The Untwinked Level 99 Progress Thread, Revenge of the 99ers

Hey, did anybody test a lash/schaefers/cresant moon irongolem on a baalrunning summoner? Just thought that the static on striking could be cool, specially with -res from conv and attackspeed from fana
 
Well, made it to 85 today with my Hammerdin.

He is running with minimal gear but nearly maxed resis and 232 MF has been working.

Time wise, Eldritch has been the most efficient as I can run him on p8, can't place my merc so Pindle kills me 50% of the time on p1. Meph simply takes too long and the XP from Eldy is a big plus.

At this point my Merc is better than me in nearly each category with Obedience, Tals helm, and a Leviathon that dropped today (my best item to this point).

I think I will keep running Eldy for another level or two and then either roll a LK or Pits map. I need to look into running LK when actually running and not teleporting but I don't think I'll need any gear before doing so and Enigma will probably be the most needed item.

Anyway it has been a good ride up to this point and it is amazing how much killing power a hammerdin has with +0 to skills.
Code:
Leviathan
Kraken Shell
Defense: 1690
Durability: 45 of 48
Required Level: 65
Required Strength: 174
Fingerprint: 0x54435d7f
Item Level: 84
Version: Expansion 1.10+
Indestructible
+194% Enhanced Defense
+150 Defense
+42 to Strength
Damage Reduced by 23%
 
@ddknoll with 0+skill, if you're not HC, I suggest an Harmony craft to speed up the available Vigor aura. Or Spirit swords and shields, but if you don't have it yet it may be due to not using battle.net runewords, Harmony availability may therefore be checked with such constraint (i guess they are available as you are using an obedience weapon for merc?).

For UT hammerdin, apart the 2nd act tiny spaces and 2nd Baal wave, things are easy most of the time :)
 
Hey, did anybody test a lash/schaefers/cresant moon irongolem on a baalrunning summoner? Just thought that the static on striking could be cool, specially with -res from conv and attackspeed from fana

I have never heard of anybody putting a Stormlash/Schaefer's into an Iron Golem to be honest o_O

Anyway I looked at the AB and I tried to find out how fast an Iron Golem hits. First of it has a 15 frame delay between hits and then the best attack rate it can get is 9 fpa so you can reach at most one hit every 24 frames (assuming you do in fact hit!). For the attack rate of each of these three weapons I calculated the following values:
View attachment 14907
Look up the combination you want and then compare the value to the column 'EIAS' in this table at the AB.

(if somebody wants to spot a mistake, here's my sheet)

For waves you will always be under decrep and I guess you will use Faith no matter what, so Schaefer's, Schaefer's 'Shael', Stormlash and CM PB will have a fpa of 20, 17, 14 and 12 respectively. Which leads to an actual number of 35, 32, 29 and 27 frames per attack respectively if you take the AI delay for the golem into account. So on average (and assuming the golem has 95% CtH, which is only true for CM PB) it should take 7.7, 6.7, 8.1 and 16.2 seconds respectively to trigger static. I kinda thought that CM PB would win this one easily but it looks like the low CtC makes it unfeasible.

I'm pretty sure Insight will cause you less heartache than this, considering that one Death will mean the end of your experiment :D

EDIT: I'm not sure whether my UT barb will ever hit 99 but if so then this thing definitely played a roll (found it in normal!)
Code:
Raven Crest
Horned Helm
Defense: 25
Durability: 34 of 45
Required Level: 24
Required Strength: 45
Fingerprint: 0x8f8decbe
Item Level: 26
Version: Expansion 1.10+
+3 to Battle Orders (Barbarian Only)
+2 to Increased Speed (Barbarian Only)
+1 to Shout (Barbarian Only)
+8 to Energy
+20 to Life
Lightning Resist +10%
Poison Length Reduced by 25%
I somehow forgot to brag about it :D
 
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Don't think CM IG will make a noticeable difference, low proc % and slow attack speed... but could be worth a shot. When using Infinity Merc, I'd go with Insight IG for sure.

However, you can avoid your army being affected by Decrepify with a little trick, in case you're not aware of it: Baal will always cast it on the opponent nearest to him, so you can teleport your army somewhere below him, then walk op the stairs to stand right next to him. He will always cast Decrepify on you only (unless some straggler of your army is within range, but the bulk of your army will not be affected).
 
However, you can avoid your army being affected by Decrepify with a little trick, in case you're not aware of it: Baal will always cast it on the opponent nearest to him, so you can teleport your army somewhere below him, then walk op the stairs to stand right next to him. He will always cast Decrepify on you only (unless some straggler of your army is within range, but the bulk of your army will not be affected).

This is why my LFzon always keeps a Decoy right next to Baal.
 
I think I've mentioned this before, but I consider a CS hammerdin to be one of the safest HC 99er options by far. They are so damn sturdy. If I remember correctly @T72on1 HC hammerdin deeds was bad luck or something, and he would probably be 99 otherwise :p

Yes Hammerdins are very safe. Mine died because I played him while under the influence of a few beers, and I didn't recognize Conviction seal boss in time.
 
I’ll start looking for weapons for spirit, I’m always looking out for 4os pally shields with high resistance but no such luck thus far. Finding one would enable me to remove smoke but I don’t have skin of the vipermagi or skully yet. I’m really hurting in the helm department so hopefully that beauty drops soon!

What’s nice about going untwined is I’m gaining XP while these runs anyway so it’s hardly a waste of time. With some more gear I’ll park in LK which I am certainly not looking forward to but we all need to pay our dues.
 
I'm really enjoying working on Dazliare - running bosses and areas brings me back to my college days. Today I did some NM Eldritch/Shenk/CS runs. CS was really dangerous though, so I ended up just running eldritch/shenk on P5 until clvl68. I found a few upgrades - a grand charm with 13@ and a circlet with 19@, which made me feel a lot better about continuing through act 5

Hell Lords in the Halls of Anguish were pretty scary, but we made it with few troubles. Baal and his waves were done on P1 just to see how it went, and honestly it was really easy. My hammer damage is ~2.5k, so the waves just melted. I'll probably hang out at NM baal for a few levels and hopefully find some decent gear along the way

I was also thinking about doing cows to try and find a 4os pally shield, though I'm not sure if that would be very successful. I don't think I'll start the LK grind until at least clvl80 since I'll run it at P8 without teleport. I have this thread bookmarked, and slowly reading through things at work to get an idea of what I can do safely.

Couple screenshots for fun. Hellforge coughed up the goods!!

View attachment 14913

Baal's drop was lame. I have both of those S/U's, and the boots sucked

View attachment 14914

I honestly didn't think I would still be alive!

View attachment 14915

Anyone have any tips moving forward? I have 1.1k hp with max block, though my hell resists aren't maxed unfortunately. Hell Countess wouldn't be out of the question to try for something like Treachery
 
@Dazliare I just finished an untwinked hammerdin playthrough, though not HC. I would suggest running nm LK for a lum to make smoke, and skip hell countess entirely. I'm a big hell countess fan but the archers are scary enough that I would prefer to just skip it if I were you. Should be something like 150-200 nm LK runs on avg per lum. Nice progress and good luck! And I would definitely run nm cows for a spirit base as well. But idk how overly conservative that is :P
 
@Dazliare From fruit's pattern generator (don't open if you don't want to be spoiled on LK patterns)
Patterns with Lem: 19
Fal: 28
Ko: 40
Lum: 53
Io: 72
Hel: 138 (there is one pattern with 2 Hel runes, so there are 'only' 137 patterns technically)
With those insane numbers it should be possible to farm Lem there no problem :)
 
@art_vandelay so runs per lem are more like ~500, which was a bit much for me to want to take on in nm, and I also think smoke serves a hammerdin better than treachery. Could be cool to farm up a lawbringer for merc or something though.

@Dazliare I did some math on time to drop spirit shield base from nm cows. Should be verrrrry doable. If you have the tals amns and prubies to cube socket (which you can get from nm LK and nm nm countess ;)) then I'm calcing it will take like 3 p7 nm cow runs to get one. If you wanted to not cube, would expect to take more like 10 runs. Either way I'd get that dual spirit before moving on.
 
@Dazliare From fruit's pattern generator (don't open if you don't want to be spoiled on LK patterns)
Patterns with Lem: 19
Fal: 28
Ko: 40
Lum: 53
Io: 72
Hel: 138 (there is one pattern with 2 Hel runes, so there are 'only' 137 patterns technically)
With those insane numbers it should be possible to farm Lem there no problem :)

Ah, this is great! I may do a few baal runs for a few levels before trying that. P7 scares me haha

Sanctuary shield is looking like a good option as well
 
@art_vandelay so runs per lem are more like ~500, which was a bit much for me to want to take on in nm, and I also think smoke serves a hammerdin better than treachery. Could be cool to farm up a lawbringer for merc or something though.

@Dazliare I did some math on time to drop spirit shield base from nm cows. Should be verrrrry doable. If you have the tals amns and prubies to cube socket (which you can get from nm LK and nm nm countess ;)) then I'm calcing it will take like 3 p7 nm cow runs to get one. If you wanted to not cube, would expect to take more like 10 runs. Either way I'd get that dual spirit before moving on.

Thanks for doing the math! Cows on a hammerdin is pretty fun, so maybe my run for now can be P3 baal -> P7 cows for xp and a base

Also not sure i want to run NM LK 500 times for lem. I'm already planning 8000+ in hell LK for other runes. Maybe cows will cough up Lem :D

I don't think you can put Lawbringer on an A2 merc, but it would be interesting to try an A5 merc with a big 2H Lawbringer. Maybe I'll try that in AT later on for some S/U farming
 
@Luhkoh

Do you have any tricks for finding a spirit base in Hell? I have a map I don’t want to give up. (Sword or shield)

Also you mentioned you did a untwinked hammerdin. When did you start LK? And since your not teleporting did you only do one camp fire (2 chests) per run?

Regarding making the Vigor bow would it actually make a difference? Even if it stacks its 10 levels, that would do the same as one small charm but requires me to give up my shield/weapon running around a hell area on P7!

Thank you.
 
@Dazliare p3, p5, and p7 happen to not be THAT different in this particular case (nm LK for lum or lem). If you're concerned, I would do p3 and just plan to do some extra runs.
jnzolMD.png

I might do something like baal/eldritch to lvl 72+, roll acceptable LK map, check racks to make sure they aren't dropping pally shields during this time, go to nm cows till spirit sword and shield base (maybe lum/lem will drop during this), then do a couple hundred nm lk runs for lum for smoke. If you happen on a lem, treachery for merc is always nice, but i would spend it on lawbringer for a5 merc. Hes so nice in hc.

EDIT: you're right, nm cows should give fine exp, and i dont THINK will be too dangerous (I am NOT a HC guy, so take my advice with that grain of salt). So I might even skip baal/eldritch in the sentence above and just get your lvls at cows.

@ddknoll spirit base in hell is just doing wherever there is some monster density. Not nearly as nice as nm cows though, but if you cant give up your current map, then no worries, they will drop eventually. Chaos and pits are always good choices for bases, but anywhere works. My hammerdin was only untwinked till I beat hell baal, so the only LK i did was nightmare Lk for a lum for smoke. I don't know why you would settle for 1 campfire whether running or teleporting though. 2 is always better by a lot. Are you HC? If so i might not use harmony because you lose max block. If you are SC, then ofc why not use it? And i think its +30frw, so thats a lot more than a small charm :p Why cant you reroll your current map? If you're going to do more than like a couple hundred LK runs you should definitely roll a decent map for it.
 
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I’m running SC.

I’ll go to Nm cows tonight for a spirit base and then find a strong LK map.

Was hoping for a few more items before I chased enigma but I guess I’ll do it in the other order.

It’s 30 more FRW? I already have a level 20 Vigor.. how does it add 30? Also i can always get 45 from an armor but if I’m dying consistently then it isn’t worth it.

I was just reading through babyninetynine’s thread and the speed at which he gets these times is incredible. The time stamps on his posts could be separated by years and it’s only DAYS. Incredible.
 
@ddknoll ah sorry i was completely overlooking the fact you are a pally with native vigor. Yeah i would not use harmony bow (the aura does not stack), so agreed completely. Haha yeah babyhell plays a lot. But you should be able to get <45s 6chest LK runs pretty easily, and when you get bored you can always do some CS or pits runs on whatever map you happen to have (or mephisto runs if the map happens to be ok for that). But yeah I'd probably make LK the priority as soon as you get there in hell. Can always do random other runs without rerolling your map when too bored of LK.
 
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