Bitter Hold
Heavy Gloves
Defense: 12
Durability: 13 of 14
Required Level: 85
Item Version: Expansion
Item Level: 99
Fingerprint: 0x23161d14
+1 to Strength
+2 to Dexterity
+16 to Life
+73% Enhanced Defense
1% Life stolen per hit
6% Chance of Crushing Blow
Level 3 Charged Strike (8/27 Charges)
Stone Buckle
Belt
Defense: 8
Durability: 11 of 16
Required Strength: 25
Required Level: 41
Item Version: Expansion
Item Level: 64
Fingerprint: 0x14e3545
+93 to Life
+44% Enhanced Defense
3% Life stolen per hit
Attacker Takes Damage of 4
24% Faster Hit Recovery
6% Chance of Open Wounds
Plague Bearer
Rune Sword
One-Hand Damage: 35 to 150
Durability: 37 of 44
Required Dexterity: 79
Required Strength: 103
Required Level: 41
Sword Class - Fast Attack Speed
Item Version: Expansion
Item Level: 99
Fingerprint: 0x96b9ad7
+150% Enhanced Damage
+10 to Minimum Damage
+45 to Maximum Damage
Poison Resist +45%
Adds 46-93 poison damage over 4 seconds
4 seconds poison duration
3% Chance to cast Level 4 Poison Nova on striking
Crow Caw
Tigulated Mail
Defense: 506
Durability: 22 of 36
Required Strength: 86
Required Level: 37
Item Version: Expansion
Item Level: 99
Fingerprint: 0x2decf4d6
+15 to Dexterity
+165% Enhanced Defense
15% Increased Attack Speed
10% Faster Hit Recovery
35% Chance of Open Wounds
Guardian Angel
Templar Coat
Defense: 481
Durability: 44 of 60
Required Strength: 118
Required Level: 45
Item Version: Expansion
Item Level: 99
Fingerprint: 0x4aa60c16
+75% Enhanced Defense
+15 to Maximum All Resistances
+1 to Paladin Skill Levels
+4 to Light Radius
+100 to Attack Rating against Demons
Magewrath
Rune Bow
Two-Hand Damage: 35 to 87
Required Dexterity: 103
Required Strength: 73
Required Level: 43
Bow Class - Normal Attack Speed
Item Version: Expansion
Item Level: 90
Fingerprint: 0x79ca7a79
+10 to Dexterity
+150% Enhanced Damage
+35 to Minimum Damage
+75 to Maximum Damage
Magic Damage Reduced by 30
15% Mana stolen per hit
+3 to Guided Arrow (Amazon Only)
Hit Blinds Target +0
150% Bonus to Attack Rating
GoMule supports only current characters. ATMA V it is with 1.07.
m4ke
but atma can corrupt your 1.07 characters if items have certain affixes, or are certain runewords (any runewords?). IDK which affixes, but others might chime in or there is probably a list somewhere.
Freezes Target will corrupt your characters. Runewords will also corrupt characters. Ancient's Pledge possibly works, haven't tested it myself.
To quote Fruit from the old board:Also if I recall correctly the barb merc has some interesting mechanics where 1-handed weapon damage is increased by some amount, but I'm not very sure about this at all.
If he uses Bash or Stun with a one-handed sword, his base damage is:
hireling_damage + item_damage + item_damage - 1
So, yes, his item damage gets doubled, and then 1 is subtracted.
However, when he does not use Bash or Stun, it actually gets even worse, because when he does not use these skills, then his damage from monstats.txt is added as well.
On Hell, this damage is a juicy 69-92, basically an extra weapon.
When using a two-handed sword, this doubling does not happen, and no monstats damage is added.
It's all runewords, but only if you move them with ATMA. If you don't touch them, you can mule onto and off the character with no issue. Dito for Hit Freezes Target, although that one has a pop-up warning when you open the character.It's not all runewords, but apparently only some. I had a character file get corrupted due to Bramble in a wyrmhide (I kept backups), but that's the only one. I have an ancient's pledge and have had no issues with it.
What's best for a merc depends on the class (and what you want to do with it). For a Sorc, Crushing Blow for killing LIs is strongest, which means Coldsteel Eye or Bul Katho's Sacred Charge. A physical char probably gets the most mileage out of a fast weapon with AD proc, making the best realistic weapon a crafted phase blade (problematic dex req though) - if they're using an a5 merc at all and not a Rogue. Javazon... probably doesn't care!What would be the best base for Barb Merc (for crafting)? 1H or 2H ie CB or MS?
It's all runewords, but only if you move them with ATMA.
It's all runewords, but only if you move them with ATMA. If you don't touch them, you can mule onto and off the character with no issue. Dito for Hit Freezes Target, although that one has a pop-up warning when you open the character.
Of course, Bramble's the only worthwhile runeword, and it loses value fast enough. There're only three items with Hit Freezes Target, two irrelevant weapon and an armor that is only interesting for a melee doing cow level. So overall, you won't usually have any problematic items on a character.
Does this apply for Ancient's Pledge as well? I've seen some conflicting information about it, and haven't tested it myself.
@WoRG has a bugged rare MPK ring and I have one where it didn't bug, so both outcomes are possible.>@jimsfriend afaik bugged mpk can only occur on magic rings
Because we've never seen it on a rare ring, or because someone has read the code and seen that it doesn't work on a rare ring? Or do we have posted example somewhere of a rare ring with mpk and cold res both showing?
If it's bugged the range should be +(7-37), your roll was just unlucky.I have a bugged rare as well. However, its only 10 MPK, which is odd (impossible?) on a blue. I will have to check if it has any +CR%.