Here we are at the final colour!
Since there are no gold attacks, it looks like it's going to be another melee character. I settled on a barb, and since I already did a Frenzy barb I thought it was time for a big 2-hander. Mang's and The Grandfather are gold, but the req. lvl is just too high so those are unfortunately out. I thought about a polearm whirler with Pierre Tombale Couant but it doesn't display very well at all. Crainte Vomir does though, and I'm intrigued by the slow on it so we're going to go for that as a Conc barb. Like his brother Violet he will have to do without BO, but as a terribly pathetic consolation prize, he CAN use Battle Command. Yay?
He will end up wearing Griswold's set (minus the weapon and shield), since it's cool and it gives me the chance to finally use a Crown that actually looks good (since the gold bits that don't transform are... well.. gold!). For the interim, it'll be a mishmash of Arctic, Isenharts, Tancreds, and some S/U thrown in along the way.
Off he goes!
--
Started out punching since there are no gold gems to use (topaz are yellow) but he only had to wait until lvl 2 to equip
Arctic's armor and belt, and then one more level for the
gloves. Little bit of a sad truth, but Artic Belt and Gloves are his end-game items for those slots. Unless I decide to shop for something gold, those are literally the only S/U that are available. Ouch.
He doesn't have the stats for the bow, so he
punched through the den and to lvl 8 where he could switch out to Isenhart's entire Set for his first proper decent look, as well as gained a merc.
Much better! He added Nokozan Relic at 10, then quickly replaced it with
Eye of Etlich at 15. Soon it was through the act, picking up Concentrate at 18 and straight to
Andariel.
Into A2, hired a town guard and went straight for
Radament. He soon hit lvl 20 and it's gear change time!
Looking more fearsome and golden now with Tancred's full set. On through the desert easily now since Conc is viable due to mana leech from the set bonuses. Quickly and uneventfully through to
Duriel, before heading to the next act.
In the jungles we swapped to Boneflesh since it's got better mods and shinier shoulders, and also gave him a Rusthandle to help his killing.
Also gave the merc an Insight so we are flying now.
Meph dead, Act 4 came and
went, paused at Eldritch to level 34 and through act 5 without much to say all the way until Listers pack where he hit 42 where he finally got to go 2-handed:
Looks good! A short while later he was
Slayer, he Pindled till 45 to equip
Griswold's armor and then a complete inventory of charms courtesy of his brother Violet. Well, almost. He also got to equip the one and only colourful charm in the game; Gheeds! Yes, it's gold in the transforms, awesome! On to NM.
Oof on the resists but it's nice to be able to actually contribute to killing properly now! Through to
Andy and out into a2 he hit 51 and got an upgraded sword
Between that and the new might merc(more gold!), we're cruising. Through to
Duriel no problem and out into the jungles, he is starting to feel the lack of Warcries a bit now. Luckily, all remaining stats are going to vitality so that should counteract it at least somewhat. He plowed his way through
Meph,
Izual, and
Diablo and things are smooth as butter. Out into act 5, he rescued
Anya and then in the Frozen Tundra he finally hit 69 for his next (and last) gear upgrade:
Nice! The gold crown looks great as the gold details add to it nicely. It's nice to get to use the item type now, since it frustrated several other characters in the sept with its golden tips, now I just have to figure out what to do with the sockets.
Ancients were a cakewalk, as was the WSK.
Champion at 72, and he'll be heading straight out into Hell.
Gold the Concentrate Barbarian, lvl 72 - Hell Rogue Encampment