max dmg
Fungal/+1-2 lite dmg
Fungal (plain) x 3
Graverobber/+27 HP*
Graverobber/+22 HP
Graverobber/+21 HP
Graverobber/+7% FRW* x 2
Graverobber/+12% FHR x 2
Graverobber (plain) x 4
Hexing/+27 HP
Hexing/+24 HP
Hexing/+21 HP
Hexing/+15 HP
Hexing/+8 HP
Hexing/+7% FRW x 3
Hexing/+5 STR x 2
Hexing/+25 psn dmg
Hexing/1-3 fire dmg
Hexing/1-2 fire dmg
Hexing/+39% GF
Hexing (plain) x 7
Paladin:
Code:
Captain's/+15 HP
Captain's/+6 HP
Captain's/+6 DEX x 2
Captain's/+4 DEX
Captain's/+3 DEX
Captain's (plain) x 7
Lion Branded/+7% FRW*
Lion Branded/+12% FHR
Lion Branded/+3 DEX
Lion Branded/+18% GF
Lion Branded (plain) x 5
Perserver's/+35 HP
Preserver's/+22 HP
Preserver's/+6 DEX
Preserver's/+5 DEX
Preserver's/+6 psn dmg
Preserver's (plain) x 5
Sorceress:
Code:
Burning/+21 HP* x 2
Burning/+3 max dmg
Burning/+38% GF
Burning (plain) x 9
Chilling/+34 HP
Chilling/+24 HP*
Chilling/+8 HP
Chilling/+7% FRW x 3
Chilling/+1-32 lite dmg
Chilling/+1 max dmg
Chilling (plain) x 4
Sparking/+32 HP
Sparking/+7% FRW*
Sparking/+5 STR
Sparking/+13% GF
Sparking/+6 Psn dmg
Sparking (plain) x 5
1.14d ISO/FT: Facets
- Cold - 12x (3/3 - 4/5)
- Fire - 5x (3/3 - 4/5)
- Lite - 3x (3/5 - 4/5)
- Psn - 4x (3/5 - 4/5)
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